mirror of
https://github.com/switchbrew/switch-examples.git
synced 2025-06-21 05:12:40 +02:00
84 lines
3.6 KiB
C
84 lines
3.6 KiB
C
#include <string.h>
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#include <stdio.h>
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#include <switch.h>
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//See also libnx hid.h.
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int main(int argc, char **argv)
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{
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consoleInit(NULL);
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// Configure our supported input layout: a single player with standard controller styles
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padConfigureInput(1, HidNpadStyleSet_NpadStandard);
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// Initialize the default gamepad (which reads handheld mode inputs as well as the first connected controller)
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PadState pad;
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padInitializeDefault(&pad);
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// It's necessary to initialize these separately as they all have different handle values
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HidSixAxisSensorHandle handles[4];
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hidGetSixAxisSensorHandles(&handles[0], 1, HidNpadIdType_Handheld, HidNpadStyleTag_NpadHandheld);
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hidGetSixAxisSensorHandles(&handles[1], 1, HidNpadIdType_No1, HidNpadStyleTag_NpadFullKey);
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hidGetSixAxisSensorHandles(&handles[2], 2, HidNpadIdType_No1, HidNpadStyleTag_NpadJoyDual);
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hidStartSixAxisSensor(handles[0]);
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hidStartSixAxisSensor(handles[1]);
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hidStartSixAxisSensor(handles[2]);
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hidStartSixAxisSensor(handles[3]);
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printf("\x1b[1;1HPress PLUS to exit.");
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printf("\x1b[2;1HSixAxis Sensor readings:");
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// Main loop
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while(appletMainLoop())
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{
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// Scan the gamepad. This should be done once for each frame
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padUpdate(&pad);
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// padGetButtonsDown returns the set of buttons that have been
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// newly pressed in this frame compared to the previous one
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u64 kDown = padGetButtonsDown(&pad);
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if (kDown & HidNpadButton_Plus) break; // break in order to return to hbmenu
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// Read from the correct sixaxis handle depending on the current input style
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HidSixAxisSensorState sixaxis = {0};
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u64 style_set = padGetStyleSet(&pad);
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if (style_set & HidNpadStyleTag_NpadHandheld)
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hidGetSixAxisSensorStates(handles[0], &sixaxis, 1);
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else if (style_set & HidNpadStyleTag_NpadFullKey)
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hidGetSixAxisSensorStates(handles[1], &sixaxis, 1);
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else if (style_set & HidNpadStyleTag_NpadJoyDual) {
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// For JoyDual, read from either the Left or Right Joy-Con depending on which is/are connected
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u64 attrib = padGetAttributes(&pad);
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if (attrib & HidNpadAttribute_IsLeftConnected)
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hidGetSixAxisSensorStates(handles[2], &sixaxis, 1);
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else if (attrib & HidNpadAttribute_IsRightConnected)
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hidGetSixAxisSensorStates(handles[3], &sixaxis, 1);
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}
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printf("\x1b[3;1H");
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printf("Acceleration: x=% .4f, y=% .4f, z=% .4f\n", sixaxis.acceleration.x, sixaxis.acceleration.y, sixaxis.acceleration.z);
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printf("Angular velocity: x=% .4f, y=% .4f, z=% .4f\n", sixaxis.angular_velocity.x, sixaxis.angular_velocity.y, sixaxis.angular_velocity.z);
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printf("Angle: x=% .4f, y=% .4f, z=% .4f\n", sixaxis.angle.x, sixaxis.angle.y, sixaxis.angle.z);
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printf("Direction matrix:\n"
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" [ % .4f, % .4f, % .4f ]\n"
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" [ % .4f, % .4f, % .4f ]\n"
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" [ % .4f, % .4f, % .4f ]\n",
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sixaxis.direction.direction[0][0], sixaxis.direction.direction[1][0], sixaxis.direction.direction[2][0],
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sixaxis.direction.direction[0][1], sixaxis.direction.direction[1][1], sixaxis.direction.direction[2][1],
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sixaxis.direction.direction[0][2], sixaxis.direction.direction[1][2], sixaxis.direction.direction[2][2]);
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consoleUpdate(NULL);
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}
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hidStopSixAxisSensor(handles[0]);
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hidStopSixAxisSensor(handles[1]);
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hidStopSixAxisSensor(handles[2]);
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hidStopSixAxisSensor(handles[3]);
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consoleExit(NULL);
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return 0;
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}
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