pokerogue/src/ui/admin-ui-handler.ts
2024-10-04 13:08:31 +08:00

89 lines
2.4 KiB
TypeScript

import BattleScene from "#app/battle-scene";
import { ModalConfig } from "./modal-ui-handler";
import { Mode } from "./ui";
import * as Utils from "../utils";
import { FormModalUiHandler } from "./form-modal-ui-handler";
import { Button } from "#app/enums/buttons";
export default class AdminUiHandler extends FormModalUiHandler {
constructor(scene: BattleScene, mode: Mode | null = null) {
super(scene, mode);
}
setup(): void {
super.setup();
}
getModalTitle(config?: ModalConfig): string {
return "Admin panel";
}
getFields(config?: ModalConfig): string[] {
return [ "Username", "Discord ID" ];
}
getWidth(config?: ModalConfig): number {
return 160;
}
getMargin(config?: ModalConfig): [number, number, number, number] {
return [ 0, 0, 48, 0 ];
}
getButtonLabels(config?: ModalConfig): string[] {
return [ "Link account", "Cancel" ];
}
processInput(button: Button): boolean {
if (button === Button.SUBMIT && this.submitAction) {
this.submitAction();
return true;
}
return false;
}
show(args: any[]): boolean {
if (super.show(args)) {
const config = args[0] as ModalConfig;
const originalSubmitAction = this.submitAction;
this.submitAction = (_) => {
this.submitAction = originalSubmitAction;
this.scene.ui.setMode(Mode.LOADING, { buttonActions: []});
const onFail = error => {
this.scene.ui.setMode(Mode.ADMIN, Object.assign(config, { errorMessage: error?.trim() }));
this.scene.ui.playError();
};
if (!this.inputs[0].text) {
return onFail("Username is required");
}
if (!this.inputs[1].text) {
return onFail("Discord Id is required");
}
Utils.apiPost("admin/account/discord-link", `username=${encodeURIComponent(this.inputs[0].text)}&discordId=${encodeURIComponent(this.inputs[1].text)}`, "application/x-www-form-urlencoded", true)
.then(response => {
if (!response.ok) {
console.error(response);
}
this.inputs[0].setText("");
this.inputs[1].setText("");
this.scene.ui.revertMode();
})
.catch((err) => {
console.error(err);
this.scene.ui.revertMode();
});
return false;
};
return true;
}
return false;
}
clear(): void {
super.clear();
}
}