From 5dc343025ef243c95f47351ecb06e0ff8dbc50f3 Mon Sep 17 00:00:00 2001 From: NightKev <34855794+DayKev@users.noreply.github.com> Date: Sun, 15 Sep 2024 01:36:04 -0700 Subject: [PATCH] Update test --- src/test/reload.test.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/test/reload.test.ts b/src/test/reload.test.ts index 4c6fd935062..7c4523dd9ef 100644 --- a/src/test/reload.test.ts +++ b/src/test/reload.test.ts @@ -71,7 +71,7 @@ describe("Reload", () => { .enemyLevel(1000) // Avoid opponent dying before game.doKillOpponents() .disableTrainerWaves() .moveset([Moves.KOWTOW_CLEAVE]) - .enemyMoveset(SPLASH_ONLY); + .enemyMoveset(Moves.SPLASH); await game.classicMode.startBattle(); // Apparently daily mode would override the biome // Transition from Wave 10 to Wave 11 in order to trigger biome switch