mirror of
https://github.com/pagefaultgames/pokerogue.git
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[Dev] Ensure i18n module is initialized immediately when imported (#6317)
* [Dev] Ensure `i18n` module is initialized immediately when imported * Fixed missing await? * Update src/main.ts * Update init.ts * Update src/main.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Update src/plugins/i18n.ts * Update trainer-config.ts * ran biome & made `@module` comment * Update src/plugins/i18n.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Update src/plugins/i18n.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Fixed import typo * flubber * Ran Biome * foo * Remove default re-export of `i18next` * Update i18n.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * fixde import issues * Move `i18n` initialization to `main.ts` from `init.ts` * Remove some redundant & incorrect comments from `trainer-config.ts` * Fix tests * Apply Biome --------- Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
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@ -18,7 +18,6 @@ import { Trainer } from "#field/trainer";
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import { MoneyMultiplierModifier, type PokemonHeldItemModifier } from "#modifiers/modifier";
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import type { CustomModifierSettings } from "#modifiers/modifier-type";
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import type { MysteryEncounter } from "#mystery-encounters/mystery-encounter";
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import i18next from "#plugins/i18n";
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import { MusicPreference } from "#system/settings";
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import { trainerConfigs } from "#trainers/trainer-config";
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import type { TurnMove } from "#types/turn-move";
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@ -33,6 +32,7 @@ import {
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} from "#utils/common";
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import { getEnumValues } from "#utils/enums";
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import { randSeedUniqueItem } from "#utils/random";
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import i18next from "i18next";
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export interface TurnCommand {
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command: Command;
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@ -82,7 +82,6 @@ import type { Move } from "#moves/move";
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import type { MoveEffectPhase } from "#phases/move-effect-phase";
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import type { MovePhase } from "#phases/move-phase";
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import type { StatStageChangeCallback } from "#phases/stat-stage-change-phase";
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import i18next from "#plugins/i18n";
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import type {
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AbilityBattlerTagType,
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BattlerTagData,
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@ -103,6 +102,7 @@ import type { Mutable } from "#types/type-helpers";
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import { coerceArray } from "#utils/array";
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import { BooleanHolder, getFrameMs, NumberHolder, toDmgValue } from "#utils/common";
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import { toCamelCase } from "#utils/strings";
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import i18next from "i18next";
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/** Interface containing the serializable fields of `BattlerTag` */
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interface BaseBattlerTag {
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@ -34,10 +34,10 @@ import {
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import type { MysteryEncounter } from "#mystery-encounters/mystery-encounter";
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import { MysteryEncounterBuilder } from "#mystery-encounters/mystery-encounter";
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import { MysteryEncounterOptionBuilder } from "#mystery-encounters/mystery-encounter-option";
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import i18next from "#plugins/i18n";
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import { PokemonData } from "#system/pokemon-data";
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import { randSeedItem } from "#utils/common";
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import { getEnumValues } from "#utils/enums";
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import i18next from "i18next";
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/** the i18n namespace for the encounter */
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const namespace = "mysteryEncounters/berriesAbound";
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@ -32,10 +32,10 @@ import {
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HeldItemRequirement,
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MoneyRequirement,
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} from "#mystery-encounters/mystery-encounter-requirements";
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import i18next from "#plugins/i18n";
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import type { OptionSelectItem } from "#ui/abstract-option-select-ui-handler";
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import { randSeedItem } from "#utils/common";
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import { getPokemonSpecies } from "#utils/pokemon-utils";
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import i18next from "i18next";
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/** the i18n namespace for this encounter */
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const namespace = "mysteryEncounters/delibirdy";
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@ -26,9 +26,9 @@ import {
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import { applyModifierTypeToPlayerPokemon } from "#mystery-encounters/encounter-pokemon-utils";
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import { type MysteryEncounter, MysteryEncounterBuilder } from "#mystery-encounters/mystery-encounter";
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import { MysteryEncounterOptionBuilder } from "#mystery-encounters/mystery-encounter-option";
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import i18next from "#plugins/i18n";
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import { randSeedInt } from "#utils/common";
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import { getPokemonSpecies } from "#utils/pokemon-utils";
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import i18next from "i18next";
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/** the i18n namespace for this encounter */
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const namespace = "mysteryEncounters/trashToTreasure";
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@ -35,7 +35,6 @@ import {
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import type { MysteryEncounter } from "#mystery-encounters/mystery-encounter";
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import { MysteryEncounterBuilder } from "#mystery-encounters/mystery-encounter";
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import { MysteryEncounterOptionBuilder } from "#mystery-encounters/mystery-encounter-option";
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import i18next from "#plugins/i18n";
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import { achvs } from "#system/achv";
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import { PokemonData } from "#system/pokemon-data";
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import { trainerConfigs } from "#trainers/trainer-config";
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@ -43,6 +42,7 @@ import { TrainerPartyTemplate } from "#trainers/trainer-party-template";
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import type { HeldModifierConfig } from "#types/held-modifier-config";
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import { NumberHolder, randSeedInt, randSeedShuffle } from "#utils/common";
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import { getPokemonSpecies } from "#utils/pokemon-utils";
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import i18next from "i18next";
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/** i18n namespace for encounter */
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const namespace = "mysteryEncounters/weirdDream";
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@ -21,7 +21,6 @@ import { TrainerVariant } from "#enums/trainer-variant";
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import type { EnemyPokemon } from "#field/pokemon";
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import type { SpeciesStatBoosterModifier } from "#modifiers/modifier";
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import { PokemonMove } from "#moves/pokemon-move";
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import { getIsInitialized, initI18n } from "#plugins/i18n";
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import type { EvilTeam } from "#trainers/evil-admin-trainer-pools";
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import { evilAdminTrainerPools } from "#trainers/evil-admin-trainer-pools";
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import {
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@ -211,14 +210,8 @@ export class TrainerConfig {
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setName(name: string): TrainerConfig {
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if (name === "Finn") {
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// Give the rival a localized name
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// First check if i18n is initialized
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if (!getIsInitialized()) {
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initI18n();
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}
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// This is only the male name, because the female name is handled in a different function (setHasGenders)
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if (name === "Finn") {
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name = i18next.t("trainerNames:rival");
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}
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name = i18next.t("trainerNames:rival");
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}
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this.name = name;
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@ -235,11 +228,6 @@ export class TrainerConfig {
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}
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setTitle(title: string): TrainerConfig {
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// First check if i18n is initialized
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if (!getIsInitialized()) {
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initI18n();
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}
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title = toCamelCase(title);
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// Get the title from the i18n file
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@ -328,11 +316,6 @@ export class TrainerConfig {
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setHasGenders(nameFemale?: string, femaleEncounterBgm?: TrainerType | string): TrainerConfig {
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// If the female name is 'Ivy' (the rival), assign a localized name.
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if (nameFemale === "Ivy") {
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// Check if the internationalization (i18n) system is initialized.
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if (!getIsInitialized()) {
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// Initialize the i18n system if it is not already initialized.
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initI18n();
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}
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// Set the localized name for the female rival.
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this.nameFemale = i18next.t("trainerNames:rivalFemale");
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} else {
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@ -406,11 +389,6 @@ export class TrainerConfig {
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* @returns The updated TrainerConfig instance.
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*/
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setDoubleTitle(titleDouble: string): TrainerConfig {
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// First check if i18n is initialized
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if (!getIsInitialized()) {
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initI18n();
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}
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titleDouble = toCamelCase(titleDouble);
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// Get the title from the i18n file
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@ -595,10 +573,6 @@ export class TrainerConfig {
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* @returns The updated TrainerConfig instance.
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*/
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initForEvilTeamAdmin(title: string, poolName: EvilTeam, specialtyType?: PokemonType): TrainerConfig {
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if (!getIsInitialized()) {
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initI18n();
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}
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if (specialtyType != null) {
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this.setSpecialtyType(specialtyType);
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}
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@ -627,10 +601,6 @@ export class TrainerConfig {
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* @returns The updated TrainerConfig instance.
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*/
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initForStatTrainer(_isMale = false): TrainerConfig {
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if (!getIsInitialized()) {
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initI18n();
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}
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this.setPartyTemplates(trainerPartyTemplates.ELITE_FOUR);
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const nameForCall = toCamelCase(this.name);
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@ -659,9 +629,6 @@ export class TrainerConfig {
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rematch = false,
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specialtyType?: PokemonType,
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): TrainerConfig {
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if (!getIsInitialized()) {
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initI18n();
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}
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if (rematch) {
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this.setPartyTemplates(trainerPartyTemplates.ELITE_FOUR);
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} else {
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@ -703,11 +670,6 @@ export class TrainerConfig {
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ignoreMinTeraWave = false,
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teraSlot?: number,
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): TrainerConfig {
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// Check if the internationalization (i18n) system is initialized.
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if (!getIsInitialized()) {
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initI18n();
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}
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// Set the function to generate the Gym Leader's party template.
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this.setPartyTemplateFunc(getGymLeaderPartyTemplate);
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@ -760,11 +722,6 @@ export class TrainerConfig {
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specialtyType?: PokemonType,
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teraSlot?: number,
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): TrainerConfig {
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// Check if the internationalization (i18n) system is initialized.
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if (!getIsInitialized()) {
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initI18n();
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}
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// Set the party templates for the Elite Four.
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this.setPartyTemplates(trainerPartyTemplates.ELITE_FOUR);
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@ -811,11 +768,6 @@ export class TrainerConfig {
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* @returns The updated TrainerConfig instance.
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*/
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initForChampion(isMale: boolean): TrainerConfig {
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// Check if the internationalization (i18n) system is initialized.
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if (!getIsInitialized()) {
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initI18n();
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}
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// Set the party templates for the Champion.
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this.setPartyTemplates(trainerPartyTemplates.CHAMPION);
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@ -846,10 +798,6 @@ export class TrainerConfig {
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* @returns The updated TrainerConfig instance.
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*/
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setLocalizedName(name: string): TrainerConfig {
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// Check if the internationalization (i18n) system is initialized.
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if (!getIsInitialized()) {
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initI18n();
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}
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this.name = i18next.t(`trainerNames:${toCamelCase(name)}`);
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return this;
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}
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@ -863,33 +811,20 @@ export class TrainerConfig {
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getTitle(trainerSlot: TrainerSlot = TrainerSlot.NONE, variant: TrainerVariant): string {
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const ret = this.name;
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// Check if the variant is double and the name for double exists
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if (!trainerSlot && variant === TrainerVariant.DOUBLE && this.nameDouble) {
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return this.nameDouble;
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}
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// Female variant
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if (this.hasGenders) {
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// If the name is already set
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if (this.nameFemale) {
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// Check if the variant is either female or this is for the partner in a double battle
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if (
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variant === TrainerVariant.FEMALE
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|| (variant === TrainerVariant.DOUBLE && trainerSlot === TrainerSlot.TRAINER_PARTNER)
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) {
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return this.nameFemale;
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}
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}
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// Check if !variant is true, if so return the name, else return the name with _female appended
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else if (variant) {
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if (!getIsInitialized()) {
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initI18n();
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}
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// Check if the female version exists in the i18n file
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if (i18next.exists(`trainerClasses:${toCamelCase(this.name)}Female`)) {
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// If it does, return
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return ret + "Female";
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}
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} else if (variant && i18next.exists(`trainerClasses:${toCamelCase(this.name)}Female`)) {
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return ret + "Female";
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}
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}
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@ -13,7 +13,6 @@ import { TrainerType } from "#enums/trainer-type";
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import { TrainerVariant } from "#enums/trainer-variant";
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import type { EnemyPokemon } from "#field/pokemon";
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import type { PersistentModifier } from "#modifiers/modifier";
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import { getIsInitialized, initI18n } from "#plugins/i18n";
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import type { TrainerConfig } from "#trainers/trainer-config";
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import { trainerConfigs } from "#trainers/trainer-config";
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import { TrainerPartyCompoundTemplate, type TrainerPartyTemplate } from "#trainers/trainer-party-template";
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@ -174,11 +173,6 @@ export class Trainer extends Phaser.GameObjects.Container {
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if (this.name) {
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// If the title should be included.
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if (includeTitle) {
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// Check if the internationalization (i18n) system is initialized.
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if (!getIsInitialized()) {
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// Initialize the i18n system if it is not already initialized.
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initI18n();
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}
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// Get the localized trainer class name from the i18n file and set it as the title.
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// This is used for trainer class names, not titles like "Elite Four, Champion, etc."
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title = i18next.t(`trainerClasses:${toCamelCase(name)}`);
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@ -1,7 +1,7 @@
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import "#app/polyfills"; // All polyfills MUST be loaded first for side effects
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import "#plugins/i18n"; // Initializes i18n on import
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import { InvertPostFX } from "#app/pipelines/invert";
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import { initI18n } from "#app/plugins/i18n";
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import { isBeta, isDev } from "#constants/app-constants";
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import { version } from "#package.json";
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import Phaser from "phaser";
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@ -31,7 +31,6 @@ window.addEventListener("unhandledrejection", event => {
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});
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async function startGame(gameManifest?: Record<string, string>): Promise<void> {
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await initI18n();
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const LoadingScene = (await import("./loading-scene")).LoadingScene;
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const BattleScene = (await import("./battle-scene")).BattleScene;
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const game = new Phaser.Game({
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@ -4,7 +4,7 @@ import type { BattlerIndex } from "#enums/battler-index";
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import { Command } from "#enums/command";
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import { UiMode } from "#enums/ui-mode";
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import { PokemonPhase } from "#phases/pokemon-phase";
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import i18next from "#plugins/i18n";
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import i18next from "i18next";
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export class SelectTargetPhase extends PokemonPhase {
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public readonly phaseName = "SelectTargetPhase";
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@ -3,7 +3,7 @@ import { toKebabCase } from "#utils/strings";
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import i18next from "i18next";
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import LanguageDetector from "i18next-browser-languagedetector";
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import HttpBackend from "i18next-http-backend";
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import processor, { KoreanPostpositionProcessor } from "i18next-korean-postposition-processor";
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import processor from "i18next-korean-postposition-processor";
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import { namespaceMap } from "./utils-plugins";
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//#region Interfaces/Types
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@ -16,8 +16,6 @@ interface LoadingFontFaceProperty {
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//#region Constants
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let isInitialized = false;
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const unicodeRanges = {
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fullwidth: "U+FF00-FFEF",
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hangul: "U+1100-11FF,U+3130-318F,U+A960-A97F,U+AC00-D7AF,U+D7B0-D7FF",
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@ -147,107 +145,90 @@ function i18nMoneyFormatter(amount: any): string {
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return `@[MONEY]{${i18next.t("common:money", { amount })}}`;
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}
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// assigned during post-processing in #app/plugins/vite/namespaces-i18n-plugin.ts
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const nsEn: string[] = [];
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//#region Exports
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/**
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* Initialize i18n with fonts
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/*
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* i18next is a localization library for maintaining and using translation resources.
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*
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* Q: How do I add a new language?
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* A: To add a new language, create a new folder in the locales directory with the language code.
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* Each language folder should contain a file for each namespace (ex. menu.ts) with the translations.
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* Don't forget to declare new language in `supportedLngs` i18next initializer
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*
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* Q: How do I add a new namespace?
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* A: To add a new namespace, create a new file .json in each language folder with the translations.
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* The expected format for the file-name is kebab-case {@link https://developer.mozilla.org/en-US/docs/Glossary/Kebab_case}
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* If you want the namespace name to be different from the file name, configure it in namespace-map.ts.
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* Then update the config file for that language in its locale directory
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* and the CustomTypeOptions interface in the @types/i18next.d.ts file.
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*
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* Q: How do I make a language selectable in the settings?
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* A: In src/system/settings.ts, add a new case to the Setting.Language switch statement.
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*/
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export async function initI18n(): Promise<void> {
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// Prevent reinitialization
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if (isInitialized) {
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return;
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}
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isInitialized = true;
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/**
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* i18next is a localization library for maintaining and using translation resources.
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*
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* Q: How do I add a new language?
|
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* A: To add a new language, create a new folder in the locales directory with the language code.
|
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* Each language folder should contain a file for each namespace (ex. menu.ts) with the translations.
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* Don't forget to declare new language in `supportedLngs` i18next initializer
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*
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* Q: How do I add a new namespace?
|
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* A: To add a new namespace, create a new file .json in each language folder with the translations.
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* The expected format for the file-name is kebab-case {@link https://developer.mozilla.org/en-US/docs/Glossary/Kebab_case}
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* If you want the namespace name to be different from the file name, configure it in namespacemap.ts.
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* Then update the config file for that language in its locale directory
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* and the CustomTypeOptions interface in the @types/i18next.d.ts file.
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*
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* Q: How do I make a language selectable in the settings?
|
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* A: In src/system/settings.ts, add a new case to the Setting.Language switch statement.
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*/
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i18next.use(HttpBackend);
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i18next.use(LanguageDetector);
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i18next.use(processor);
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i18next.use(new KoreanPostpositionProcessor());
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await i18next.init({
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fallbackLng: {
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"es-419": ["es-ES", "en"],
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default: ["en"],
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},
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supportedLngs: [
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"en",
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"es-ES",
|
||||
"es-419", // LATAM Spanish
|
||||
"fr",
|
||||
"it",
|
||||
"de",
|
||||
"zh-Hans",
|
||||
"zh-Hant",
|
||||
"pt-BR",
|
||||
"ko",
|
||||
"ja",
|
||||
"ca",
|
||||
"da",
|
||||
"tr",
|
||||
"ro",
|
||||
"ru",
|
||||
"tl",
|
||||
"nb-NO",
|
||||
],
|
||||
backend: {
|
||||
loadPath(lng: string, [ns]: string[]) {
|
||||
// Use namespace maps where required
|
||||
let fileName: string;
|
||||
if (namespaceMap[ns]) {
|
||||
fileName = namespaceMap[ns];
|
||||
} else if (ns.startsWith("mysteryEncounters/")) {
|
||||
fileName = toKebabCase(ns + "-dialogue"); // mystery-encounters/a-trainers-test-dialogue
|
||||
} else {
|
||||
fileName = toKebabCase(ns);
|
||||
}
|
||||
// ex: "./locales/en/move-anims"
|
||||
return `./locales/${lng}/${fileName}.json?v=${pkg.version}`;
|
||||
await i18next
|
||||
.use(HttpBackend)
|
||||
.use(LanguageDetector)
|
||||
.use(processor)
|
||||
.init(
|
||||
{
|
||||
fallbackLng: {
|
||||
"es-419": ["es-ES", "en"],
|
||||
default: ["en"],
|
||||
},
|
||||
supportedLngs: [
|
||||
"en",
|
||||
"es-ES",
|
||||
"es-419", // LATAM Spanish
|
||||
"fr",
|
||||
"it",
|
||||
"de",
|
||||
"zh-Hans",
|
||||
"zh-Hant",
|
||||
"pt-BR",
|
||||
"ko",
|
||||
"ja",
|
||||
"ca",
|
||||
"da",
|
||||
"tr",
|
||||
"ro",
|
||||
"ru",
|
||||
"tl",
|
||||
"nb-NO",
|
||||
],
|
||||
backend: {
|
||||
loadPath(lng: string, [ns]: string[]) {
|
||||
// Use namespace maps where required
|
||||
let fileName: string;
|
||||
if (namespaceMap[ns]) {
|
||||
fileName = namespaceMap[ns];
|
||||
} else if (ns.startsWith("mysteryEncounters/")) {
|
||||
fileName = toKebabCase(ns + "-dialogue"); // mystery-encounters/a-trainers-test-dialogue
|
||||
} else {
|
||||
fileName = toKebabCase(ns);
|
||||
}
|
||||
// ex: "./locales/en/move-anims"
|
||||
return `./locales/${lng}/${fileName}.json?v=${pkg.version}`;
|
||||
},
|
||||
},
|
||||
defaultNS: "menu",
|
||||
detection: {
|
||||
lookupLocalStorage: "prLang",
|
||||
},
|
||||
ns: nsEn,
|
||||
debug: import.meta.env.VITE_I18N_DEBUG === "1",
|
||||
interpolation: {
|
||||
escapeValue: false,
|
||||
},
|
||||
postProcess: ["korean-postposition"],
|
||||
},
|
||||
defaultNS: "menu",
|
||||
ns: nsEn, // assigned with #app/plugins/vite/namespaces-i18n-plugin.ts
|
||||
detection: {
|
||||
lookupLocalStorage: "prLang",
|
||||
async () => {
|
||||
i18next.services.formatter?.add("money", i18nMoneyFormatter);
|
||||
await initFonts(localStorage.getItem("prLang") ?? undefined);
|
||||
},
|
||||
debug: Number(import.meta.env.VITE_I18N_DEBUG) === 1,
|
||||
interpolation: {
|
||||
escapeValue: false,
|
||||
},
|
||||
postProcess: ["korean-postposition"],
|
||||
});
|
||||
|
||||
if (i18next.services.formatter) {
|
||||
i18next.services.formatter.add("money", i18nMoneyFormatter);
|
||||
}
|
||||
|
||||
await initFonts(localStorage.getItem("prLang") ?? undefined);
|
||||
}
|
||||
|
||||
export function getIsInitialized(): boolean {
|
||||
return isInitialized;
|
||||
}
|
||||
|
||||
// biome-ignore lint/style/noDefaultExport: necessary for i18next usage
|
||||
export default i18next;
|
||||
);
|
||||
|
||||
//#endregion
|
||||
|
||||
@ -3,8 +3,8 @@ import { EggTier } from "#enums/egg-type";
|
||||
import { ModifierTier } from "#enums/modifier-tier";
|
||||
import { TextStyle } from "#enums/text-style";
|
||||
import { UiTheme } from "#enums/ui-theme";
|
||||
import i18next from "#plugins/i18n";
|
||||
import type { TextStyleOptions } from "#types/ui";
|
||||
import i18next from "i18next";
|
||||
import type Phaser from "phaser";
|
||||
import BBCodeText from "phaser3-rex-plugins/plugins/gameobjects/tagtext/bbcodetext/BBCodeText";
|
||||
import type InputText from "phaser3-rex-plugins/plugins/inputtext";
|
||||
|
||||
@ -4,8 +4,8 @@ import { SpeciesId } from "#enums/species-id";
|
||||
import { UiMode } from "#enums/ui-mode";
|
||||
import { CommandPhase } from "#phases/command-phase";
|
||||
import { TurnInitPhase } from "#phases/turn-init-phase";
|
||||
import i18next from "#plugins/i18n";
|
||||
import { GameManager } from "#test/test-utils/game-manager";
|
||||
import i18next from "i18next";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
|
||||
|
||||
@ -2,9 +2,9 @@ import { modifierTypes } from "#data/data-lists";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { SpeciesStatBoosterModifier } from "#modifiers/modifier";
|
||||
import i18next from "#plugins/i18n";
|
||||
import { GameManager } from "#test/test-utils/game-manager";
|
||||
import { NumberHolder } from "#utils/common";
|
||||
import i18next from "i18next";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
|
||||
|
||||
@ -2,9 +2,9 @@ import { modifierTypes } from "#data/data-lists";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { SpeciesStatBoosterModifier } from "#modifiers/modifier";
|
||||
import i18next from "#plugins/i18n";
|
||||
import { GameManager } from "#test/test-utils/game-manager";
|
||||
import { NumberHolder } from "#utils/common";
|
||||
import i18next from "i18next";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
|
||||
|
||||
@ -2,9 +2,9 @@ import { modifierTypes } from "#data/data-lists";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { SpeciesStatBoosterModifier } from "#modifiers/modifier";
|
||||
import i18next from "#plugins/i18n";
|
||||
import { GameManager } from "#test/test-utils/game-manager";
|
||||
import { NumberHolder } from "#utils/common";
|
||||
import i18next from "i18next";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
|
||||
|
||||
@ -2,9 +2,9 @@ import { modifierTypes } from "#data/data-lists";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { SpeciesStatBoosterModifier } from "#modifiers/modifier";
|
||||
import i18next from "#plugins/i18n";
|
||||
import { GameManager } from "#test/test-utils/game-manager";
|
||||
import { NumberHolder, randInt } from "#utils/common";
|
||||
import i18next from "i18next";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
|
||||
|
||||
@ -2,8 +2,8 @@ import { AbilityId } from "#enums/ability-id";
|
||||
import { MoveId } from "#enums/move-id";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import i18next from "#plugins/i18n";
|
||||
import { GameManager } from "#test/test-utils/game-manager";
|
||||
import i18next from "i18next";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
|
||||
|
||||
@ -1,4 +1,6 @@
|
||||
import "vitest-canvas-mock";
|
||||
import "#plugins/i18n"; // tests don't go through `main.ts`, requiring this to be imported here as well
|
||||
|
||||
import { MockConsole } from "#test/test-utils/mocks/mock-console/mock-console";
|
||||
import { logTestEnd, logTestStart } from "#test/test-utils/setup/test-end-log";
|
||||
import { initTests } from "#test/test-utils/test-file-initialization";
|
||||
|
||||
@ -1,6 +1,5 @@
|
||||
import { SESSION_ID_COOKIE_NAME } from "#app/constants";
|
||||
import { initializeGame } from "#app/init/init";
|
||||
import { initI18n } from "#plugins/i18n";
|
||||
import { blobToString } from "#test/test-utils/game-manager-utils";
|
||||
import { manageListeners } from "#test/test-utils/listeners-manager";
|
||||
import { MockConsole } from "#test/test-utils/mocks/mock-console/mock-console";
|
||||
@ -15,26 +14,18 @@ import InputText from "phaser3-rex-plugins/plugins/inputtext";
|
||||
let wasInitialized = false;
|
||||
|
||||
/**
|
||||
* Run initialization code upon starting a new file, both per-suite and per-instance oncess.
|
||||
* Run initialization code upon starting a new file, both per-suite and per-instance ones.
|
||||
*/
|
||||
export function initTests(): void {
|
||||
setupStubs();
|
||||
if (!wasInitialized) {
|
||||
initTestFile();
|
||||
initializeGame();
|
||||
wasInitialized = true;
|
||||
}
|
||||
|
||||
manageListeners();
|
||||
}
|
||||
|
||||
/**
|
||||
* Initialize various values at the beginning of each testing instance.
|
||||
*/
|
||||
function initTestFile(): void {
|
||||
initI18n();
|
||||
initializeGame();
|
||||
}
|
||||
|
||||
/**
|
||||
* Setup various stubs for testing.
|
||||
* @todo Move this into a dedicated stub file instead of running it once per test instance
|
||||
|
||||
Loading…
Reference in New Issue
Block a user