mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-06-21 00:52:47 +02:00
94 lines
3.1 KiB
TypeScript
94 lines
3.1 KiB
TypeScript
import { allMoves } from "#app/data/data-lists";
|
|
import { StatusEffect } from "#app/enums/status-effect";
|
|
import { AbilityId } from "#enums/ability-id";
|
|
import { MoveId } from "#enums/move-id";
|
|
import { SpeciesId } from "#enums/species-id";
|
|
import GameManager from "#test/testUtils/gameManager";
|
|
import Phaser from "phaser";
|
|
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
|
|
|
describe("Weather - Strong Winds", () => {
|
|
let phaserGame: Phaser.Game;
|
|
let game: GameManager;
|
|
|
|
beforeAll(() => {
|
|
phaserGame = new Phaser.Game({
|
|
type: Phaser.HEADLESS,
|
|
});
|
|
});
|
|
|
|
afterEach(() => {
|
|
game.phaseInterceptor.restoreOg();
|
|
});
|
|
|
|
beforeEach(() => {
|
|
game = new GameManager(phaserGame);
|
|
game.override
|
|
.battleStyle("single")
|
|
.startingLevel(10)
|
|
.enemySpecies(SpeciesId.TAILLOW)
|
|
.enemyAbility(AbilityId.DELTA_STREAM)
|
|
.moveset([MoveId.THUNDERBOLT, MoveId.ICE_BEAM, MoveId.ROCK_SLIDE]);
|
|
});
|
|
|
|
it("electric type move is not very effective on Rayquaza", async () => {
|
|
game.override.enemySpecies(SpeciesId.RAYQUAZA);
|
|
|
|
await game.classicMode.startBattle([SpeciesId.PIKACHU]);
|
|
const pikachu = game.scene.getPlayerPokemon()!;
|
|
const enemy = game.scene.getEnemyPokemon()!;
|
|
|
|
game.move.select(MoveId.THUNDERBOLT);
|
|
|
|
await game.phaseInterceptor.to("TurnStartPhase");
|
|
expect(enemy.getAttackTypeEffectiveness(allMoves[MoveId.THUNDERBOLT].type, pikachu)).toBe(0.5);
|
|
});
|
|
|
|
it("electric type move is neutral for flying type pokemon", async () => {
|
|
await game.classicMode.startBattle([SpeciesId.PIKACHU]);
|
|
const pikachu = game.scene.getPlayerPokemon()!;
|
|
const enemy = game.scene.getEnemyPokemon()!;
|
|
|
|
game.move.select(MoveId.THUNDERBOLT);
|
|
|
|
await game.phaseInterceptor.to("TurnStartPhase");
|
|
expect(enemy.getAttackTypeEffectiveness(allMoves[MoveId.THUNDERBOLT].type, pikachu)).toBe(1);
|
|
});
|
|
|
|
it("ice type move is neutral for flying type pokemon", async () => {
|
|
await game.classicMode.startBattle([SpeciesId.PIKACHU]);
|
|
const pikachu = game.scene.getPlayerPokemon()!;
|
|
const enemy = game.scene.getEnemyPokemon()!;
|
|
|
|
game.move.select(MoveId.ICE_BEAM);
|
|
|
|
await game.phaseInterceptor.to("TurnStartPhase");
|
|
expect(enemy.getAttackTypeEffectiveness(allMoves[MoveId.ICE_BEAM].type, pikachu)).toBe(1);
|
|
});
|
|
|
|
it("rock type move is neutral for flying type pokemon", async () => {
|
|
await game.classicMode.startBattle([SpeciesId.PIKACHU]);
|
|
const pikachu = game.scene.getPlayerPokemon()!;
|
|
const enemy = game.scene.getEnemyPokemon()!;
|
|
|
|
game.move.select(MoveId.ROCK_SLIDE);
|
|
|
|
await game.phaseInterceptor.to("TurnStartPhase");
|
|
expect(enemy.getAttackTypeEffectiveness(allMoves[MoveId.ROCK_SLIDE].type, pikachu)).toBe(1);
|
|
});
|
|
|
|
it("weather goes away when last trainer pokemon dies to indirect damage", async () => {
|
|
game.override.enemyStatusEffect(StatusEffect.POISON);
|
|
|
|
await game.classicMode.startBattle([SpeciesId.MAGIKARP]);
|
|
|
|
const enemy = game.scene.getEnemyPokemon()!;
|
|
enemy.hp = 1;
|
|
|
|
game.move.select(MoveId.SPLASH);
|
|
await game.phaseInterceptor.to("TurnEndPhase");
|
|
|
|
expect(game.scene.arena.weather?.weatherType).toBeUndefined();
|
|
});
|
|
});
|