| .. |
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add-enemy-buff-modifier-phase.ts
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[Dev] Enable Biome import sorting (#6052)
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2025-07-13 00:21:25 -07:00 |
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attempt-capture-phase.ts
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[Misc] Simplifying imports of UI files (#6542)
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2025-09-11 00:30:17 -07:00 |
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attempt-run-phase.ts
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[Bug] Refactored status code, fixed Rest/Sleep Talk status checks (#5872)
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2025-08-20 08:45:09 -05:00 |
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battle-end-phase.ts
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[Misc/Feature] Add dynamic turn order (#6036)
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2025-09-20 17:49:40 -05:00 |
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battle-phase.ts
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[Misc][Refactor] Add scaffolding for TypedArrays and improve typing on methods related to arrays (#6547)
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2025-10-06 12:21:58 -05:00 |
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berry-phase.ts
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[Dev] Enable Biome import sorting (#6052)
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2025-07-13 00:21:25 -07:00 |
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check-interlude-phase.ts
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[Balance] End of turn triggers won't occur when you end a biome (#6169)
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2025-07-29 22:50:57 +00:00 |
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check-status-effect-phase.ts
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[Misc/Feature] Add dynamic turn order (#6036)
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2025-09-20 17:49:40 -05:00 |
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check-switch-phase.ts
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[Misc/Feature] Add dynamic turn order (#6036)
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2025-09-20 17:49:40 -05:00 |
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command-phase.ts
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[Bug] [Refactor] [Move] Add selection prevention and move failures (#6276)
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2025-09-29 12:08:42 -05:00 |
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common-anim-phase.ts
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[Dev] Migrated to Biome 2.2.3, added more rules (#6259)
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2025-09-08 10:35:18 -05:00 |
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damage-anim-phase.ts
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[Dev] Enable Biome import sorting (#6052)
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2025-07-13 00:21:25 -07:00 |
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dynamic-phase-marker.ts
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[Misc/Feature] Add dynamic turn order (#6036)
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2025-09-20 17:49:40 -05:00 |
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egg-hatch-phase.ts
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[Misc/Feature] Add dynamic turn order (#6036)
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2025-09-20 17:49:40 -05:00 |
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egg-lapse-phase.ts
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[Dev] Enable Biome import sorting (#6052)
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2025-07-13 00:21:25 -07:00 |
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egg-summary-phase.ts
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[Bug] Fix memory leak in egg hatch (#6511)
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2025-09-07 17:05:25 -05:00 |
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encounter-phase.ts
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[Misc][Refactor] Add scaffolding for TypedArrays and improve typing on methods related to arrays (#6547)
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2025-10-06 12:21:58 -05:00 |
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end-card-phase.ts
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[UI/UX] Clean up some magic numbers (#6165)
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2025-08-07 18:49:32 -06:00 |
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end-evolution-phase.ts
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[Misc] Add phase#is method to help reduce circular imports (#5868)
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2025-06-06 21:08:23 +00:00 |
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enemy-command-phase.ts
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[Dev] Migrated to Biome 2.2.3, added more rules (#6259)
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2025-09-08 10:35:18 -05:00 |
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enemy-party-member-pokemon-phase.ts
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[Dev] Enable Biome import sorting (#6052)
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2025-07-13 00:21:25 -07:00 |
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evolution-phase.ts
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[Dev] Improve typescript performance and version bump node and dependencies (#6627)
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2025-10-04 19:29:23 -05:00 |
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exp-phase.ts
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[Dev] Enable Biome import sorting (#6052)
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2025-07-13 00:21:25 -07:00 |
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faint-phase.ts
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[Refactor] Remove isNullOrUndefined in favor of loose check against null (#6549)
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2025-09-12 14:53:27 -05:00 |
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field-phase.ts
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[Dev] Enable Biome import sorting (#6052)
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2025-07-13 00:21:25 -07:00 |
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form-change-phase.ts
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[Misc] Simplifying imports of UI files (#6542)
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2025-09-11 00:30:17 -07:00 |
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game-over-modifier-reward-phase.ts
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[Dev] Enable Biome import sorting (#6052)
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2025-07-13 00:21:25 -07:00 |
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game-over-phase.ts
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[Dev] Add isApp & build:app for AdmiralBilly's offline app (#6632)
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2025-10-06 18:51:33 -07:00 |
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hide-ability-phase.ts
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[Misc] Add phase#is method to help reduce circular imports (#5868)
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2025-06-06 21:08:23 +00:00 |
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hide-party-exp-bar-phase.ts
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[Dev] Enable Biome import sorting (#6052)
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2025-07-13 00:21:25 -07:00 |
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learn-move-phase.ts
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[Misc/Feature] Add dynamic turn order (#6036)
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2025-09-20 17:49:40 -05:00 |
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level-cap-phase.ts
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[Dev] Enable Biome import sorting (#6052)
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2025-07-13 00:21:25 -07:00 |
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level-up-phase.ts
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[Dev] Enable Biome import sorting (#6052)
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2025-07-13 00:21:25 -07:00 |
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load-move-anim-phase.ts
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[Dev] Enable Biome import sorting (#6052)
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2025-07-13 00:21:25 -07:00 |
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login-phase.ts
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[Dev] Add isApp & build:app for AdmiralBilly's offline app (#6632)
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2025-10-06 18:51:33 -07:00 |
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message-phase.ts
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[Refactor] Ensure that new phases are created through the phase manager
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2025-06-07 23:55:30 -07:00 |
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modifier-reward-phase.ts
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[Dev] Enable Biome import sorting (#6052)
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2025-07-13 00:21:25 -07:00 |
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money-reward-phase.ts
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[Dev] Enable Biome import sorting (#6052)
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2025-07-13 00:21:25 -07:00 |
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move-anim-phase.ts
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[Dev] Enable Biome import sorting (#6052)
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2025-07-13 00:21:25 -07:00 |
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move-charge-phase.ts
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[Misc/Feature] Add dynamic turn order (#6036)
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2025-09-20 17:49:40 -05:00 |
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move-effect-phase.ts
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[Misc][Refactor] Add scaffolding for TypedArrays and improve typing on methods related to arrays (#6547)
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2025-10-06 12:21:58 -05:00 |
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move-end-phase.ts
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[Dev] Enable Biome import sorting (#6052)
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2025-07-13 00:21:25 -07:00 |
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move-header-phase.ts
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[Bug] [Refactor] [Move] Add selection prevention and move failures (#6276)
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2025-09-29 12:08:42 -05:00 |
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move-phase.ts
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[Bug] [Refactor] [Move] Add selection prevention and move failures (#6276)
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2025-09-29 12:08:42 -05:00 |
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mystery-encounter-phases.ts
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[Bug][Mystery Encounter][Move] MEs with turn 0 moves no longer block sucker punch (#6606)
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2025-09-29 13:36:42 -05:00 |
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new-battle-phase.ts
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[Misc/Feature] Add dynamic turn order (#6036)
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2025-09-20 17:49:40 -05:00 |
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new-biome-encounter-phase.ts
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[Dev] Enable Biome import sorting (#6052)
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2025-07-13 00:21:25 -07:00 |
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next-encounter-phase.ts
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[Dev] Enable Biome import sorting (#6052)
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2025-07-13 00:21:25 -07:00 |
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obtain-status-effect-phase.ts
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[Refactor] getPokemonById returns undefined instead of null
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2025-09-12 22:19:48 -07:00 |
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party-exp-phase.ts
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[Misc] Add phase#is method to help reduce circular imports (#5868)
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2025-06-06 21:08:23 +00:00 |
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party-heal-phase.ts
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Improve error handling when playing unloaded sounds
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2025-09-02 06:53:55 +10:00 |
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party-member-pokemon-phase.ts
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[Misc/Feature] Add dynamic turn order (#6036)
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2025-09-20 17:49:40 -05:00 |
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player-party-member-pokemon-phase.ts
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[Dev] Enable Biome import sorting (#6052)
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2025-07-13 00:21:25 -07:00 |
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pokemon-anim-phase.ts
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[Refactor] Remove isNullOrUndefined in favor of loose check against null (#6549)
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2025-09-12 14:53:27 -05:00 |
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pokemon-heal-phase.ts
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[Move] Fully implement Healing wish (/Lunar Dance) and remove nextCommandPhaseQueue (#6027)
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2025-09-20 17:32:31 -05:00 |
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pokemon-phase.ts
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[Refactor] getPokemonById returns undefined instead of null
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2025-09-12 22:19:48 -07:00 |
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pokemon-transform-phase.ts
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[Dev] Enable Biome import sorting (#6052)
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2025-07-13 00:21:25 -07:00 |
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positional-tag-phase.ts
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[Move Bug] Fully implemented Future Sight, Doom Desire; fixed Wish Double battle oversight (#5862)
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2025-07-30 22:43:06 -06:00 |
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post-game-over-phase.ts
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[Bug] Fix sessions clearing the wrong slot on save (#6509)
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2025-09-07 18:17:12 -07:00 |
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post-summon-activate-ability-phase.ts
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[Misc/Feature] Add dynamic turn order (#6036)
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2025-09-20 17:49:40 -05:00 |
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post-summon-phase.ts
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[Misc/Feature] Add dynamic turn order (#6036)
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2025-09-20 17:49:40 -05:00 |
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post-turn-status-effect-phase.ts
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[Dev] Enable Biome import sorting (#6052)
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2025-07-13 00:21:25 -07:00 |
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quiet-form-change-phase.ts
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[Misc/Feature] Add dynamic turn order (#6036)
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2025-09-20 17:49:40 -05:00 |
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reload-session-phase.ts
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[Dev] Enable Biome import sorting (#6052)
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2025-07-13 00:21:25 -07:00 |
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reset-status-phase.ts
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[Dev] Enable Biome import sorting (#6052)
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2025-07-13 00:21:25 -07:00 |
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return-phase.ts
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[Dev] Enable Biome import sorting (#6052)
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2025-07-13 00:21:25 -07:00 |
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revival-blessing-phase.ts
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[Refactor] Remove isNullOrUndefined in favor of loose check against null (#6549)
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2025-09-12 14:53:27 -05:00 |
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ribbon-modifier-reward-phase.ts
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[Dev] Enable Biome import sorting (#6052)
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2025-07-13 00:21:25 -07:00 |
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scan-ivs-phase.ts
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[Dev] Migrated to Biome 2.2.3, added more rules (#6259)
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2025-09-08 10:35:18 -05:00 |
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select-biome-phase.ts
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[Dev] Improve typescript performance and version bump node and dependencies (#6627)
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2025-10-04 19:29:23 -05:00 |
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select-challenge-phase.ts
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[Misc] Add phase#is method to help reduce circular imports (#5868)
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2025-06-06 21:08:23 +00:00 |
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select-gender-phase.ts
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[Dev] Enable Biome import sorting (#6052)
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2025-07-13 00:21:25 -07:00 |
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select-modifier-phase.ts
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[Refactor] Remove isNullOrUndefined in favor of loose check against null (#6549)
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2025-09-12 14:53:27 -05:00 |
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select-starter-phase.ts
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[Refactor] Refactor Starter and its handling (#6477)
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2025-09-21 11:07:08 -07:00 |
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select-target-phase.ts
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[Dev] Migrated to Biome 2.2.3, added more rules (#6259)
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2025-09-08 10:35:18 -05:00 |
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shiny-sparkle-phase.ts
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[Dev] Enable Biome import sorting (#6052)
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2025-07-13 00:21:25 -07:00 |
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show-ability-phase.ts
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[Dev] Enable Biome import sorting (#6052)
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2025-07-13 00:21:25 -07:00 |
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show-party-exp-bar-phase.ts
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[Dev] Enable Biome import sorting (#6052)
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2025-07-13 00:21:25 -07:00 |
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show-trainer-phase.ts
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[Dev] Enable Biome import sorting (#6052)
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2025-07-13 00:21:25 -07:00 |
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stat-stage-change-phase.ts
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[Misc][Refactor] Add scaffolding for TypedArrays and improve typing on methods related to arrays (#6547)
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2025-10-06 12:21:58 -05:00 |
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summon-missing-phase.ts
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[Dev] Enable Biome import sorting (#6052)
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2025-07-13 00:21:25 -07:00 |
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summon-phase.ts
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[Bug] Fix CheckSwitchPhase on single -> double and reload (#6594)
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2025-09-28 20:34:11 -05:00 |
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switch-biome-phase.ts
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[Dev] Enable Biome import sorting (#6052)
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2025-07-13 00:21:25 -07:00 |
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switch-phase.ts
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[Misc/Feature] Add dynamic turn order (#6036)
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2025-09-20 17:49:40 -05:00 |
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switch-summon-phase.ts
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[Misc/Feature] Add dynamic turn order (#6036)
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2025-09-20 17:49:40 -05:00 |
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tera-phase.ts
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[i18n] Change i18n keys to be camel case Part 3 (#6266)
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2025-08-17 13:13:09 -07:00 |
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title-phase.ts
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[Dev] Add isApp & build:app for AdmiralBilly's offline app (#6632)
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2025-10-06 18:51:33 -07:00 |
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toggle-double-position-phase.ts
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[Dev] Enable Biome import sorting (#6052)
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2025-07-13 00:21:25 -07:00 |
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trainer-victory-phase.ts
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[Dev] Migrated to Biome 2.2.3, added more rules (#6259)
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2025-09-08 10:35:18 -05:00 |
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turn-end-phase.ts
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[Misc/Feature] Add dynamic turn order (#6036)
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2025-09-20 17:49:40 -05:00 |
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turn-init-phase.ts
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[Dev] Migrated to Biome 2.2.3, added more rules (#6259)
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2025-09-08 10:35:18 -05:00 |
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turn-start-phase.ts
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[Misc/Feature] Add dynamic turn order (#6036)
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2025-09-20 17:49:40 -05:00 |
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unavailable-phase.ts
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[Refactor] Ensure that new phases are created through the phase manager
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2025-06-07 23:55:30 -07:00 |
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unlock-phase.ts
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[Dev] Enable Biome import sorting (#6052)
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2025-07-13 00:21:25 -07:00 |
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victory-phase.ts
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[Beta] [Bug] Fix Various Nuzlocke-related Issues (#6261)
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2025-08-15 19:22:59 +02:00 |
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weather-effect-phase.ts
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[Dev] Migrated to Biome 2.2.3, added more rules (#6259)
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2025-09-08 10:35:18 -05:00 |