removed resetEnemyFaintCount() function since it is unused

This commit is contained in:
geeil-han 2025-02-10 05:47:16 +01:00
parent 1d73eebddf
commit 44af33df45

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@ -1410,13 +1410,6 @@ export default class BattleScene extends SceneBase {
return this.arena;
}
/**
* resets enemyFaints count on {@linkcode currentBattle}.
*/
resetEnemyFaintCount(): void {
this.currentBattle.enemyFaints = 0;
}
updateFieldScale(): Promise<void> {
return new Promise(resolve => {
const fieldScale = Math.floor(Math.pow(1 / this.getField(true)