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Implements rwlockTryReadLock and rwlockTryWriteLock. Also implements rwlockIsWriteLockHeldByCurrentThread and rwlockIsOwnedByCurrentThread. Also re-designs RwLock to have semantics identical to Nintendo's (nn::os::ReaderWriterLock). The upshot is mostly that the lock is now fully recursive/write-preferring. |
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.. | ||
applets | ||
arm | ||
audio | ||
crypto | ||
display | ||
kernel | ||
nvidia | ||
runtime | ||
services | ||
sf | ||
nacp.h | ||
nro.h | ||
result.h | ||
types.h |