switch-examples/hid/irsensor/source/main.c

130 lines
3.8 KiB
C

#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#include <stdarg.h>
#include <switch.h>
// Joy-Con IR-sensor example, displays the image from the IR camera. See also libnx irs.h.
// Define the desired framebuffer resolution (here we set it to 720p).
#define FB_WIDTH 1280
#define FB_HEIGHT 720
void userAppInit(void)
{
Result rc;
rc = irsInitialize();
if (R_FAILED(rc))
fatalThrow(rc);
}
void userAppExit(void)
{
irsExit();
}
__attribute__((format(printf, 1, 2)))
static int error_screen(const char* fmt, ...)
{
consoleInit(NULL);
va_list va;
va_start(va, fmt);
vprintf(fmt, va);
va_end(va);
printf("Press PLUS to exit\n");
while (appletMainLoop())
{
hidScanInput();
if (hidKeysDown(CONTROLLER_P1_AUTO) & KEY_PLUS)
break;
consoleUpdate(NULL);
}
consoleExit(NULL);
return EXIT_FAILURE;
}
int main(int argc, char **argv)
{
Result rc=0;
const size_t ir_buffer_size = 0x12c00;
u8 *ir_buffer = NULL;
ir_buffer = (u8*)malloc(ir_buffer_size);
if (!ir_buffer)
{
rc = MAKERESULT(Module_Libnx, LibnxError_OutOfMemory);
return error_screen("Failed to allocate memory for ir_buffer.\n");
}
memset(ir_buffer, 0, ir_buffer_size);
rc = irsActivateIrsensor(1);
if (R_FAILED(rc))
return error_screen("irsActivateIrsensor() returned 0x%x\n", rc);
// Get the handle for the specified controller.
u32 irhandle=0;
hidScanInput();
rc = irsGetIrCameraHandle(&irhandle, hidGetHandheldMode() ? CONTROLLER_HANDHELD : CONTROLLER_PLAYER_1);
if (R_FAILED(rc))
return error_screen("irsGetIrCameraHandle() returned 0x%x\n", rc);
IrsImageTransferProcessorConfig config;
irsGetDefaultImageTransferProcessorConfig(&config);
rc = irsRunImageTransferProcessor(irhandle, &config, 0x100000);
if (R_FAILED(rc))
return error_screen("irsRunImageTransferProcessor() returned 0x%x\n", rc);
Framebuffer fb;
framebufferCreate(&fb, nwindowGetDefault(), FB_WIDTH, FB_HEIGHT, PIXEL_FORMAT_RGBA_8888, 2);
framebufferMakeLinear(&fb);
while (appletMainLoop())
{
//Scan all the inputs. This should be done once for each frame
hidScanInput();
//hidKeysDown returns information about which buttons have been just pressed (and they weren't in the previous frame)
u64 kDown = hidKeysDown(CONTROLLER_P1_AUTO);
if (kDown & KEY_PLUS) break; // break in order to return to hbmenu
//Note that the image is updated every few seconds. Likewise, it takes a few seconds for the initial image to become available.
//This will return an error when no image is available yet.
IrsImageTransferProcessorState state;
rc = irsGetImageTransferProcessorState(irhandle, ir_buffer, ir_buffer_size, &state);
u32 stride;
u32* framebuf = (u32*)framebufferBegin(&fb, &stride);
if (R_SUCCEEDED(rc))
{
memset(framebuf, 0, stride*FB_HEIGHT);
//IR image width/height with the default config.
//The image is grayscale (1 byte per pixel / 8bits, with 1 color-component).
const u32 ir_width = 240;
const u32 ir_height = 320;
u32 x, y;
for (y=0; y<ir_height; y++)//Access the buffer linearly.
{
for (x=0; x<ir_width; x++)
{
u32 pos = y * stride/sizeof(u32) + x;
u32 pos2 = x * ir_height + y;//The IR image/camera is sideways with the joycon held flat.
framebuf[pos] = RGBA8_MAXALPHA(/*ir_buffer[pos2]*/0, ir_buffer[pos2], /*ir_buffer[pos2]*/0);
}
}
}
framebufferEnd(&fb);
}
framebufferClose(&fb);
irsStopImageProcessor(irhandle);
free(ir_buffer);
return 0;
}