..
abilities
[Test] Update test utils ( #5848 )
2025-05-30 12:24:05 -07:00
achievements
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
arena
[Misc] Move allMoves
to data-lists.ts
( #5860 )
2025-05-21 20:18:24 -07:00
battle
[Misc] Move allMoves
to data-lists.ts
( #5860 )
2025-05-21 20:18:24 -07:00
battlerTags
[Misc] Move allMoves
to data-lists.ts
( #5860 )
2025-05-21 20:18:24 -07:00
data
[Bug] Fix forced switch bugs in enemy partner trainer battles ( #5644 )
2025-04-18 09:35:46 +00:00
eggs
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
field
[Balance] Trainer pokemon now have minimum IVs of wave/10
( #5719 )
2025-04-27 12:27:34 -07:00
inputs
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
2025-03-09 14:13:25 -07:00
items
[Item] Add Deep Sea Scale & Deep Sea Tooth items ( #5078 )
2025-05-23 07:36:30 +00:00
moves
[Test] Update test utils ( #5848 )
2025-05-30 12:24:05 -07:00
mystery-encounter
[Balance] [Mystery Encounter] Many Minor Mystery Encounter Adjustments ( #5726 )
2025-05-02 01:11:02 -04:00
phases
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
plugins /api
[Bug] Fix clear ignoring errors from server ( #5722 )
2025-04-29 23:55:42 -07:00
settingMenu
[Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew ( #5655 )
2025-05-02 00:06:07 -05:00
sprites
[Refactor] Refactor variant sprite code part 1 ( #5592 )
2025-04-09 10:43:05 -05:00
system
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
testUtils
[Test] Update test utils ( #5848 )
2025-05-30 12:24:05 -07:00
ui
[UI/UX] Caught battle forms are displayed correctly in Pokédex ( #5697 )
2025-05-01 02:17:21 +00:00
account.test.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
battle-scene.test.ts
[Test] Move test folder out of src ( #5398 )
2025-02-22 22:52:07 -06:00
boss-pokemon.test.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
daily_mode.test.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
endless_boss.test.ts
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
2025-03-09 14:13:25 -07:00
enemy_command.test.ts
[Misc] Move allMoves
to data-lists.ts
( #5860 )
2025-05-21 20:18:24 -07:00
escape-calculations.test.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
evolution.test.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
final_boss.test.ts
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
2025-03-09 14:13:25 -07:00
fontFace.setup.ts
[Test] Move test folder out of src ( #5398 )
2025-02-22 22:52:07 -06:00
game-mode.test.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
imports.test.ts
Revert "[Refactor] Move many interfaces and enums to their own file" ( #5661 )
2025-04-14 12:28:36 -04:00
internals.test.ts
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
2025-03-09 14:13:25 -07:00
misc.test.ts
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
2025-03-09 14:13:25 -07:00
reload.test.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
utils.test.ts
[Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew ( #5655 )
2025-05-02 00:06:07 -05:00
vitest.setup.ts
[Biome] Add "no unused imports" rule ( #5580 )
2025-03-29 10:24:23 +00:00