pokerogue/test
Wlowscha cdcc338afd
[UI/UX] Caught battle forms are displayed correctly in Pokédex (#5697)
* isCaught function in Dex now returns the correct result

* Removed log messages

* Added tests to check caught status of battle forms

* Update src/ui/pokedex-page-ui-handler.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-05-01 02:17:21 +00:00
..
abilities [Test] Replace Axew with Feebas in some Illusion tests (#5727) 2025-04-28 16:33:19 -05:00
achievements [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
arena [Bug] Fix forced switch bugs in enemy partner trainer battles (#5644) 2025-04-18 09:35:46 +00:00
battle [Refactor][Move] Refactor move effect phase (#5678) 2025-04-23 00:10:27 +00:00
battlerTags [Refactor][Move] Refactor move effect phase (#5678) 2025-04-23 00:10:27 +00:00
data [Bug] Fix forced switch bugs in enemy partner trainer battles (#5644) 2025-04-18 09:35:46 +00:00
eggs [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
field [Balance] Trainer pokemon now have minimum IVs of wave/10 (#5719) 2025-04-27 12:27:34 -07:00
inputs [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
items [Refactor][Move] Refactor move effect phase (#5678) 2025-04-23 00:10:27 +00:00
moves [Bug] Fix doubles trainers not initializing properly (#5702) 2025-04-23 17:22:25 -07:00
mystery-encounter [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
phases [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
plugins/api [Bug] Fix clear ignoring errors from server (#5722) 2025-04-29 23:55:42 -07:00
settingMenu [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
sprites [Refactor] Refactor variant sprite code part 1 (#5592) 2025-04-09 10:43:05 -05:00
system [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
testUtils [UI/UX] Caught battle forms are displayed correctly in Pokédex (#5697) 2025-05-01 02:17:21 +00:00
ui [UI/UX] Caught battle forms are displayed correctly in Pokédex (#5697) 2025-05-01 02:17:21 +00:00
account.test.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
battle-scene.test.ts [Test] Move test folder out of src (#5398) 2025-02-22 22:52:07 -06:00
boss-pokemon.test.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
daily_mode.test.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
endless_boss.test.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
enemy_command.test.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
escape-calculations.test.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
evolution.test.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
final_boss.test.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
fontFace.setup.ts [Test] Move test folder out of src (#5398) 2025-02-22 22:52:07 -06:00
game-mode.test.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
imports.test.ts Revert "[Refactor] Move many interfaces and enums to their own file" (#5661) 2025-04-14 12:28:36 -04:00
internals.test.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
misc.test.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
reload.test.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
utils.test.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
vitest.setup.ts [Biome] Add "no unused imports" rule (#5580) 2025-03-29 10:24:23 +00:00