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[Bug][Sprite] Ensure evo silhouette disappears in evo phase (#6450)
Ensure evo silhouette disappears in evo phase
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@ -31,6 +31,7 @@ export class EvolutionPhase extends Phase {
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private evolutionBgm: AnySound;
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private evolutionBgm: AnySound;
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private evolutionHandler: EvolutionSceneHandler;
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private evolutionHandler: EvolutionSceneHandler;
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/** Container for all assets used by the scene. When the scene is cleared, the children within this are destroyed. */
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protected evolutionContainer: Phaser.GameObjects.Container;
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protected evolutionContainer: Phaser.GameObjects.Container;
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protected evolutionBaseBg: Phaser.GameObjects.Image;
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protected evolutionBaseBg: Phaser.GameObjects.Image;
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protected evolutionBg: Phaser.GameObjects.Video;
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protected evolutionBg: Phaser.GameObjects.Video;
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@ -522,6 +523,7 @@ export class EvolutionPhase extends Phase {
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return;
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return;
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}
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}
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if (i === lastCycle) {
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if (i === lastCycle) {
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this.pokemonTintSprite.setVisible(false).setActive(false);
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this.pokemonEvoTintSprite.setScale(1);
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this.pokemonEvoTintSprite.setScale(1);
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}
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}
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},
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},
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