Go to file
2025-08-14 10:27:35 -04:00
.github [GitHub] Update .github/CODEOWNERS file (#6240) 2025-08-09 03:18:40 +00:00
docs dd 2025-08-14 00:04:36 -04:00
public [Audio] Add new Desert and Fairy Cave biome music (#6257) 2025-08-11 18:09:52 -04:00
scripts [Test] Add support for custom boilerplates to create-test.js (#6158) 2025-07-28 18:51:43 +00:00
src Partially fixed some private property issues 2025-08-14 00:18:47 -04:00
test Partially fixed some private property issues 2025-08-14 00:18:47 -04:00
.dependency-cruiser.cjs [Dev] Migrate from npm to pnpm (#6018) 2025-06-23 17:05:59 -07:00
.editorconfig dd 2025-08-14 00:04:36 -04:00
.env Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00
.env.beta [Misc] Disable some leftover debug code (#4546) 2024-10-02 13:13:16 -04:00
.env.development [Test] Reworked crit override to allow for forced crits (#5738) 2025-06-16 05:36:09 -07:00
.env.production Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00
.env.test Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00
.gitattributes [Misc] Add * -crlf to .gitattributes (#5539) 2025-03-18 21:52:49 -04:00
.gitignore Updated biome to 2.1.4; improved docs on linting/localization; added vcs support 2025-08-13 15:13:52 -04:00
.gitmodules [Refactor] External locales (#4529) 2024-10-01 23:41:09 +01:00
.ls-lint.yml [Test] Added custom equality matchers (#6157) 2025-07-27 20:16:04 +00:00
.nvmrc [Dev][GitHub] Update to node 22 (#5586) 2025-04-14 12:37:26 -05:00
biome.jsonc Upgraded to Biome 2.2.0; added operatorLinebreak and a few new rules 2025-08-14 10:27:35 -04:00
CONTRIBUTING.md [Misc] Standardize-file-names (#6137) 2025-07-24 16:38:31 -04:00
CREDITS.md [Art][Sprite] Improve Plains Background, add Biome Props (#6118) 2025-07-19 02:04:15 -04:00
favicon.ico Replace favicon with no BG version 2024-03-25 12:45:45 -04:00
global.d.ts [Test] Port over + augment remaining test matchers from pkty (#6159) 2025-08-02 15:35:06 -07:00
index.css [UI/UX] Autofill login text color changed to gray (#5523) 2025-03-25 18:06:28 -07:00
index.html [Misc] Remove debug.js reference from index.html 2025-06-07 17:37:09 -07:00
lefthook.yml Updated biome to 2.1.4; improved docs on linting/localization; added vcs support 2025-08-13 15:13:52 -04:00
LICENSE Update license to AGPL 3 2024-03-25 19:22:58 -04:00
package.json Upgraded to Biome 2.2.0; added operatorLinebreak and a few new rules 2025-08-14 10:27:35 -04:00
pnpm-lock.yaml Upgraded to Biome 2.2.0; added operatorLinebreak and a few new rules 2025-08-14 10:27:35 -04:00
pnpm-workspace.yaml [Dev] Remove warnings from pnpm interactions (#6061) 2025-07-04 04:08:53 +00:00
README.md [Misc] Add CONTRIBUTING.md and rewrite README.md (#5621) 2025-06-20 23:59:28 -07:00
tsconfig.json [Dev] Moved type helpers to separate directory; (#6123) 2025-07-30 18:17:17 -07:00
tsdoc.json [Docs] Add @module modifier tag to tsdoc.json 2025-07-27 18:03:34 -07:00
typedoc.json [Dev] Move typedoc settings to typedoc.json and add tsdoc.json 2025-07-15 23:28:02 -07:00
vite.config.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
vitest.config.ts [Test] Added custom equality matchers (#6157) 2025-07-27 20:16:04 +00:00

PokéRogue

PokéRogue is a browser based Pokémon fangame heavily inspired by the roguelite genre. Battle endlessly while gathering stacking items, exploring many different biomes, fighting trainers, bosses, and more!

Contributing

See CONTRIBUTING.md, this includes instructions on how to set up the game locally.

📝 Credits

If this project contains assets you have produced and you do not see your name, please reach out, either here on GitHub or via Discord.

Thank you to all the wonderful people that have contributed to the PokéRogue project! You can find the credits here.