pokerogue/src/data
Blitzy 2e04e62965
[Balance] Misc TM Changes + Removals (#6815)
* Ice Types now share Hail + Snowscape

* comment out cut and frustration

* Remove Veluza, add Hisui Avalugg to Hail

* Gen 1 Indigo Disk update and Politoed I guess

* More TM additions

* More changes, fix Malamar's name

* Update tm-species-map.ts

* Remove Cut and Frustration
2025-12-20 15:56:15 -08:00
..
abilities [Bug] Avoid pre-emptively leaving the field when forcibly switching out 2025-12-20 15:55:23 -08:00
balance [Balance] Misc TM Changes + Removals (#6815) 2025-12-20 15:56:15 -08:00
moves [Bug] Avoid pre-emptively leaving the field when forcibly switching out 2025-12-20 15:55:23 -08:00
mystery-encounters [Sprite] Adjust Bug Type Superfan and Shady Vitamin Dealer visual presentation 2025-12-20 14:51:03 -05:00
pokemon [Bug] Reset hit-related turn data inside MoveEndPhase (#6637) 2025-12-18 19:07:48 -08:00
pokemon-forms [Misc][Refactor] Add scaffolding for TypedArrays and improve typing on methods related to arrays (#6547) 2025-10-06 12:21:58 -05:00
positional-tags [Bug] Reset hit-related turn data inside MoveEndPhase (#6637) 2025-12-18 19:07:48 -08:00
trainers [Dev] Ensure i18n module is initialized immediately when imported (#6317) 2025-12-17 18:39:30 -08:00
arena-tag.ts [Dev] Add biome rules noProto and useFind (#6838) 2025-12-17 19:31:00 +00:00
battle-anims.ts [Bug] Avoid pre-emptively leaving the field when forcibly switching out 2025-12-20 15:55:23 -08:00
battler-tags.ts [Dev] Ensure i18n module is initialized immediately when imported (#6317) 2025-12-17 18:39:30 -08:00
berry.ts [Dev] Migrated to Biome 2.2.3, added more rules (#6259) 2025-09-08 10:35:18 -05:00
challenge.ts [Balance] Allow male Ralts as a starter in Fairy challenge (#6827) 2025-12-08 18:34:08 +00:00
daily-run.ts Removed console log 2025-10-31 19:14:19 -04:00
data-lists.ts [Misc][Refactor] Add scaffolding for TypedArrays and improve typing on methods related to arrays (#6547) 2025-10-06 12:21:58 -05:00
dialogue.ts [Dev] Add more Biome rules (#6604) 2025-11-01 20:38:04 -07:00
double-battle-dialogue.ts [i18n] Change i18n keys to be camel case Part 2 (#6250) 2025-08-17 12:59:09 -07:00
egg-hatch-data.ts [Refactor] Move type definitions away from game-data.ts (#6487) 2025-09-10 14:09:33 -05:00
egg.ts [Misc][Refactor] Add scaffolding for TypedArrays and improve typing on methods related to arrays (#6547) 2025-10-06 12:21:58 -05:00
exp.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
gender.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
nature.ts [UI/UX][Refactor] Remove redundant references to globalScene.uiTheme (#6472) 2025-09-03 19:17:19 +02:00
pokeball.ts [Dev] Add more Biome rules (#6604) 2025-11-01 20:38:04 -07:00
pokemon-forms.ts [Misc][Refactor] Add scaffolding for TypedArrays and improve typing on methods related to arrays (#6547) 2025-10-06 12:21:58 -05:00
pokemon-species.ts [Dev] Add more Biome rules (#6604) 2025-11-01 20:38:04 -07:00
splash-messages.ts [i18n] Camel case remaining keys (#6508) 2025-09-10 18:45:01 -05:00
status-effect.ts [Dev] Add more Biome rules (#6604) 2025-11-01 20:38:04 -07:00
terrain.ts Re-Add MovePriorityModifier 2025-10-30 18:58:06 -07:00
type.ts [Dev] Migrated to Biome 2.2.3, added more rules (#6259) 2025-09-08 10:35:18 -05:00
weather.ts [Balance] More 1.11 stuff (#6680) 2025-10-29 12:51:00 -04:00