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github-actions[bot] b0f126430b
Release v1.10.0 to beta (#6321)
* Stage release v1.10.0

* [GitHub] Workflows will now run on `release` branch (#6329)

* [Beta] [Balance] Add Wild Evo Delay to Gallade / Froslass (#6324)

* Update pokemon-evolutions.ts
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Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* [Beta] [Balance] Fix Wrong Teras in Trainer Config (#6326)

* Update trainer-config.ts
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Co-authored-by: damocleas <damocleas25@gmail.com>

* Revert #6307 "Remove duplicate animation json for ... variants" (#6332)

Revert "[Refactor][Sprite] Remove duplicate animation json for shinies, sprite-based variants (#6307)"

This reverts commit 7bdb62ed1d.

* [Beta] Fresh Start no longer overrides IV unlocks (#6333)

Unpack ivs when copying dexData

* [UI/UX] Always show starter's natures and ivs in evolution's dex entry (#6335)

Natures and ivs use starter's dexEntry

* [Bug] Sheer Force no longer boosts Fickle Beam; Focus Energy gives +2 crit instead of +1 (#6331)

[Bug] Sheer Force no longer boosts Fickle Beam; Focus Energy correctly gives +2 crit stages instead of +1

* Restricted party options for fainted mons in hardcore (#6336)

* [Challenge] No hardcore breeder (#6334)

Disallow expert breeder encounter in space

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>

* [Bug] [Beta] Fix trick room message (#6327)

Fix trick room's arena tag message

* [Beta][Bug][UI/UX] Fix broken candy upgrades (#6322)

* Candy upgrades change permanent starter data again

* Updating cost icon and passive bg in starter select after buying pokédex upgrades

* [Beta] [Balance] Even More 1.10 Balance Changes (Egg Moves + Passive Changes) (#6339)

1.10 Egg Moves and Passives pt 3

* [Bug][Sprite] Remove fake Deerling variants (#6330)

* Remove fake Deerling variants

* Remove unused json

* [Bug] Ensure MEs disabled in a challenge mode only do so while challenge is active (#6337)

* Ensure MEs disabled in a challenge mode only do so while challenge is active

* Optimize checking disallowed challenges

* [Misc] Moved `scrapeTrainerNames` to a script; removed `selfStatLowerMoves` (#6258)

* Removed scrape trainer names

* Removed `selfStatLowerMoves`

* Update move.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Started work on the script again

* Made script actually work

* Made finishing touches on script

* Fixed main repo code to not expect snake cased locale strings

* Update trainer.ts

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>

* Remove biome ignore range

* Fix typedoc.json

* rename `getRandomLocaleKey` to `getRandomLocaleEntry`

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Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>

* Update locales

* [Balance] [ME] Trash to Treasure Option 1 Adjustment (#6341)

* Update trash-to-treasure-encounter.ts

* Update trash-to-treasure-encounter.test.ts tests

* [Misc] [UX] Add Daily Run Achievement, Re-Arrange Achievements, Replace some Icon Sprites (#6292)

* wip achievement changes

* Adjust egg image sizes, re-export item atlas

* painful eggs

* Add egg to legacy UI, re-export item atlas

* run biome

* Update achievement.test.ts

* Fix achievement test file

* Fix tera stellar missing icon path

* Fix achievement test file

* egg s

* Optimize new images, re-export item atlas

* update pngs and locale

* add daily achv and other sorting

* Optimize ribbons, re-export item atlas

* Bump to version 1.11.0

* more changes, waiting on pngs

* Update package.json

* ribbon fixes

* images!

* Optimize images, re-export item atlas

* final fix

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Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>

* [Bug] [UI/UX] [Beta] Fix visibility of egg moves in ssui (#6343)

Fix visibility of egg moves when backing out of fresh start and back into ssui

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Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Blitzy <118096277+Blitz425@users.noreply.github.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
2025-08-22 19:13:37 -05:00
.devcontainer [Dev] Added devcontainer.json and VS code config files (#6190) 2025-08-17 13:26:20 -07:00
.github Release v1.10.0 to beta (#6321) 2025-08-22 19:13:37 -05:00
.vscode [Dev] Added devcontainer.json and VS code config files (#6190) 2025-08-17 13:26:20 -07:00
docs [Docs] Add locale key naming info to localization.md (#6260) 2025-08-14 01:12:00 +00:00
public Release v1.10.0 to beta (#6321) 2025-08-22 19:13:37 -05:00
scripts Release v1.10.0 to beta (#6321) 2025-08-22 19:13:37 -05:00
src Release v1.10.0 to beta (#6321) 2025-08-22 19:13:37 -05:00
test Release v1.10.0 to beta (#6321) 2025-08-22 19:13:37 -05:00
.dependency-cruiser.cjs [Dev] Migrate from npm to pnpm (#6018) 2025-06-23 17:05:59 -07:00
.editorconfig [Misc] add .editorconfig (#5246) 2025-02-03 18:55:44 +01:00
.env Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00
.env.beta [Misc] Disable some leftover debug code (#4546) 2024-10-02 13:13:16 -04:00
.env.development [Test] Reworked crit override to allow for forced crits (#5738) 2025-06-16 05:36:09 -07:00
.env.production Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00
.env.test Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00
.gitattributes [Misc] Add * -crlf to .gitattributes (#5539) 2025-03-18 21:52:49 -04:00
.gitignore [Dev] Added devcontainer.json and VS code config files (#6190) 2025-08-17 13:26:20 -07:00
.gitmodules [Refactor] External locales (#4529) 2024-10-01 23:41:09 +01:00
.ls-lint.yml [Dev] Added devcontainer.json and VS code config files (#6190) 2025-08-17 13:26:20 -07:00
.nvmrc [Dev][GitHub] Update to node 22 (#5586) 2025-04-14 12:37:26 -05:00
biome.jsonc [Dev] Added devcontainer.json and VS code config files (#6190) 2025-08-17 13:26:20 -07:00
CONTRIBUTING.md [Dev] Added devcontainer.json and VS code config files (#6190) 2025-08-17 13:26:20 -07:00
CREDITS.md [Audio] Add new Wasteland BGM track (#6285) 2025-08-18 09:27:37 -04:00
favicon.ico Replace favicon with no BG version 2024-03-25 12:45:45 -04:00
global.d.ts [Test] Port over + augment remaining test matchers from pkty (#6159) 2025-08-02 15:35:06 -07:00
index.css [UI/UX] Autofill login text color changed to gray (#5523) 2025-03-25 18:06:28 -07:00
index.html [Misc] Remove debug.js reference from index.html 2025-06-07 17:37:09 -07:00
lefthook.yml [Misc] Standardize-file-names (#6137) 2025-07-24 16:38:31 -04:00
LICENSE Update license to AGPL 3 2024-03-25 19:22:58 -04:00
package.json Release v1.10.0 to beta (#6321) 2025-08-22 19:13:37 -05:00
pnpm-lock.yaml [Bug] [Beta] Fix renaming runs (#6268) 2025-08-14 16:57:01 -05:00
pnpm-workspace.yaml [Dev] Remove warnings from pnpm interactions (#6061) 2025-07-04 04:08:53 +00:00
README.md [Misc] Add CONTRIBUTING.md and rewrite README.md (#5621) 2025-06-20 23:59:28 -07:00
RELEASE Release v1.10.0 to beta (#6321) 2025-08-22 19:13:37 -05:00
tsconfig.json [Dev] Moved type helpers to separate directory; (#6123) 2025-07-30 18:17:17 -07:00
tsdoc.json [Docs] Add @module modifier tag to tsdoc.json 2025-07-27 18:03:34 -07:00
typedoc.json [Dev] Move typedoc settings to typedoc.json and add tsdoc.json 2025-07-15 23:28:02 -07:00
vite.config.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
vitest.config.ts [Test] Added custom equality matchers (#6157) 2025-07-27 20:16:04 +00:00

PokéRogue

PokéRogue is a browser based Pokémon fangame heavily inspired by the roguelite genre. Battle endlessly while gathering stacking items, exploring many different biomes, fighting trainers, bosses, and more!

Contributing

See CONTRIBUTING.md, this includes instructions on how to set up the game locally.

📝 Credits

If this project contains assets you have produced and you do not see your name, please reach out, either here on GitHub or via Discord.

Thank you to all the wonderful people that have contributed to the PokéRogue project! You can find the credits here.