mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-06-20 16:42:45 +02:00
169 lines
5.8 KiB
TypeScript
169 lines
5.8 KiB
TypeScript
import { MoveId } from "#enums/move-id";
|
|
import type Move from "#app/data/moves/move";
|
|
import { AbilityId } from "#enums/ability-id";
|
|
import { SpeciesId } from "#enums/species-id";
|
|
import { BattlerIndex } from "#enums/battler-index";
|
|
import GameManager from "#test/testUtils/gameManager";
|
|
import Phaser from "phaser";
|
|
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
|
import { allMoves } from "#app/data/data-lists";
|
|
|
|
describe("Abilities - Supreme Overlord", () => {
|
|
let phaserGame: Phaser.Game;
|
|
let game: GameManager;
|
|
|
|
let move: Move;
|
|
let basePower: number;
|
|
|
|
beforeAll(() => {
|
|
phaserGame = new Phaser.Game({
|
|
type: Phaser.HEADLESS,
|
|
});
|
|
});
|
|
|
|
afterEach(() => {
|
|
game.phaseInterceptor.restoreOg();
|
|
});
|
|
|
|
beforeEach(() => {
|
|
move = allMoves[MoveId.TACKLE];
|
|
basePower = move.power;
|
|
game = new GameManager(phaserGame);
|
|
game.override
|
|
.battleStyle("single")
|
|
.enemySpecies(SpeciesId.MAGIKARP)
|
|
.enemyLevel(100)
|
|
.startingLevel(1)
|
|
.enemyAbility(AbilityId.BALL_FETCH)
|
|
.ability(AbilityId.SUPREME_OVERLORD)
|
|
.enemyMoveset([MoveId.SPLASH])
|
|
.moveset([MoveId.TACKLE, MoveId.EXPLOSION, MoveId.LUNAR_DANCE]);
|
|
|
|
vi.spyOn(move, "calculateBattlePower");
|
|
});
|
|
|
|
it("should increase Power by 20% if 2 Pokemon are fainted in the party", async () => {
|
|
await game.classicMode.startBattle([SpeciesId.BULBASAUR, SpeciesId.CHARMANDER, SpeciesId.SQUIRTLE]);
|
|
|
|
game.move.select(MoveId.EXPLOSION);
|
|
await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]);
|
|
game.doSelectPartyPokemon(1);
|
|
await game.toNextTurn();
|
|
|
|
game.move.select(MoveId.EXPLOSION);
|
|
await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]);
|
|
game.doSelectPartyPokemon(2);
|
|
await game.toNextTurn();
|
|
|
|
game.move.select(MoveId.TACKLE);
|
|
await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]);
|
|
await game.phaseInterceptor.to("MoveEffectPhase");
|
|
|
|
expect(move.calculateBattlePower).toHaveReturnedWith(basePower * 1.2);
|
|
});
|
|
|
|
it("should increase Power by 30% if an ally fainted twice and another one once", async () => {
|
|
await game.classicMode.startBattle([SpeciesId.BULBASAUR, SpeciesId.CHARMANDER, SpeciesId.SQUIRTLE]);
|
|
|
|
/**
|
|
* Bulbasur faints once
|
|
*/
|
|
game.move.select(MoveId.EXPLOSION);
|
|
await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]);
|
|
game.doSelectPartyPokemon(1);
|
|
await game.toNextTurn();
|
|
|
|
/**
|
|
* Charmander faints once
|
|
*/
|
|
game.doRevivePokemon(1);
|
|
game.move.select(MoveId.EXPLOSION);
|
|
await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]);
|
|
game.doSelectPartyPokemon(1);
|
|
await game.toNextTurn();
|
|
|
|
/**
|
|
* Bulbasur faints twice
|
|
*/
|
|
game.move.select(MoveId.EXPLOSION);
|
|
await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]);
|
|
game.doSelectPartyPokemon(2);
|
|
await game.toNextTurn();
|
|
|
|
game.move.select(MoveId.TACKLE);
|
|
await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]);
|
|
await game.phaseInterceptor.to("MoveEffectPhase");
|
|
|
|
expect(move.calculateBattlePower).toHaveReturnedWith(basePower * 1.3);
|
|
});
|
|
|
|
it("should maintain its power during next battle if it is within the same arena encounter", async () => {
|
|
game.override.enemySpecies(SpeciesId.MAGIKARP).startingWave(1).enemyLevel(1).startingLevel(100);
|
|
|
|
await game.classicMode.startBattle([SpeciesId.BULBASAUR, SpeciesId.CHARMANDER, SpeciesId.SQUIRTLE]);
|
|
|
|
/**
|
|
* The first Pokemon faints and another Pokemon in the party is selected.
|
|
*/
|
|
game.move.select(MoveId.LUNAR_DANCE);
|
|
await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
|
|
game.doSelectPartyPokemon(1);
|
|
await game.toNextTurn();
|
|
|
|
/**
|
|
* Enemy Pokemon faints and new wave is entered.
|
|
*/
|
|
game.move.select(MoveId.TACKLE);
|
|
await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
|
|
await game.toNextWave();
|
|
|
|
game.move.select(MoveId.TACKLE);
|
|
await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]);
|
|
await game.phaseInterceptor.to("TurnEndPhase");
|
|
|
|
expect(move.calculateBattlePower).toHaveLastReturnedWith(basePower * 1.1);
|
|
});
|
|
|
|
it("should reset playerFaints count if we enter new trainer battle", async () => {
|
|
game.override.enemySpecies(SpeciesId.MAGIKARP).startingWave(4).enemyLevel(1).startingLevel(100);
|
|
|
|
await game.classicMode.startBattle([SpeciesId.BULBASAUR, SpeciesId.CHARMANDER, SpeciesId.SQUIRTLE]);
|
|
|
|
game.move.select(MoveId.LUNAR_DANCE);
|
|
await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
|
|
game.doSelectPartyPokemon(1);
|
|
await game.toNextTurn();
|
|
|
|
game.move.select(MoveId.TACKLE);
|
|
await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
|
|
await game.toNextWave();
|
|
|
|
game.move.select(MoveId.TACKLE);
|
|
await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]);
|
|
await game.phaseInterceptor.to("BerryPhase", false);
|
|
|
|
expect(move.calculateBattlePower).toHaveLastReturnedWith(basePower);
|
|
});
|
|
|
|
it("should reset playerFaints count if we enter new biome", async () => {
|
|
game.override.enemySpecies(SpeciesId.MAGIKARP).startingWave(10).enemyLevel(1).startingLevel(100);
|
|
|
|
await game.classicMode.startBattle([SpeciesId.BULBASAUR, SpeciesId.CHARMANDER, SpeciesId.SQUIRTLE]);
|
|
|
|
game.move.select(MoveId.LUNAR_DANCE);
|
|
await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
|
|
game.doSelectPartyPokemon(1);
|
|
await game.toNextTurn();
|
|
|
|
game.move.select(MoveId.TACKLE);
|
|
await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
|
|
await game.toNextWave();
|
|
|
|
game.move.select(MoveId.TACKLE);
|
|
await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]);
|
|
await game.phaseInterceptor.to("BerryPhase", false);
|
|
|
|
expect(move.calculateBattlePower).toHaveLastReturnedWith(basePower);
|
|
});
|
|
});
|