pokerogue/README.md
2025-11-13 20:34:36 -08:00

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<div align="center"><picture><img src="https://github.com/pagefaultgames/pokerogue-assets/blob/beta/images/logo.png?raw=true" width="300" alt="PokéRogue"></picture>
[![Discord Static Badge](https://img.shields.io/badge/Community_Discord-blurple?style=flat&logo=discord&logoSize=auto&labelColor=white&color=5865F2)](https://discord.gg/pokerogue)
[![Docs Coverage Static Badge](https://pagefaultgames.github.io/pokerogue/beta/coverage.svg)](https://pagefaultgames.github.io/pokerogue/beta)
[![Testing Badge](https://github.com/pagefaultgames/pokerogue/actions/workflows/tests.yml/badge.svg)](https://github.com/pagefaultgames/pokerogue/actions/workflows/tests.yml)
[![Linted with Biome](https://img.shields.io/badge/Linted_with-Biome-60a5fa?style=flat&logo=biome)](https://biomejs.dev)
[![License: GNU AGPL v3](https://img.shields.io/badge/License-AGPL_v3-blue.svg)](https://www.gnu.org/licenses/agpl-3.0)</div>
PokéRogue is a browser based Pokémon fangame heavily inspired by the roguelite genre. Battle endlessly while gathering stacking items, exploring many different biomes, fighting trainers, bosses, and more!
# Contributing
See [CONTRIBUTING.md](./CONTRIBUTING.md), this includes instructions on how to set up the game locally.
# 📝 Credits
> If this project contains assets you have produced and you do not see your name, **please** reach out, either [here on GitHub](https://github.com/pagefaultgames/pokerogue/issues/new) or via [Discord](https://discord.gg/pokerogue).
Thank you to all the wonderful people that have contributed to the PokéRogue project! You can find the credits [here](./CREDITS.md).
# License
This repository seeks to be [REUSE compliant](https://reuse.software/): copyright and/or licensing information for each file is stored
either in the file itself or in an associated `REUSE.toml` file.
- All source code belonging to the project, unless otherwise noted, is licensed under [AGPL-v3.0-only](LICENSES/AGPL-3.0-only.txt)
- All documentation (any markdown files), including this readme, as well as any documentation comments explicitly documenting source code, are also licensed under [CC-BY-NC-SA-4.0](LICENSES/CC-BY-NC-SA-4.0.txt)
- Auto-generated files produced by external tools or files of insigifnicant originality are not copyrighted and are licensed under [CC0-1.0](LICENSES/CC0-1.0.txt)
- To the extent that the assets we provide are [licensable and applicable](https://creativecommons.org/licenses/by-nc-sa/4.0/deed.en#ref-exception-or-limitation), they are licensed under [CC-BY-NC-SA-4.0](LICENSES/CC-BY-NC-SA-4.0.txt) unless otherwise noted. Exceptions can be found in associated REUSE.toml files.
- ⚠️ Files in `assets/` that are not explicitly licensed via `REUSE.toml` should be considered to have _no_ licensing / copyright information.
The full license information for each file can be found by utilizing [REUSE's tooling](https://github.com/fsfe/reuse-tool), such as via `reuse spdx`.