[Test] Add missing single battle override to CheckInterludePhase test

This commit is contained in:
NightKev 2025-07-29 20:02:30 -07:00
parent 10b9cfcdb0
commit 6ae2bd70cf

View File

@ -28,7 +28,8 @@ describe("Check Biome End Phase", () => {
.enemyMoveset(MoveId.SPLASH)
.enemyAbility(AbilityId.BALL_FETCH)
.ability(AbilityId.BALL_FETCH)
.startingLevel(100);
.startingLevel(100)
.battleStyle("single");
});
it("should not trigger end of turn effects when defeating the final pokemon of a biome in classic", async () => {