..
@types
[Refactor] Moved various classes/interfaces to own files ( #5870 )
2025-06-28 01:55:47 -07:00
configs /inputs
[Misc] Removed cases of a ? true : false and useless super calls from subclasses ( #5943 )
2025-06-06 17:00:09 -07:00
data
[Bug] Fix Shields Down blocking status in Core Form, unnecessarily resetting before battle ( #6044 )
2025-06-30 00:19:59 -04:00
enums
[Refactor] Fix issues with "last move selected" vs "used" ( #5810 )
2025-06-15 10:52:44 -07:00
events
[Refactor] Remove circular deps 3 ( #5959 )
2025-06-09 16:24:13 -07:00
field
[Refactor] Moved various classes/interfaces to own files ( #5870 )
2025-06-28 01:55:47 -07:00
global-vars
[Refactor] Merged interfaces/ into @types/; removed runtime orphan modules
2025-06-07 17:28:01 -07:00
modifier
[Refactor] [Ability] Ab attr apply type safety ( #6002 )
2025-06-22 18:23:08 -07:00
phases
[Refactor] Minor run phase rework ( #6017 )
2025-07-02 02:57:08 -07:00
pipelines
Merge branch 'beta' into minor-1.9.6
2025-06-18 18:27:37 -07:00
plugins
[Dev] Update Biome to 2.0.0 ( #6004 )
2025-06-20 23:24:11 -07:00
sprites
[Dev] Update Biome to 2.0.0 ( #6004 )
2025-06-20 23:24:11 -07:00
system
[Refactor] Moved various classes/interfaces to own files ( #5870 )
2025-06-28 01:55:47 -07:00
typings /phaser
[Refactor][UI/UX] Cleanup battle-info ui code ( #5696 )
2025-05-28 17:29:03 +00:00
ui
[Refactor] Moved various classes/interfaces to own files ( #5870 )
2025-06-28 01:55:47 -07:00
utils
[i18n] Large Numbers Abbreviations Translation ( #6021 )
2025-06-22 17:11:16 -06:00
account.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
battle-scene.ts
[Refactor] Minor run phase rework ( #6017 )
2025-07-02 02:57:08 -07:00
battle.ts
[Refactor] Minor run phase rework ( #6017 )
2025-07-02 02:57:08 -07:00
constants.ts
[Refactor] Remove circular dependencies (part 4) ( #5964 )
2025-06-11 19:42:04 -07:00
game-mode.ts
[Refactor] Rework evolution conditions and descriptions ( #5679 )
2025-06-16 05:57:51 -07:00
global-event-manager.ts
[Misc] AFD Event ( #5596 )
2025-03-31 15:11:01 -07:00
global-scene.ts
[Refactor] Create global scene variable ( #4766 )
2025-01-12 15:33:05 -08:00
inputs-controller.ts
[Dev] Update Biome to 2.0.0 ( #6004 )
2025-06-20 23:24:11 -07:00
loading-scene.ts
[Refactor] Remove circular dependencies (part 4) ( #5964 )
2025-06-11 19:42:04 -07:00
main.ts
[Refactor][UI/UX] Cleanup battle-info ui code ( #5696 )
2025-05-28 17:29:03 +00:00
messages.ts
[Refactor] Add methods isPlayer and isEnemy to reduce circular imports
2025-06-07 17:44:58 -07:00
overrides.ts
[Refactor] Minor run phase rework ( #6017 )
2025-07-02 02:57:08 -07:00
phase-manager.ts
[Dev] Update Biome to 2.0.0 ( #6004 )
2025-06-20 23:24:11 -07:00
phase.ts
[Refactor] Decouple phase system from battle-scene ( #5953 )
2025-06-07 17:59:30 -07:00
scene-base.ts
[Refactor] Create utility function coerceArray ( #5723 )
2025-06-12 21:30:01 -07:00
starting-wave.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
timed-event-manager.ts
Fix merge issue
2025-06-18 18:30:22 -07:00
touch-controls.ts
[Dev] Update Biome to 2.0.0 ( #6004 )
2025-06-20 23:24:11 -07:00
tutorial.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
ui-inputs.ts
[Dev] Update Biome to 2.0.0 ( #6004 )
2025-06-20 23:24:11 -07:00
vite.env.d.ts
Beta Merge 27/07 ( #3141 )
2024-07-28 00:47:00 +01:00