pokerogue/test/abilities/intrepid_sword.test.ts

43 lines
1.2 KiB
TypeScript

import { Stat } from "#enums/stat";
import GameManager from "#test/testUtils/gameManager";
import { AbilityId } from "#enums/ability-id";
import { SpeciesId } from "#enums/species-id";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("Abilities - Intrepid Sword", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.battleStyle("single")
.enemySpecies(SpeciesId.ZACIAN)
.enemyAbility(AbilityId.INTREPID_SWORD)
.ability(AbilityId.INTREPID_SWORD);
});
it("should raise ATK stat stage by 1 on entry", async () => {
await game.classicMode.runToSummon([SpeciesId.ZACIAN]);
const playerPokemon = game.scene.getPlayerPokemon()!;
const enemyPokemon = game.scene.getEnemyPokemon()!;
await game.phaseInterceptor.to("CommandPhase", false);
expect(playerPokemon.getStatStage(Stat.ATK)).toBe(1);
expect(enemyPokemon.getStatStage(Stat.ATK)).toBe(1);
});
});