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* Rename `Abilities` to `AbilityId` * Rename `abilities.ts` to `ability-id.ts` * Rename `Moves` to `MoveId` * Rename `moves.ts` to `move-id.ts` * Rename `Species` to `SpeciesId` * Rename `species.ts` to `species-id.ts` * Rename `Biome` to `BiomeId` * Rename `biome.ts` to `biome-id.ts` * Replace `Abilities` with `AbilityId` in comments * Replace `Biome` with `BiomeId` in comments * Replace `Moves` with `MoveId` in comments * Replace `Species` with `SpeciesId` in comments
102 lines
3.9 KiB
TypeScript
102 lines
3.9 KiB
TypeScript
import { MoveId } from "#enums/move-id";
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import { SpeciesId } from "#enums/species-id";
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import { AbilityId } from "#enums/ability-id";
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import GameManager from "#test/testUtils/gameManager";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
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import { BattlerTagType } from "#enums/battler-tag-type";
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import { ArenaTagType } from "#enums/arena-tag-type";
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describe("Moves - Imprison", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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beforeAll(() => {
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phaserGame = new Phaser.Game({
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type: Phaser.HEADLESS,
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});
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});
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afterEach(() => {
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game.phaseInterceptor.restoreOg();
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});
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beforeEach(() => {
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game = new GameManager(phaserGame);
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game.override
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.battleStyle("single")
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.enemyAbility(AbilityId.BALL_FETCH)
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.enemyMoveset([MoveId.IMPRISON, MoveId.SPLASH, MoveId.GROWL])
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.enemySpecies(SpeciesId.SHUCKLE)
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.moveset([MoveId.TRANSFORM, MoveId.SPLASH]);
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});
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it("Pokemon under Imprison cannot use shared moves", async () => {
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await game.classicMode.startBattle([SpeciesId.REGIELEKI]);
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const playerPokemon = game.scene.getPlayerPokemon()!;
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game.move.select(MoveId.TRANSFORM);
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await game.move.selectEnemyMove(MoveId.IMPRISON);
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await game.toNextTurn();
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const playerMoveset = playerPokemon.getMoveset().map(x => x?.moveId);
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const enemyMoveset = game.scene
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.getEnemyPokemon()!
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.getMoveset()
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.map(x => x?.moveId);
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expect(enemyMoveset.includes(playerMoveset[0])).toBeTruthy();
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const imprisonArenaTag = game.scene.arena.getTag(ArenaTagType.IMPRISON);
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const imprisonBattlerTag = playerPokemon.getTag(BattlerTagType.IMPRISON);
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expect(imprisonArenaTag).toBeDefined();
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expect(imprisonBattlerTag).toBeDefined();
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// Second turn, Imprison forces Struggle to occur
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game.move.select(MoveId.SPLASH);
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await game.move.selectEnemyMove(MoveId.SPLASH);
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await game.toNextTurn();
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const move1 = playerPokemon.getLastXMoves(1)[0]!;
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expect(move1.move).toBe(MoveId.STRUGGLE);
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});
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it("Imprison applies to Pokemon switched into Battle", async () => {
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await game.classicMode.startBattle([SpeciesId.REGIELEKI, SpeciesId.BULBASAUR]);
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const playerPokemon1 = game.scene.getPlayerPokemon()!;
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game.move.select(MoveId.SPLASH);
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await game.move.selectEnemyMove(MoveId.IMPRISON);
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await game.toNextTurn();
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const imprisonArenaTag = game.scene.arena.getTag(ArenaTagType.IMPRISON);
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const imprisonBattlerTag1 = playerPokemon1.getTag(BattlerTagType.IMPRISON);
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expect(imprisonArenaTag).toBeDefined();
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expect(imprisonBattlerTag1).toBeDefined();
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// Second turn, Imprison forces Struggle to occur
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game.doSwitchPokemon(1);
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await game.move.selectEnemyMove(MoveId.SPLASH);
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await game.toNextTurn();
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const playerPokemon2 = game.scene.getPlayerPokemon()!;
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const imprisonBattlerTag2 = playerPokemon2.getTag(BattlerTagType.IMPRISON);
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expect(playerPokemon1).not.toEqual(playerPokemon2);
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expect(imprisonBattlerTag2).toBeDefined();
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});
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it("The effects of Imprison only end when the source is no longer active", async () => {
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game.override.moveset([MoveId.SPLASH, MoveId.IMPRISON]);
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await game.classicMode.startBattle([SpeciesId.REGIELEKI, SpeciesId.BULBASAUR]);
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const playerPokemon = game.scene.getPlayerPokemon()!;
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const enemyPokemon = game.scene.getEnemyPokemon()!;
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game.move.select(MoveId.IMPRISON);
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await game.move.selectEnemyMove(MoveId.GROWL);
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await game.toNextTurn();
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expect(game.scene.arena.getTag(ArenaTagType.IMPRISON)).toBeDefined();
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expect(enemyPokemon.getTag(BattlerTagType.IMPRISON)).toBeDefined();
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game.doSwitchPokemon(1);
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await game.move.selectEnemyMove(MoveId.SPLASH);
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await game.toNextTurn();
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expect(playerPokemon.isActive(true)).toBeFalsy();
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expect(game.scene.arena.getTag(ArenaTagType.IMPRISON)).toBeUndefined();
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expect(enemyPokemon.getTag(BattlerTagType.IMPRISON)).toBeUndefined();
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});
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});
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