pokerogue/test/testUtils
Wlowscha cdcc338afd
[UI/UX] Caught battle forms are displayed correctly in Pokédex (#5697)
* isCaught function in Dex now returns the correct result

* Removed log messages

* Added tests to check caught status of battle forms

* Update src/ui/pokedex-page-ui-handler.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

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Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-05-01 02:17:21 +00:00
..
helpers [Refactor][Move] Refactor move effect phase (#5678) 2025-04-23 00:10:27 +00:00
mocks [Tests][UI/UX] Add automated tests for the pokedex (#5637) 2025-04-23 18:10:01 +00:00
saves [UI/UX] Caught battle forms are displayed correctly in Pokédex (#5697) 2025-05-01 02:17:21 +00:00
errorInterceptor.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
fakeMobile.html [Test] Move test folder out of src (#5398) 2025-02-22 22:52:07 -06:00
gameManager.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
gameManagerUtils.ts [Bug] Fix forced switch bugs in enemy partner trainer battles (#5644) 2025-04-18 09:35:46 +00:00
gameWrapper.ts [Tests][UI/UX] Add automated tests for the pokedex (#5637) 2025-04-23 18:10:01 +00:00
inputsHandler.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
listenersManager.ts [Test] [Refactor] [GitHub] Enable no isolate for vitest (#5566) 2025-03-28 17:30:38 -04:00
phaseInterceptor.ts [Tests][UI/UX] Add automated tests for the pokedex (#5637) 2025-04-23 18:10:01 +00:00
testFileInitialization.ts [Tests][UI/UX] Add automated tests for the pokedex (#5637) 2025-04-23 18:10:01 +00:00
testUtils.ts [Test] Move test folder out of src (#5398) 2025-02-22 22:52:07 -06:00
TextInterceptor.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00