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* Refactor evo conditions and descriptions * Fix test * Fix Shedinja * Simplify Gimmighoul evolution * Primeape and Stantler evolve by using their move 10 times * Basculin white stripe evolves by taking 294 recoil damage * Primeape and Stantler use modifiers for tracking * Basculin uses modifier too * Remove evo count from pokemon data * No more evo counter data, Gallade/Froslass * Fix allmoves import * Clamperl * Struggle shouldn't count for Basc recoil * Change to nicer type * Apply Benjie's suggestions Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com> * Address formatting * Undo new evolution changes * Remove unused imports * Fix speciesid * Fixed up descriptions a little * Change a key name * Fix Gimmighoul * Apply Biome * Apply Biome unsafe fixes * Review suggestions - Convert `EvoCondKey` enum to `const` object - Use early returns in `SpeciesEvolutionCondition#description` and `SpeciesFormEvolution#description` - Replace `!!x.find` with `x.some` and `y.indexOf() > -1` with `y.includes()` - Implement `coerceArray` - Fix Shelmet evolution condition checking for Shelmet and not Karrablast - Remove unnecessary type casting in `battle-scene.ts` * Remove leftover enforce func loop * Fix circular imports issue - `getPokemonSpecies` moved to `src/utils/pokemon-utils.ts` - `allSpecies` moved to `src/data/data-lists.ts` --------- Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com> Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
273 lines
12 KiB
TypeScript
273 lines
12 KiB
TypeScript
import type BattleScene from "#app/battle-scene";
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import * as BattleAnims from "#app/data/battle-anims";
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import { TrashToTreasureEncounter } from "#app/data/mystery-encounters/encounters/trash-to-treasure-encounter";
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import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters";
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import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils";
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import {
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type EnemyPartyConfig,
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type EnemyPokemonConfig,
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generateModifierType,
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} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
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import { getPokemonSpecies } from "#app/utils/pokemon-utils";
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import { BiomeId } from "#enums/biome-id";
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import { MysteryEncounterType } from "#app/enums/mystery-encounter-type";
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import { SpeciesId } from "#enums/species-id";
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import { PokemonMove } from "#app/data/moves/pokemon-move";
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import { HealShopCostModifier, HitHealModifier, TurnHealModifier } from "#app/modifier/modifier";
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import { ModifierTier } from "#enums/modifier-tier";
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import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
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import { modifierTypes } from "#app/data/data-lists";
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import { CommandPhase } from "#app/phases/command-phase";
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import { MovePhase } from "#app/phases/move-phase";
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import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
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import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler";
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import { UiMode } from "#enums/ui-mode";
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import * as Utils from "#app/utils/common";
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import { MoveId } from "#enums/move-id";
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import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
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import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
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import {
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runMysteryEncounterToEnd,
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skipBattleRunMysteryEncounterRewardsPhase,
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} from "#test/mystery-encounter/encounter-test-utils";
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import GameManager from "#test/testUtils/gameManager";
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import { initSceneWithoutEncounterPhase } from "#test/testUtils/gameManagerUtils";
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import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
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const namespace = "mysteryEncounters/trashToTreasure";
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const defaultParty = [SpeciesId.LAPRAS, SpeciesId.GENGAR, SpeciesId.ABRA];
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const defaultBiome = BiomeId.CAVE;
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const defaultWave = 45;
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describe("Trash to Treasure - Mystery Encounter", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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let scene: BattleScene;
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beforeAll(() => {
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phaserGame = new Phaser.Game({ type: Phaser.HEADLESS });
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});
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beforeEach(async () => {
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game = new GameManager(phaserGame);
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scene = game.scene;
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game.override
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.mysteryEncounterChance(100)
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.startingWave(defaultWave)
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.startingBiome(defaultBiome)
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.disableTrainerWaves();
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vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue(
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new Map<BiomeId, MysteryEncounterType[]>([[BiomeId.CAVE, [MysteryEncounterType.TRASH_TO_TREASURE]]]),
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);
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});
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afterEach(() => {
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game.phaseInterceptor.restoreOg();
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});
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it("should have the correct properties", async () => {
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await game.runToMysteryEncounter(MysteryEncounterType.TRASH_TO_TREASURE, defaultParty);
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expect(TrashToTreasureEncounter.encounterType).toBe(MysteryEncounterType.TRASH_TO_TREASURE);
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expect(TrashToTreasureEncounter.encounterTier).toBe(MysteryEncounterTier.ULTRA);
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expect(TrashToTreasureEncounter.dialogue).toBeDefined();
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expect(TrashToTreasureEncounter.dialogue.intro).toStrictEqual([{ text: `${namespace}:intro` }]);
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expect(TrashToTreasureEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`);
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expect(TrashToTreasureEncounter.dialogue.encounterOptionsDialogue?.description).toBe(`${namespace}:description`);
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expect(TrashToTreasureEncounter.dialogue.encounterOptionsDialogue?.query).toBe(`${namespace}:query`);
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expect(TrashToTreasureEncounter.options.length).toBe(2);
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});
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it("should initialize fully", async () => {
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vi.spyOn(Utils, "randSeedInt").mockImplementation((range, min = 0) => min + range - 1);
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initSceneWithoutEncounterPhase(scene, defaultParty);
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scene.currentBattle.mysteryEncounter = TrashToTreasureEncounter;
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const moveInitSpy = vi.spyOn(BattleAnims, "initMoveAnim");
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const moveLoadSpy = vi.spyOn(BattleAnims, "loadMoveAnimAssets");
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const { onInit } = TrashToTreasureEncounter;
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expect(TrashToTreasureEncounter.onInit).toBeDefined();
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TrashToTreasureEncounter.populateDialogueTokensFromRequirements();
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const onInitResult = onInit!();
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const bossSpecies = getPokemonSpecies(SpeciesId.GARBODOR);
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const pokemonConfig: EnemyPokemonConfig = {
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species: bossSpecies,
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isBoss: true,
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shiny: false, // Shiny lock because of custom intro sprite
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formIndex: 1, // Gmax
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bossSegmentModifier: 1, // +1 Segment from normal
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moveSet: [MoveId.GUNK_SHOT, MoveId.STOMPING_TANTRUM, MoveId.HAMMER_ARM, MoveId.PAYBACK],
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modifierConfigs: [
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{
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modifier: generateModifierType(modifierTypes.BERRY) as PokemonHeldItemModifierType,
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},
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{
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modifier: generateModifierType(modifierTypes.BERRY) as PokemonHeldItemModifierType,
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},
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{
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modifier: generateModifierType(modifierTypes.BERRY) as PokemonHeldItemModifierType,
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},
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{
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modifier: generateModifierType(modifierTypes.BERRY) as PokemonHeldItemModifierType,
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},
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{
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modifier: generateModifierType(modifierTypes.BASE_STAT_BOOSTER) as PokemonHeldItemModifierType,
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},
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{
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modifier: generateModifierType(modifierTypes.BASE_STAT_BOOSTER) as PokemonHeldItemModifierType,
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},
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{
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modifier: generateModifierType(modifierTypes.TOXIC_ORB) as PokemonHeldItemModifierType,
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stackCount: Utils.randSeedInt(2, 0),
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},
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{
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modifier: generateModifierType(modifierTypes.SOOTHE_BELL) as PokemonHeldItemModifierType,
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stackCount: Utils.randSeedInt(2, 1),
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},
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{
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modifier: generateModifierType(modifierTypes.LUCKY_EGG) as PokemonHeldItemModifierType,
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stackCount: Utils.randSeedInt(3, 1),
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},
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{
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modifier: generateModifierType(modifierTypes.GOLDEN_EGG) as PokemonHeldItemModifierType,
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stackCount: Utils.randSeedInt(2, 0),
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},
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],
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};
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const config: EnemyPartyConfig = {
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levelAdditiveModifier: 0.5,
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pokemonConfigs: [pokemonConfig],
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disableSwitch: true,
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};
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const enemyPartyConfigs = [config];
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expect(JSON.stringify(TrashToTreasureEncounter.enemyPartyConfigs, undefined, 2)).toEqual(
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JSON.stringify(enemyPartyConfigs, undefined, 2),
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);
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await vi.waitFor(() => expect(moveInitSpy).toHaveBeenCalled());
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await vi.waitFor(() => expect(moveLoadSpy).toHaveBeenCalled());
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expect(onInitResult).toBe(true);
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});
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describe("Option 1 - Dig for Valuables", () => {
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it("should have the correct properties", () => {
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const option1 = TrashToTreasureEncounter.options[0];
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expect(option1.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT);
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expect(option1.dialogue).toBeDefined();
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expect(option1.dialogue).toStrictEqual({
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buttonLabel: `${namespace}:option.1.label`,
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buttonTooltip: `${namespace}:option.1.tooltip`,
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selected: [
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{
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text: `${namespace}:option.1.selected`,
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},
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],
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});
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});
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it("should give 2 Leftovers, 1 Shell Bell, and Black Sludge", async () => {
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await game.runToMysteryEncounter(MysteryEncounterType.TRASH_TO_TREASURE, defaultParty);
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await runMysteryEncounterToEnd(game, 1);
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await game.phaseInterceptor.to(SelectModifierPhase, false);
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expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name);
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const leftovers = scene.findModifier(m => m instanceof TurnHealModifier) as TurnHealModifier;
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expect(leftovers).toBeDefined();
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expect(leftovers?.stackCount).toBe(2);
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const shellBell = scene.findModifier(m => m instanceof HitHealModifier) as HitHealModifier;
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expect(shellBell).toBeDefined();
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expect(shellBell?.stackCount).toBe(1);
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const blackSludge = scene.findModifier(m => m instanceof HealShopCostModifier) as HealShopCostModifier;
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expect(blackSludge).toBeDefined();
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expect(blackSludge?.stackCount).toBe(1);
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});
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it("should leave encounter without battle", async () => {
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const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle");
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await game.runToMysteryEncounter(MysteryEncounterType.TRASH_TO_TREASURE, defaultParty);
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await runMysteryEncounterToEnd(game, 1);
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expect(leaveEncounterWithoutBattleSpy).toBeCalled();
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});
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});
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describe("Option 2 - Battle Garbodor", () => {
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it("should have the correct properties", () => {
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const option1 = TrashToTreasureEncounter.options[1];
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expect(option1.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT);
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expect(option1.dialogue).toBeDefined();
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expect(option1.dialogue).toStrictEqual({
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buttonLabel: `${namespace}:option.2.label`,
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buttonTooltip: `${namespace}:option.2.tooltip`,
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selected: [
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{
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text: `${namespace}:option.2.selected`,
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},
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],
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});
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});
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it("should start battle against Garbodor", async () => {
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const phaseSpy = vi.spyOn(scene.phaseManager, "pushPhase");
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await game.runToMysteryEncounter(MysteryEncounterType.TRASH_TO_TREASURE, defaultParty);
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await runMysteryEncounterToEnd(game, 2, undefined, true);
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const enemyField = scene.getEnemyField();
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expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name);
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expect(enemyField.length).toBe(1);
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expect(enemyField[0].species.speciesId).toBe(SpeciesId.GARBODOR);
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expect(enemyField[0].moveset).toEqual([
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new PokemonMove(MoveId.GUNK_SHOT),
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new PokemonMove(MoveId.STOMPING_TANTRUM),
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new PokemonMove(MoveId.HAMMER_ARM),
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new PokemonMove(MoveId.PAYBACK),
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]);
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// Should have used moves pre-battle
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const movePhases = phaseSpy.mock.calls.filter(p => p[0] instanceof MovePhase).map(p => p[0]);
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expect(movePhases.length).toBe(2);
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expect(movePhases.filter(p => (p as MovePhase).move.moveId === MoveId.TOXIC).length).toBe(1);
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expect(movePhases.filter(p => (p as MovePhase).move.moveId === MoveId.STOCKPILE).length).toBe(1);
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});
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it("should have 2 Rogue, 1 Ultra, 1 Great in rewards", async () => {
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await game.runToMysteryEncounter(MysteryEncounterType.TRASH_TO_TREASURE, defaultParty);
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await runMysteryEncounterToEnd(game, 2, undefined, true);
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await skipBattleRunMysteryEncounterRewardsPhase(game);
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await game.phaseInterceptor.to(SelectModifierPhase, false);
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expect(scene.phaseManager.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name);
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await game.phaseInterceptor.run(SelectModifierPhase);
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expect(scene.ui.getMode()).to.equal(UiMode.MODIFIER_SELECT);
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const modifierSelectHandler = scene.ui.handlers.find(
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h => h instanceof ModifierSelectUiHandler,
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) as ModifierSelectUiHandler;
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expect(modifierSelectHandler.options.length).toEqual(4);
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expect(
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modifierSelectHandler.options[0].modifierTypeOption.type.tier -
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modifierSelectHandler.options[0].modifierTypeOption.upgradeCount,
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).toEqual(ModifierTier.ROGUE);
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expect(
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modifierSelectHandler.options[1].modifierTypeOption.type.tier -
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modifierSelectHandler.options[1].modifierTypeOption.upgradeCount,
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).toEqual(ModifierTier.ROGUE);
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expect(
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modifierSelectHandler.options[2].modifierTypeOption.type.tier -
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modifierSelectHandler.options[2].modifierTypeOption.upgradeCount,
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).toEqual(ModifierTier.ULTRA);
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expect(
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modifierSelectHandler.options[3].modifierTypeOption.type.tier -
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modifierSelectHandler.options[3].modifierTypeOption.upgradeCount,
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).toEqual(ModifierTier.GREAT);
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});
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});
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});
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