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* Rename `Abilities` to `AbilityId` * Rename `abilities.ts` to `ability-id.ts` * Rename `Moves` to `MoveId` * Rename `moves.ts` to `move-id.ts` * Rename `Species` to `SpeciesId` * Rename `species.ts` to `species-id.ts` * Rename `Biome` to `BiomeId` * Rename `biome.ts` to `biome-id.ts` * Replace `Abilities` with `AbilityId` in comments * Replace `Biome` with `BiomeId` in comments * Replace `Moves` with `MoveId` in comments * Replace `Species` with `SpeciesId` in comments
118 lines
3.6 KiB
TypeScript
118 lines
3.6 KiB
TypeScript
import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, test, vi } from "vitest";
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import GameManager from "#test/testUtils/gameManager";
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import { SpeciesId } from "#enums/species-id";
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import { AbilityId } from "#enums/ability-id";
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import { MoveId } from "#enums/move-id";
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import { Stat } from "#enums/stat";
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import { allMoves } from "#app/data/data-lists";
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import { ArenaTagSide, ArenaTrapTag } from "#app/data/arena-tag";
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import { BattlerIndex } from "#app/battle";
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import { MoveResult } from "#app/field/pokemon";
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describe("Moves - Protect", () => {
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let phaserGame: Phaser.Game;
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let game: GameManager;
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beforeAll(() => {
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phaserGame = new Phaser.Game({
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type: Phaser.HEADLESS,
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});
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});
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afterEach(() => {
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game.phaseInterceptor.restoreOg();
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});
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beforeEach(() => {
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game = new GameManager(phaserGame);
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game.override.battleStyle("single");
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game.override.moveset([MoveId.PROTECT]);
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game.override.enemySpecies(SpeciesId.SNORLAX);
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game.override.enemyAbility(AbilityId.INSOMNIA);
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game.override.enemyMoveset([MoveId.TACKLE]);
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game.override.startingLevel(100);
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game.override.enemyLevel(100);
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});
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test("should protect the user from attacks", async () => {
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await game.classicMode.startBattle([SpeciesId.CHARIZARD]);
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const leadPokemon = game.scene.getPlayerPokemon()!;
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game.move.select(MoveId.PROTECT);
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await game.phaseInterceptor.to("BerryPhase", false);
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expect(leadPokemon.hp).toBe(leadPokemon.getMaxHp());
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});
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test("should prevent secondary effects from the opponent's attack", async () => {
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game.override.enemyMoveset([MoveId.CEASELESS_EDGE]);
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vi.spyOn(allMoves[MoveId.CEASELESS_EDGE], "accuracy", "get").mockReturnValue(100);
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await game.classicMode.startBattle([SpeciesId.CHARIZARD]);
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const leadPokemon = game.scene.getPlayerPokemon()!;
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game.move.select(MoveId.PROTECT);
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await game.phaseInterceptor.to("BerryPhase", false);
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expect(leadPokemon.hp).toBe(leadPokemon.getMaxHp());
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expect(game.scene.arena.getTagOnSide(ArenaTrapTag, ArenaTagSide.ENEMY)).toBeUndefined();
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});
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test("should protect the user from status moves", async () => {
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game.override.enemyMoveset([MoveId.CHARM]);
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await game.classicMode.startBattle([SpeciesId.CHARIZARD]);
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const leadPokemon = game.scene.getPlayerPokemon()!;
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game.move.select(MoveId.PROTECT);
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await game.phaseInterceptor.to("BerryPhase", false);
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expect(leadPokemon.getStatStage(Stat.ATK)).toBe(0);
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});
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test("should stop subsequent hits of a multi-hit move", async () => {
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game.override.enemyMoveset([MoveId.TACHYON_CUTTER]);
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await game.classicMode.startBattle([SpeciesId.CHARIZARD]);
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const leadPokemon = game.scene.getPlayerPokemon()!;
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const enemyPokemon = game.scene.getEnemyPokemon()!;
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game.move.select(MoveId.PROTECT);
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await game.phaseInterceptor.to("BerryPhase", false);
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expect(leadPokemon.hp).toBe(leadPokemon.getMaxHp());
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expect(enemyPokemon.turnData.hitCount).toBe(1);
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});
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test("should fail if the user is the last to move in the turn", async () => {
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game.override.enemyMoveset([MoveId.PROTECT]);
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await game.classicMode.startBattle([SpeciesId.CHARIZARD]);
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const leadPokemon = game.scene.getPlayerPokemon()!;
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const enemyPokemon = game.scene.getEnemyPokemon()!;
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game.move.select(MoveId.PROTECT);
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await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
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await game.phaseInterceptor.to("BerryPhase", false);
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expect(enemyPokemon.getLastXMoves()[0].result).toBe(MoveResult.SUCCESS);
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expect(leadPokemon.getLastXMoves()[0].result).toBe(MoveResult.FAIL);
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});
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});
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