pokerogue/test/phases
Bertie690 c0da686ba0
[Dev] Migrated to Biome 2.2.3, added more rules (#6259)
* Added more biome rules

* Fixes

* Added a few more rules

* Added global phaser to biome

* Fix tpyo

* Updated biome to 2.1.4; improved docs on linting/localization; added vcs support

Also added `.build` to gitignore cuz reasons

* Fixed tpyo

* dd

* Applied linter fixes

* Partially fixed some private property issues

* Upgraded to Biome 2.2.0; added `operatorLinebreak` and a few new rules

* Moved operator linebreaks before lines

* Applied kev's suggestions

* Update biome.jsonc

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* added like all the rules and then some

* modify biome.jsonc

* apply biome formatting

* Reverted changes to balance folder

* fixed stuff

* Fixed biome stripping trailing globstars from everything

* made `noInvertedElse` an error rule

* Add & apply fixes for `useExplicitLengthCheck`, `useAtIndex` and `noNonNullAssertedOptionalChain`

* Bumped biome to 2.2.3

* Fixed a few syntax errors

* Removed trailing globstars since biome actually fixed their shit

* Final clean up

* foobarbaz

* Fixed remaining issues

* Fixed a few errors in SSUI

* fixed rounding issue

* Fixed test to not round funky

* Fixed biome false positive for vitest hooks

* Apply biome:all

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-09-08 10:35:18 -05:00
..
capture-phase.test.ts [Bug] Fix Thrash continuing on caught Pokemon (#6144) 2025-07-25 23:55:13 +00:00
check-interlude-phase.test.ts [Test] Add missing single battle override to CheckInterludePhase test 2025-07-29 20:02:30 -07:00
form-change-phase.test.ts [Test] Cleaned up tests to use updated test utils; part 1 (#6176) 2025-08-19 19:21:40 -05:00
frenzy-move-reset.test.ts [Test] Replace game.scene.getXPokemon()! with game.field.getXPokemon() 2025-08-04 21:19:57 -07:00
game-over-phase.test.ts [Misc] Standardize-file-names (#6137) 2025-07-24 16:38:31 -04:00
learn-move-phase.test.ts [Test] Replace game.scene.getXPokemon()! with game.field.getXPokemon() 2025-08-04 21:19:57 -07:00
mystery-encounter-phase.test.ts [Refactor][UI/UX] Reorganize UI files (#6503) 2025-09-07 13:05:40 -07:00
phases.test.ts [Misc] Standardize-file-names (#6137) 2025-07-24 16:38:31 -04:00
select-modifier-phase.test.ts [Dev] Migrated to Biome 2.2.3, added more rules (#6259) 2025-09-08 10:35:18 -05:00