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[feature]Implemented needed parts for discard function from issue #4780:
-TryDiscardFunction in battlescene; -Created a party discard mode button; -Updated Transfer button in modifier-select-ui-handler to Manage items; -Created tests for the discard function in test/ui; -Added images for the new discard and transfer buttons to loading-scene; -Created placeholder messages for discard feature in party-ui-handler; Co-authored-by: Tiago Rodrigues <tiago.n.rodrigues@tecnico.ulisboa.pt>
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After Width: | Height: | Size: 5.8 KiB |
@ -3118,6 +3118,19 @@ export default class BattleScene extends SceneBase {
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return false;
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}
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tryDiscardHeldItemModifier(itemModifier: PokemonHeldItemModifier, discardQuantity = 1): boolean {
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const countTaken = Math.min(discardQuantity, itemModifier.stackCount);
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itemModifier.stackCount -= countTaken;
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const removeOld = itemModifier.stackCount === 0;
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if (removeOld) {
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return this.removeModifier(itemModifier);
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}
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return true;
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}
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canTransferHeldItemModifier(itemModifier: PokemonHeldItemModifier, target: Pokemon, transferQuantity = 1): boolean {
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const mod = itemModifier.clone() as PokemonHeldItemModifier;
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const source = mod.pokemonId ? mod.getPokemon() : null;
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@ -136,6 +136,8 @@ export class LoadingScene extends SceneBase {
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this.loadAtlas("party_slot_hp_overlay", "ui");
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this.loadAtlas("party_pb", "ui");
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this.loadAtlas("party_cancel", "ui");
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this.loadAtlas("party_discard", "ui");
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this.loadAtlas("party_transfer", "ui");
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this.loadImage("summary_bg", "ui");
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this.loadImage("summary_overlay_shiny", "ui");
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@ -68,7 +68,7 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
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if (context) {
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context.font = styleOptions.fontSize + "px " + styleOptions.fontFamily;
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this.transferButtonWidth = context.measureText(i18next.t("modifierSelectUiHandler:transfer")).width;
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this.transferButtonWidth = context.measureText("Manage Items").width; // Missing "Manage Items" call from locales.
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this.checkButtonWidth = context.measureText(i18next.t("modifierSelectUiHandler:checkTeam")).width;
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}
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@ -80,7 +80,7 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler {
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this.transferButtonContainer.setVisible(false);
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ui.add(this.transferButtonContainer);
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const transferButtonText = addTextObject(-4, -2, i18next.t("modifierSelectUiHandler:transfer"), TextStyle.PARTY);
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const transferButtonText = addTextObject(-4, -2, "Manage Items", TextStyle.PARTY); // Missing "Manage Items" call from locales.
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transferButtonText.setName("text-transfer-btn");
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transferButtonText.setOrigin(1, 0);
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this.transferButtonContainer.add(transferButtonText);
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@ -104,6 +104,11 @@ export enum PartyUiMode {
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* This is generally used in for Mystery Encounter or special effects that require the player to select a Pokemon
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*/
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SELECT,
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/**
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* Indicates that the party UI is open to select a party member from which to discard an item from
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* This type of selection can be cancelled.
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*/
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DISCARD,
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}
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export enum PartyOption {
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@ -122,6 +127,7 @@ export enum PartyOption {
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RELEASE,
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RENAME,
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SELECT,
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DISCARD,
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SCROLL_UP = 1000,
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SCROLL_DOWN = 1001,
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FORM_CHANGE_ITEM = 2000,
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@ -156,6 +162,7 @@ export default class PartyUiHandler extends MessageUiHandler {
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private partySlotsContainer: Phaser.GameObjects.Container;
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private partySlots: PartySlot[];
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private partyCancelButton: PartyCancelButton;
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private PartyDiscardModeButton: PartyDiscardModeButton;
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private partyMessageBox: Phaser.GameObjects.NineSlice;
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private moveInfoOverlay: MoveInfoOverlay;
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@ -309,6 +316,11 @@ export default class PartyUiHandler extends MessageUiHandler {
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this.iconAnimHandler = new PokemonIconAnimHandler();
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this.iconAnimHandler.setup();
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const partyDiscardModeButton = new PartyDiscardModeButton(60, -globalScene.game.canvas.height / 15 - 1);
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partyContainer.add(partyDiscardModeButton);
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this.PartyDiscardModeButton = partyDiscardModeButton;
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// prepare move overlay. in case it appears to be too big, set the overlayScale to .5
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const overlayScale = 1;
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this.moveInfoOverlay = new MoveInfoOverlay({
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@ -352,6 +364,7 @@ export default class PartyUiHandler extends MessageUiHandler {
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this.partyContainer.setVisible(true);
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this.partyBg.setTexture(`party_bg${globalScene.currentBattle.double ? "_double" : ""}`);
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this.populatePartySlots();
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this.PartyDiscardModeButton.toggleIcon(this.partyUiMode);
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this.setCursor(0);
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return true;
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@ -596,7 +609,7 @@ export default class PartyUiHandler extends MessageUiHandler {
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const option = this.options[this.optionsCursor];
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if (button === Button.LEFT) {
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/** Decrease quantity for the current item and update UI */
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if (this.partyUiMode === PartyUiMode.MODIFIER_TRANSFER) {
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if (this.isItemManageMode()) {
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this.transferQuantities[option] =
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this.transferQuantities[option] === 1
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? this.transferQuantitiesMax[option]
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@ -610,7 +623,7 @@ export default class PartyUiHandler extends MessageUiHandler {
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if (button === Button.RIGHT) {
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/** Increase quantity for the current item and update UI */
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if (this.partyUiMode === PartyUiMode.MODIFIER_TRANSFER) {
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if (this.isItemManageMode()) {
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this.transferQuantities[option] =
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this.transferQuantities[option] === this.transferQuantitiesMax[option]
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? 1
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@ -640,6 +653,34 @@ export default class PartyUiHandler extends MessageUiHandler {
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return success;
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}
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private processDiscardMenuInput(pokemon: PlayerPokemon) {
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const ui = this.getUi();
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this.clearOptions();
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const itemModifiers = this.getTransferrableItemsFromPokemon(pokemon);
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let success = true;
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if (this.optionsCursor === itemModifiers.length) {
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for (let i = 0; i < itemModifiers.length; i++) {
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success = globalScene.tryDiscardHeldItemModifier(itemModifiers[i], this.transferQuantities[i]);
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}
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} else {
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success = globalScene.tryDiscardHeldItemModifier(
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itemModifiers[this.optionsCursor],
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this.transferQuantities[this.optionsCursor],
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);
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}
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if (success) {
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this.showText("Item has been discarded.", undefined, () => this.showText("", 0), null, true); // missing confirm message call from i18next.t.
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ui.playSelect();
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} else {
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ui.playError();
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}
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return success;
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}
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private moveOptionCursor(button: Button.UP | Button.DOWN): boolean {
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if (button === Button.UP) {
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return this.setCursor(this.optionsCursor ? this.optionsCursor - 1 : this.options.length - 1);
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@ -726,6 +767,10 @@ export default class PartyUiHandler extends MessageUiHandler {
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return this.processModifierTransferModeInput(pokemon);
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}
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if (this.partyUiMode === PartyUiMode.DISCARD) {
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return this.processDiscardMenuInput(pokemon);
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}
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// options specific to the mode (moves)
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if (this.partyUiMode === PartyUiMode.REMEMBER_MOVE_MODIFIER) {
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return this.processRememberMoveModeInput(pokemon);
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@ -865,7 +910,7 @@ export default class PartyUiHandler extends MessageUiHandler {
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}
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if (button === Button.LEFT || button === Button.RIGHT) {
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if (this.partyUiMode === PartyUiMode.MODIFIER_TRANSFER) {
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if (this.isItemManageMode()) {
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return this.processModifierTransferModeLeftRightInput(button);
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}
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}
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@ -920,10 +965,17 @@ export default class PartyUiHandler extends MessageUiHandler {
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return !(this.partyUiMode === PartyUiMode.FAINT_SWITCH || this.partyUiMode === PartyUiMode.REVIVAL_BLESSING);
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}
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private isItemManageMode(): boolean {
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return this.partyUiMode === PartyUiMode.MODIFIER_TRANSFER || this.partyUiMode === PartyUiMode.DISCARD;
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}
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private processPartyActionInput(): boolean {
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const ui = this.getUi();
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if (this.cursor < 6) {
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if (this.partyUiMode === PartyUiMode.MODIFIER_TRANSFER && !this.transferMode) {
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if (
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(this.partyUiMode === PartyUiMode.MODIFIER_TRANSFER && !this.transferMode) ||
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this.partyUiMode === PartyUiMode.DISCARD
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) {
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/** Initialize item quantities for the selected Pokemon */
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const itemModifiers = globalScene.findModifiers(
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m =>
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@ -937,6 +989,24 @@ export default class PartyUiHandler extends MessageUiHandler {
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this.showOptions();
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ui.playSelect();
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}
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if (this.cursor === 7) {
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switch (this.partyUiMode) {
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case PartyUiMode.DISCARD:
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this.partyUiMode = PartyUiMode.MODIFIER_TRANSFER;
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ui.playSelect();
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break;
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case PartyUiMode.MODIFIER_TRANSFER:
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this.partyUiMode = PartyUiMode.DISCARD;
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ui.playSelect();
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break;
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default:
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ui.playError();
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break;
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}
|
||||
this.PartyDiscardModeButton.toggleIcon(this.partyUiMode);
|
||||
ui.playSelect();
|
||||
}
|
||||
// Pressing return button
|
||||
if (this.cursor === 6) {
|
||||
if (!this.allowCancel()) {
|
||||
@ -957,6 +1027,7 @@ export default class PartyUiHandler extends MessageUiHandler {
|
||||
this.clearTransfer();
|
||||
ui.playSelect();
|
||||
} else if (this.allowCancel()) {
|
||||
this.PartyDiscardModeButton.clear();
|
||||
if (this.selectCallback) {
|
||||
const selectCallback = this.selectCallback;
|
||||
this.selectCallback = null;
|
||||
@ -978,9 +1049,19 @@ export default class PartyUiHandler extends MessageUiHandler {
|
||||
let success = false;
|
||||
switch (button) {
|
||||
case Button.UP:
|
||||
if (this.cursor === 7 && this.isItemManageMode()) {
|
||||
success = this.setCursor(0);
|
||||
break;
|
||||
}
|
||||
success = this.setCursor(this.cursor ? (this.cursor < 6 ? this.cursor - 1 : slotCount - 1) : 6);
|
||||
break;
|
||||
case Button.DOWN:
|
||||
if (this.cursor === 0) {
|
||||
if (this.isItemManageMode()) {
|
||||
success = this.setCursor(7);
|
||||
break;
|
||||
}
|
||||
}
|
||||
success = this.setCursor(this.cursor < 6 ? (this.cursor < slotCount - 1 ? this.cursor + 1 : 6) : 0);
|
||||
break;
|
||||
case Button.LEFT:
|
||||
@ -989,7 +1070,7 @@ export default class PartyUiHandler extends MessageUiHandler {
|
||||
}
|
||||
break;
|
||||
case Button.RIGHT:
|
||||
if (slotCount === battlerCount) {
|
||||
if ((this.cursor === 7 && this.isItemManageMode()) || slotCount === battlerCount) {
|
||||
success = this.setCursor(6);
|
||||
break;
|
||||
}
|
||||
@ -1045,11 +1126,15 @@ export default class PartyUiHandler extends MessageUiHandler {
|
||||
this.partySlots[this.lastCursor].deselect();
|
||||
} else if (this.lastCursor === 6) {
|
||||
this.partyCancelButton.deselect();
|
||||
} else if (this.lastCursor === 7) {
|
||||
this.PartyDiscardModeButton.deselect();
|
||||
}
|
||||
if (cursor < 6) {
|
||||
this.partySlots[cursor].select();
|
||||
} else if (cursor === 6) {
|
||||
this.partyCancelButton.select();
|
||||
} else if (cursor === 7) {
|
||||
this.PartyDiscardModeButton.select();
|
||||
}
|
||||
}
|
||||
return changed;
|
||||
@ -1144,14 +1229,16 @@ export default class PartyUiHandler extends MessageUiHandler {
|
||||
optionsMessage = i18next.t("partyUiHandler:selectAnotherPokemonToSplice");
|
||||
}
|
||||
break;
|
||||
case PartyUiMode.DISCARD:
|
||||
optionsMessage = "Select a held item to discard.\nUse < and > to change quantity."; //Missing discard i18next.t call message
|
||||
}
|
||||
|
||||
this.showText(optionsMessage, 0);
|
||||
|
||||
this.updateOptions();
|
||||
|
||||
/** When an item is being selected for transfer, the message box is taller as the message occupies two lines */
|
||||
if (this.partyUiMode === PartyUiMode.MODIFIER_TRANSFER) {
|
||||
/** When an item is being selected for transfer or discard, the message box is taller as the message occupies two lines */
|
||||
if (this.isItemManageMode()) {
|
||||
this.partyMessageBox.setSize(262 - Math.max(this.optionsBg.displayWidth - 56, 0), 42);
|
||||
} else {
|
||||
this.partyMessageBox.setSize(262 - Math.max(this.optionsBg.displayWidth - 56, 0), 30);
|
||||
@ -1278,6 +1365,10 @@ export default class PartyUiHandler extends MessageUiHandler {
|
||||
this.addCommonOptions(pokemon);
|
||||
}
|
||||
break;
|
||||
case PartyUiMode.DISCARD:
|
||||
this.updateOptionsWithModifierTransferMode(pokemon);
|
||||
//maybe change the name, this is the item selection menu
|
||||
break;
|
||||
// TODO: This still needs to be broken up.
|
||||
// It could use a rework differentiating different kind of switches
|
||||
// to treat baton passing separately from switching on faint.
|
||||
@ -1382,7 +1473,8 @@ export default class PartyUiHandler extends MessageUiHandler {
|
||||
optionName = "↓";
|
||||
} else if (
|
||||
(this.partyUiMode !== PartyUiMode.REMEMBER_MOVE_MODIFIER &&
|
||||
(this.partyUiMode !== PartyUiMode.MODIFIER_TRANSFER || this.transferMode)) ||
|
||||
(this.partyUiMode !== PartyUiMode.MODIFIER_TRANSFER || this.transferMode) &&
|
||||
this.partyUiMode !== PartyUiMode.DISCARD) ||
|
||||
option === PartyOption.CANCEL
|
||||
) {
|
||||
switch (option) {
|
||||
@ -1443,7 +1535,7 @@ export default class PartyUiHandler extends MessageUiHandler {
|
||||
const itemModifiers = this.getItemModifiers(pokemon);
|
||||
const itemModifier = itemModifiers[option];
|
||||
if (
|
||||
this.partyUiMode === PartyUiMode.MODIFIER_TRANSFER &&
|
||||
this.isItemManageMode() &&
|
||||
this.transferQuantitiesMax[option] > 1 &&
|
||||
!this.transferMode &&
|
||||
itemModifier !== undefined &&
|
||||
@ -1473,7 +1565,6 @@ export default class PartyUiHandler extends MessageUiHandler {
|
||||
optionText.x = 15 - this.optionsBg.width;
|
||||
}
|
||||
}
|
||||
|
||||
startTransfer(): void {
|
||||
this.transferMode = true;
|
||||
this.transferCursor = this.cursor;
|
||||
@ -1965,3 +2056,76 @@ class PartyCancelButton extends Phaser.GameObjects.Container {
|
||||
this.partyCancelPb.setFrame("party_pb");
|
||||
}
|
||||
}
|
||||
|
||||
class PartyDiscardModeButton extends Phaser.GameObjects.Container {
|
||||
private selected: boolean;
|
||||
|
||||
private transferIcon: Phaser.GameObjects.Sprite;
|
||||
private discardIcon: Phaser.GameObjects.Sprite;
|
||||
private textBox: Phaser.GameObjects.Text;
|
||||
|
||||
constructor(x: number, y: number) {
|
||||
super(globalScene, x, y);
|
||||
|
||||
this.setup();
|
||||
}
|
||||
|
||||
setup() {
|
||||
this.transferIcon = globalScene.add.sprite(0, 0, "party_transfer", "normal");
|
||||
this.discardIcon = globalScene.add.sprite(0, 0, "party_discard", "normal");
|
||||
this.textBox = addTextObject(-8, -7, "Transfer", TextStyle.PARTY);
|
||||
|
||||
this.add(this.transferIcon);
|
||||
this.add(this.discardIcon);
|
||||
this.add(this.textBox);
|
||||
|
||||
this.clear();
|
||||
}
|
||||
|
||||
select() {
|
||||
if (this.selected) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.selected = true;
|
||||
|
||||
this.transferIcon.setFrame("selected");
|
||||
this.discardIcon.setFrame("selected");
|
||||
}
|
||||
|
||||
deselect() {
|
||||
if (!this.selected) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.selected = false;
|
||||
|
||||
this.transferIcon.setFrame("normal");
|
||||
this.discardIcon.setFrame("normal");
|
||||
}
|
||||
|
||||
toggleIcon(partyMode: number) {
|
||||
switch (partyMode) {
|
||||
case PartyUiMode.DISCARD:
|
||||
this.transferIcon.setVisible(true);
|
||||
this.discardIcon.setVisible(false);
|
||||
this.textBox.setVisible(true);
|
||||
this.textBox.setText("Transfer");
|
||||
break;
|
||||
case PartyUiMode.MODIFIER_TRANSFER:
|
||||
this.transferIcon.setVisible(false);
|
||||
this.discardIcon.setVisible(true);
|
||||
this.textBox.setVisible(true);
|
||||
this.textBox.setText("Discard");
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
clear() {
|
||||
this.transferIcon.setVisible(false);
|
||||
this.discardIcon.setVisible(false);
|
||||
this.textBox.setVisible(false);
|
||||
}
|
||||
}
|
||||
|
98
test/ui/item-manage-button.test.ts
Normal file
98
test/ui/item-manage-button.test.ts
Normal file
@ -0,0 +1,98 @@
|
||||
import { BerryType } from "#app/enums/berry-type";
|
||||
import { Button } from "#app/enums/buttons";
|
||||
import { MoveId } from "#enums/move-id";
|
||||
import { SpeciesId } from "#enums/species-id";
|
||||
import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler";
|
||||
import PartyUiHandler, { PartyUiMode } from "#app/ui/party-ui-handler";
|
||||
import { UiMode } from "#enums/ui-mode";
|
||||
import GameManager from "#test/testUtils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||
|
||||
describe("UI - Transfer Items", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
let game: GameManager;
|
||||
|
||||
beforeAll(() => {
|
||||
phaserGame = new Phaser.Game({
|
||||
type: Phaser.HEADLESS,
|
||||
});
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
game.phaseInterceptor.restoreOg();
|
||||
});
|
||||
|
||||
beforeEach(async () => {
|
||||
game = new GameManager(phaserGame);
|
||||
game.override.battleStyle("single");
|
||||
game.override.startingLevel(100);
|
||||
game.override.startingWave(1);
|
||||
game.override.startingHeldItems([
|
||||
{ name: "BERRY", count: 1, type: BerryType.SITRUS },
|
||||
{ name: "BERRY", count: 2, type: BerryType.APICOT },
|
||||
{ name: "BERRY", count: 2, type: BerryType.LUM },
|
||||
]);
|
||||
game.override.moveset([MoveId.DRAGON_CLAW]);
|
||||
game.override.enemySpecies(SpeciesId.MAGIKARP);
|
||||
game.override.enemyMoveset([MoveId.SPLASH]);
|
||||
|
||||
await game.classicMode.startBattle([SpeciesId.RAYQUAZA, SpeciesId.RAYQUAZA, SpeciesId.RAYQUAZA]);
|
||||
|
||||
game.move.select(MoveId.DRAGON_CLAW);
|
||||
});
|
||||
|
||||
it("manage button exists in the proper screen", async () => {
|
||||
game.onNextPrompt("SelectModifierPhase", UiMode.MODIFIER_SELECT, () => {
|
||||
expect(game.scene.ui.getHandler()).toBeInstanceOf(ModifierSelectUiHandler);
|
||||
|
||||
const handler = game.scene.ui.getHandler() as ModifierSelectUiHandler;
|
||||
handler.setCursor(1); //manage items menu, manage button should exist
|
||||
handler.processInput(Button.ACTION);
|
||||
|
||||
void game.scene.ui.setModeWithoutClear(UiMode.PARTY, PartyUiMode.MODIFIER_TRANSFER);
|
||||
});
|
||||
|
||||
await game.phaseInterceptor.to("BattleEndPhase");
|
||||
|
||||
game.phaseInterceptor.addToNextPrompt("SelectModifierPhase", UiMode.PARTY, () => {
|
||||
expect(game.scene.ui.getHandler()).toBeInstanceOf(PartyUiHandler);
|
||||
const handler = game.scene.ui.getHandler() as PartyUiHandler;
|
||||
|
||||
handler.processInput(Button.DOWN);
|
||||
handler.processInput(Button.ACTION);
|
||||
expect(handler.optionsContainer.list.length).toBe(0); //should select manage button,which has no menu
|
||||
|
||||
game.phaseInterceptor.unlock();
|
||||
});
|
||||
|
||||
await game.phaseInterceptor.to("SelectModifierPhase");
|
||||
}, 20000);
|
||||
|
||||
it("manage button doesn't exist in the other screens", async () => {
|
||||
game.onNextPrompt("SelectModifierPhase", UiMode.MODIFIER_SELECT, () => {
|
||||
expect(game.scene.ui.getHandler()).toBeInstanceOf(ModifierSelectUiHandler);
|
||||
|
||||
const handler = game.scene.ui.getHandler() as ModifierSelectUiHandler;
|
||||
handler.setCursor(2); //check team menu,manage button shouldn't exist
|
||||
handler.processInput(Button.ACTION);
|
||||
|
||||
void game.scene.ui.setModeWithoutClear(UiMode.PARTY, PartyUiMode.MODIFIER_TRANSFER);
|
||||
});
|
||||
|
||||
await game.phaseInterceptor.to("BattleEndPhase");
|
||||
|
||||
game.phaseInterceptor.addToNextPrompt("SelectModifierPhase", UiMode.PARTY, () => {
|
||||
expect(game.scene.ui.getHandler()).toBeInstanceOf(PartyUiHandler);
|
||||
const handler = game.scene.ui.getHandler() as PartyUiHandler;
|
||||
|
||||
handler.processInput(Button.DOWN);
|
||||
handler.processInput(Button.ACTION);
|
||||
expect(handler.optionsContainer.list.length).toBeGreaterThan(0); //should select a pokemon, which has at least the cancel option
|
||||
|
||||
game.phaseInterceptor.unlock();
|
||||
});
|
||||
|
||||
await game.phaseInterceptor.to("SelectModifierPhase");
|
||||
}, 20000);
|
||||
});
|
Loading…
Reference in New Issue
Block a user