pokerogue/test/moves/doodle.test.ts
Bertie690 8ae79450d4
[Test] Fix even more game.scene.getXXX issues (#6811)
* [Test] Fixed even more `game.scene.getXXX` issues

* Update fell-stinger.test.ts

Co-authored-by: Fabi <192151969+fabske0@users.noreply.github.com>

* Applied review comments

* fixed doodle test inconsistencies

* fix

* applied reviews

not going too ham will make another PR later

---------

Co-authored-by: Fabi <192151969+fabske0@users.noreply.github.com>
2025-12-04 01:49:47 +00:00

71 lines
2.3 KiB
TypeScript

import { AbilityId } from "#enums/ability-id";
import { BattlerIndex } from "#enums/battler-index";
import { MoveId } from "#enums/move-id";
import { SpeciesId } from "#enums/species-id";
import { Stat } from "#enums/stat";
import { GameManager } from "#test/test-utils/game-manager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("Moves - Doodle", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.moveset([MoveId.SPLASH, MoveId.DOODLE])
.ability(AbilityId.ADAPTABILITY)
.battleStyle("single")
.criticalHits(false)
.enemySpecies(SpeciesId.MAGIKARP)
.enemyAbility(AbilityId.BALL_FETCH)
.enemyMoveset(MoveId.SPLASH);
});
it("should copy the opponent's ability in singles", async () => {
await game.classicMode.startBattle([SpeciesId.FEEBAS]);
game.move.select(MoveId.DOODLE);
await game.phaseInterceptor.to("BerryPhase");
expect(game.field.getPlayerPokemon().getAbility().id).toBe(AbilityId.BALL_FETCH);
});
it("should copy the opponent's ability to itself and its ally in doubles", async () => {
game.override.battleStyle("double");
await game.classicMode.startBattle([SpeciesId.FEEBAS, SpeciesId.MAGIKARP]);
game.move.select(MoveId.DOODLE, 0, BattlerIndex.ENEMY);
game.move.select(MoveId.SPLASH, 1);
await game.phaseInterceptor.to("BerryPhase");
const [player1, player2] = game.scene.getPlayerField();
expect(player1.getAbility().id).toBe(AbilityId.BALL_FETCH);
expect(player2.getAbility().id).toBe(AbilityId.BALL_FETCH);
});
it("should activate post-summon abilities", async () => {
game.override.battleStyle("double").enemyAbility(AbilityId.INTIMIDATE);
await game.classicMode.startBattle([SpeciesId.FEEBAS, SpeciesId.MAGIKARP]);
game.move.select(MoveId.DOODLE, 0, BattlerIndex.ENEMY);
game.move.select(MoveId.SPLASH, 1);
await game.phaseInterceptor.to("BerryPhase");
// Enemies should have been intimidated twice
expect(game.field.getEnemyPokemon().getStatStage(Stat.ATK)).toBe(-2);
});
});