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Implements rwlockTryReadLock and rwlockTryWriteLock. Also implements rwlockIsWriteLockHeldByCurrentThread and rwlockIsOwnedByCurrentThread. Also re-designs RwLock to have semantics identical to Nintendo's (nn::os::ReaderWriterLock). The upshot is mostly that the lock is now fully recursive/write-preferring. |
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switch | ||
switch.h |