From 44af33df454fbe6a419d2d94383a4ff0b387369f Mon Sep 17 00:00:00 2001 From: geeil-han Date: Mon, 10 Feb 2025 05:47:16 +0100 Subject: [PATCH] removed resetEnemyFaintCount() function since it is unused --- src/battle-scene.ts | 7 ------- 1 file changed, 7 deletions(-) diff --git a/src/battle-scene.ts b/src/battle-scene.ts index e7f32f92d5c..7aa0369877b 100644 --- a/src/battle-scene.ts +++ b/src/battle-scene.ts @@ -1410,13 +1410,6 @@ export default class BattleScene extends SceneBase { return this.arena; } - /** - * resets enemyFaints count on {@linkcode currentBattle}. - */ - resetEnemyFaintCount(): void { - this.currentBattle.enemyFaints = 0; - } - updateFieldScale(): Promise { return new Promise(resolve => { const fieldScale = Math.floor(Math.pow(1 / this.getField(true)