pokerogue/test/abilities/liquid_ooze.test.ts
Dean 7ce2aa3ed9
[Bug] Liquid Ooze can now properly be suppressed (#5535)
* Fix applying even when suppressed

* Rewrite move/ability effects

* Fix using defender instead of attacker when applying magic guard

* Add test

* Unchange move effect phase

* Kev fixes

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Fix liquid ooze test

* Fix hithealattr apply method

* Fix test

* Move checks to canApply

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-10-06 11:00:08 -05:00

63 lines
1.9 KiB
TypeScript

import { AbilityId } from "#enums/ability-id";
import { MoveId } from "#enums/move-id";
import { SpeciesId } from "#enums/species-id";
import { GameManager } from "#test/test-utils/game-manager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("Abilities - Liquid Ooze", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.moveset([MoveId.SPLASH, MoveId.GIGA_DRAIN])
.ability(AbilityId.BALL_FETCH)
.battleStyle("single")
.enemyLevel(20)
.enemySpecies(SpeciesId.MAGIKARP)
.enemyAbility(AbilityId.LIQUID_OOZE)
.enemyMoveset(MoveId.SPLASH);
});
it("should drain the attacker's HP after a draining move", async () => {
await game.classicMode.startBattle([SpeciesId.FEEBAS]);
game.move.select(MoveId.GIGA_DRAIN);
await game.phaseInterceptor.to("BerryPhase");
expect(game.field.getPlayerPokemon()).not.toHaveFullHp();
});
it("should not drain the attacker's HP if it ignores indirect damage", async () => {
game.override.ability(AbilityId.MAGIC_GUARD);
await game.classicMode.startBattle([SpeciesId.FEEBAS]);
game.move.select(MoveId.GIGA_DRAIN);
await game.phaseInterceptor.to("BerryPhase");
expect(game.field.getPlayerPokemon()).toHaveFullHp();
});
it("should not apply if suppressed", async () => {
game.override.ability(AbilityId.NEUTRALIZING_GAS);
await game.classicMode.startBattle([SpeciesId.FEEBAS]);
game.move.select(MoveId.GIGA_DRAIN);
await game.phaseInterceptor.to("BerryPhase");
expect(game.field.getPlayerPokemon()).toHaveFullHp();
});
});