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* Implement Flip Stat Challange * Add Achivement * Update challenge code to block other challenges. * Add Achievment Image * Add FLIP_STAT to enum ChallengeType * Fix comment for FlipStatChallenge * Add applyFlipStat override to Challenge Class, and add override inside of FlipStatsChallenge * Add ChallengeType.FLIP_STAT case to export function applyChallenges (Master Switch Function) * Properly block other challange achviements * Change the way achivements are blocked by challenge modes to a more flexible method * Adjust the image for Flip Stat, and add an additional achivement for completing both Flip and Inverse * Fix FLIP_INVERSE achivement to check ALL challanges are met, not SOME * Remove outdated image * Fix FlipStat applyChallenges inside calculateBaseStats * Update locales --------- Co-authored-by: Scooom <na@na.na> Co-authored-by: Scooom <jerry@hosterslice.com> Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> |
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.. | ||
balance | ||
mystery-encounters | ||
ability.ts | ||
arena-tag.ts | ||
battle-anims.ts | ||
battler-tags.ts | ||
berry.ts | ||
challenge.ts | ||
custom-pokemon-data.ts | ||
daily-run.ts | ||
dialogue.ts | ||
egg-hatch-data.ts | ||
egg.ts | ||
exp.ts | ||
gender.ts | ||
move.ts | ||
nature.ts | ||
pokeball.ts | ||
pokemon-forms.ts | ||
pokemon-species.ts | ||
splash-messages.ts | ||
status-effect.ts | ||
terrain.ts | ||
trainer-config.ts | ||
trainer-names.ts | ||
type.ts | ||
variant.ts | ||
weather.ts |