pokerogue/test/ui/item-manage-button.test.ts
Mikhail Shueb 9b7da35fdc [feature]Implemented needed parts for discard function from issue #4780:
-TryDiscardFunction in battlescene;
-Created a party discard mode button;
-Updated Transfer button in modifier-select-ui-handler to Manage items;
-Created tests for the discard function in test/ui;
-Added images for the new discard and transfer buttons to loading-scene;
-Created placeholder messages for discard feature in party-ui-handler;

Co-authored-by: Tiago Rodrigues <tiago.n.rodrigues@tecnico.ulisboa.pt>
2025-06-12 18:55:53 +01:00

99 lines
3.7 KiB
TypeScript

import { BerryType } from "#app/enums/berry-type";
import { Button } from "#app/enums/buttons";
import { MoveId } from "#enums/move-id";
import { SpeciesId } from "#enums/species-id";
import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler";
import PartyUiHandler, { PartyUiMode } from "#app/ui/party-ui-handler";
import { UiMode } from "#enums/ui-mode";
import GameManager from "#test/testUtils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("UI - Transfer Items", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(async () => {
game = new GameManager(phaserGame);
game.override.battleStyle("single");
game.override.startingLevel(100);
game.override.startingWave(1);
game.override.startingHeldItems([
{ name: "BERRY", count: 1, type: BerryType.SITRUS },
{ name: "BERRY", count: 2, type: BerryType.APICOT },
{ name: "BERRY", count: 2, type: BerryType.LUM },
]);
game.override.moveset([MoveId.DRAGON_CLAW]);
game.override.enemySpecies(SpeciesId.MAGIKARP);
game.override.enemyMoveset([MoveId.SPLASH]);
await game.classicMode.startBattle([SpeciesId.RAYQUAZA, SpeciesId.RAYQUAZA, SpeciesId.RAYQUAZA]);
game.move.select(MoveId.DRAGON_CLAW);
});
it("manage button exists in the proper screen", async () => {
game.onNextPrompt("SelectModifierPhase", UiMode.MODIFIER_SELECT, () => {
expect(game.scene.ui.getHandler()).toBeInstanceOf(ModifierSelectUiHandler);
const handler = game.scene.ui.getHandler() as ModifierSelectUiHandler;
handler.setCursor(1); //manage items menu, manage button should exist
handler.processInput(Button.ACTION);
void game.scene.ui.setModeWithoutClear(UiMode.PARTY, PartyUiMode.MODIFIER_TRANSFER);
});
await game.phaseInterceptor.to("BattleEndPhase");
game.phaseInterceptor.addToNextPrompt("SelectModifierPhase", UiMode.PARTY, () => {
expect(game.scene.ui.getHandler()).toBeInstanceOf(PartyUiHandler);
const handler = game.scene.ui.getHandler() as PartyUiHandler;
handler.processInput(Button.DOWN);
handler.processInput(Button.ACTION);
expect(handler.optionsContainer.list.length).toBe(0); //should select manage button,which has no menu
game.phaseInterceptor.unlock();
});
await game.phaseInterceptor.to("SelectModifierPhase");
}, 20000);
it("manage button doesn't exist in the other screens", async () => {
game.onNextPrompt("SelectModifierPhase", UiMode.MODIFIER_SELECT, () => {
expect(game.scene.ui.getHandler()).toBeInstanceOf(ModifierSelectUiHandler);
const handler = game.scene.ui.getHandler() as ModifierSelectUiHandler;
handler.setCursor(2); //check team menu,manage button shouldn't exist
handler.processInput(Button.ACTION);
void game.scene.ui.setModeWithoutClear(UiMode.PARTY, PartyUiMode.MODIFIER_TRANSFER);
});
await game.phaseInterceptor.to("BattleEndPhase");
game.phaseInterceptor.addToNextPrompt("SelectModifierPhase", UiMode.PARTY, () => {
expect(game.scene.ui.getHandler()).toBeInstanceOf(PartyUiHandler);
const handler = game.scene.ui.getHandler() as PartyUiHandler;
handler.processInput(Button.DOWN);
handler.processInput(Button.ACTION);
expect(handler.optionsContainer.list.length).toBeGreaterThan(0); //should select a pokemon, which has at least the cancel option
game.phaseInterceptor.unlock();
});
await game.phaseInterceptor.to("SelectModifierPhase");
}, 20000);
});