.. |
add-enemy-buff-modifier-phase.ts
|
[Misc] Clean up various phases (part 1) (#4797)
|
2025-04-06 03:10:52 +00:00 |
attempt-capture-phase.ts
|
[Bug] IVs of trainers were incorrectly using the battle seed (#5822)
|
2025-05-17 10:36:16 -05:00 |
attempt-run-phase.ts
|
[Bug] IVs of trainers were incorrectly using the battle seed (#5822)
|
2025-05-17 10:36:16 -05:00 |
battle-end-phase.ts
|
[Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655)
|
2025-05-02 00:06:07 -05:00 |
battle-phase.ts
|
[Misc] Clean up various phases (part 1) (#4797)
|
2025-04-06 03:10:52 +00:00 |
berry-phase.ts
|
[Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655)
|
2025-05-02 00:06:07 -05:00 |
check-status-effect-phase.ts
|
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
|
2025-03-09 14:13:25 -07:00 |
check-switch-phase.ts
|
[Refactor] Remove circular imports part 1 (#5663)
|
2025-04-19 11:57:03 +00:00 |
command-phase.ts
|
[Refactor] Remove circular imports part 1 (#5663)
|
2025-04-19 11:57:03 +00:00 |
common-anim-phase.ts
|
[Misc] Clean up various phases (part 1) (#4797)
|
2025-04-06 03:10:52 +00:00 |
damage-anim-phase.ts
|
[Refactor] Remove circular imports part 1 (#5663)
|
2025-04-19 11:57:03 +00:00 |
egg-hatch-phase.ts
|
[Refactor] Remove circular imports part 1 (#5663)
|
2025-04-19 11:57:03 +00:00 |
egg-lapse-phase.ts
|
[Refactor] Remove circular imports part 1 (#5663)
|
2025-04-19 11:57:03 +00:00 |
egg-summary-phase.ts
|
[Refactor] Remove circular imports part 1 (#5663)
|
2025-04-19 11:57:03 +00:00 |
encounter-phase.ts
|
[Bug] Fix Substitute sprite crash & revived Pokemon softlock (#5829)
|
2025-05-17 10:35:38 -05:00 |
end-card-phase.ts
|
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
|
2025-03-09 14:13:25 -07:00 |
end-evolution-phase.ts
|
[Refactor] Remove circular imports part 1 (#5663)
|
2025-04-19 11:57:03 +00:00 |
enemy-command-phase.ts
|
[Bug] Fix uses of getAlly() (#5618)
|
2025-04-02 17:28:58 -07:00 |
enemy-party-member-pokemon-phase.ts
|
[Refactor] Replace all instances of integer with number (#5250)
|
2025-02-04 17:56:13 -07:00 |
evolution-phase.ts
|
[Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655)
|
2025-05-02 00:06:07 -05:00 |
exp-phase.ts
|
[Refactor] Remove circular imports part 1 (#5663)
|
2025-04-19 11:57:03 +00:00 |
faint-phase.ts
|
[Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655)
|
2025-05-02 00:06:07 -05:00 |
field-phase.ts
|
[Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655)
|
2025-05-02 00:06:07 -05:00 |
form-change-phase.ts
|
[Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655)
|
2025-05-02 00:06:07 -05:00 |
game-over-modifier-reward-phase.ts
|
[Refactor] Remove circular imports part 1 (#5663)
|
2025-04-19 11:57:03 +00:00 |
game-over-phase.ts
|
[Bug] Fix clear ignoring errors from server (#5722)
|
2025-04-29 23:55:42 -07:00 |
hide-ability-phase.ts
|
[Bug][Hotfix] Fix various ability flyouts not disappearing (#5614)
|
2025-04-02 02:56:19 -04:00 |
hide-party-exp-bar-phase.ts
|
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
|
2025-03-09 14:13:25 -07:00 |
learn-move-phase.ts
|
[Refactor] Remove circular imports part 1 (#5663)
|
2025-04-19 11:57:03 +00:00 |
level-cap-phase.ts
|
[Refactor] Remove circular imports part 1 (#5663)
|
2025-04-19 11:57:03 +00:00 |
level-up-phase.ts
|
[Refactor] Remove circular imports part 1 (#5663)
|
2025-04-19 11:57:03 +00:00 |
load-move-anim-phase.ts
|
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
|
2025-03-09 14:13:25 -07:00 |
login-phase.ts
|
[Refactor] Remove circular imports part 1 (#5663)
|
2025-04-19 11:57:03 +00:00 |
message-phase.ts
|
[Bug][UI/UX] Fix fiery fallout message bug (#5834)
|
2025-05-18 00:22:09 -05:00 |
modifier-reward-phase.ts
|
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
|
2025-03-09 14:13:25 -07:00 |
money-reward-phase.ts
|
[Refactor] Remove circular imports part 1 (#5663)
|
2025-04-19 11:57:03 +00:00 |
move-anim-phase.ts
|
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
|
2025-03-09 14:13:25 -07:00 |
move-charge-phase.ts
|
[Refactor] Remove circular imports part 1 (#5663)
|
2025-04-19 11:57:03 +00:00 |
move-effect-phase.ts
|
[Bug] Fix field moves always playing their animations (#5830)
|
2025-05-17 14:04:16 -07:00 |
move-end-phase.ts
|
[Refactor] Refactor ability file part 1 (#5589)
|
2025-04-15 14:08:35 +00:00 |
move-header-phase.ts
|
Revert "[Refactor] Move many interfaces and enums to their own file" (#5661)
|
2025-04-14 12:28:36 -04:00 |
move-phase.ts
|
[Bug] IVs of trainers were incorrectly using the battle seed (#5822)
|
2025-05-17 10:36:16 -05:00 |
mystery-encounter-phases.ts
|
[Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655)
|
2025-05-02 00:06:07 -05:00 |
new-battle-phase.ts
|
[Bug][Ability] Fix wimp out and emergency exit skipping waves in double battles (#5261)
|
2025-04-04 14:39:53 -07:00 |
new-biome-encounter-phase.ts
|
[Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655)
|
2025-05-02 00:06:07 -05:00 |
next-encounter-phase.ts
|
[Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655)
|
2025-05-02 00:06:07 -05:00 |
obtain-status-effect-phase.ts
|
[Refactor] Remove circular imports part 1 (#5663)
|
2025-04-19 11:57:03 +00:00 |
party-exp-phase.ts
|
[Refactor] Create global scene variable (#4766)
|
2025-01-12 15:33:05 -08:00 |
party-heal-phase.ts
|
[Bug] Clear status immediately in menus (#5739)
|
2025-05-01 22:50:56 -04:00 |
party-member-pokemon-phase.ts
|
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
|
2025-03-09 14:13:25 -07:00 |
player-party-member-pokemon-phase.ts
|
[Refactor] Replace all instances of integer with number (#5250)
|
2025-02-04 17:56:13 -07:00 |
pokemon-anim-phase.ts
|
[Refactor] Remove circular imports part 1 (#5663)
|
2025-04-19 11:57:03 +00:00 |
pokemon-heal-phase.ts
|
[Refactor] Remove circular imports part 1 (#5663)
|
2025-04-19 11:57:03 +00:00 |
pokemon-phase.ts
|
[Misc] Clean up various phases (part 1) (#4797)
|
2025-04-06 03:10:52 +00:00 |
pokemon-transform-phase.ts
|
Revert "[Refactor] Move many interfaces and enums to their own file" (#5661)
|
2025-04-14 12:28:36 -04:00 |
post-game-over-phase.ts
|
[Misc] Clean up various phases (part 1) (#4797)
|
2025-04-06 03:10:52 +00:00 |
post-summon-phase.ts
|
[Refactor] Refactor ability file part 1 (#5589)
|
2025-04-15 14:08:35 +00:00 |
post-turn-status-effect-phase.ts
|
[Refactor] Remove circular imports part 1 (#5663)
|
2025-04-19 11:57:03 +00:00 |
quiet-form-change-phase.ts
|
[Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655)
|
2025-05-02 00:06:07 -05:00 |
reload-session-phase.ts
|
[Refactor] Remove circular imports part 1 (#5663)
|
2025-04-19 11:57:03 +00:00 |
reset-status-phase.ts
|
[Bug] Clear status immediately in menus (#5739)
|
2025-05-01 22:50:56 -04:00 |
return-phase.ts
|
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
|
2025-03-09 14:13:25 -07:00 |
revival-blessing-phase.ts
|
[Bug] Clear status immediately in menus (#5739)
|
2025-05-01 22:50:56 -04:00 |
ribbon-modifier-reward-phase.ts
|
[Refactor] Remove circular imports part 1 (#5663)
|
2025-04-19 11:57:03 +00:00 |
scan-ivs-phase.ts
|
[Refactor] Remove circular imports part 1 (#5663)
|
2025-04-19 11:57:03 +00:00 |
select-biome-phase.ts
|
[Bug] Fix seed not being reset in Select Biome Phase (#5794)
|
2025-05-07 21:03:22 -07:00 |
select-challenge-phase.ts
|
[Refactor] Remove circular imports part 1 (#5663)
|
2025-04-19 11:57:03 +00:00 |
select-gender-phase.ts
|
[Refactor] Remove circular imports part 1 (#5663)
|
2025-04-19 11:57:03 +00:00 |
select-modifier-phase.ts
|
[Refactor] Remove circular imports part 1 (#5663)
|
2025-04-19 11:57:03 +00:00 |
select-starter-phase.ts
|
[Refactor] Remove circular imports part 1 (#5663)
|
2025-04-19 11:57:03 +00:00 |
select-target-phase.ts
|
[Refactor] Remove circular imports part 1 (#5663)
|
2025-04-19 11:57:03 +00:00 |
shiny-sparkle-phase.ts
|
[Misc] Clean up various phases (part 1) (#4797)
|
2025-04-06 03:10:52 +00:00 |
show-ability-phase.ts
|
[Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655)
|
2025-05-02 00:06:07 -05:00 |
show-party-exp-bar-phase.ts
|
[Refactor] Remove circular imports part 1 (#5663)
|
2025-04-19 11:57:03 +00:00 |
show-trainer-phase.ts
|
[Misc] Clean up various phases (part 1) (#4797)
|
2025-04-06 03:10:52 +00:00 |
stat-stage-change-phase.ts
|
[Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655)
|
2025-05-02 00:06:07 -05:00 |
summon-missing-phase.ts
|
[Misc] Clean up various phases (part 1) (#4797)
|
2025-04-06 03:10:52 +00:00 |
summon-phase.ts
|
[Bug] Fix Substitute sprite crash & revived Pokemon softlock (#5829)
|
2025-05-17 10:35:38 -05:00 |
switch-biome-phase.ts
|
[Bug][Misc] Moved SelectBiomePhase in front of NewBattlePhase (#5694)
|
2025-04-23 10:54:43 -07:00 |
switch-phase.ts
|
[Refactor] Remove circular imports part 1 (#5663)
|
2025-04-19 11:57:03 +00:00 |
switch-summon-phase.ts
|
[Bug] Fix Substitute sprite crash & revived Pokemon softlock (#5829)
|
2025-05-17 10:35:38 -05:00 |
tera-phase.ts
|
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
|
2025-03-09 14:13:25 -07:00 |
title-phase.ts
|
[Refactor] Remove circular imports part 1 (#5663)
|
2025-04-19 11:57:03 +00:00 |
toggle-double-position-phase.ts
|
Revert "[Refactor] Move many interfaces and enums to their own file" (#5661)
|
2025-04-14 12:28:36 -04:00 |
trainer-victory-phase.ts
|
[Refactor] Remove circular imports part 1 (#5663)
|
2025-04-19 11:57:03 +00:00 |
turn-end-phase.ts
|
[Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655)
|
2025-05-02 00:06:07 -05:00 |
turn-init-phase.ts
|
[Misc] Clean up various phases (part 1) (#4797)
|
2025-04-06 03:10:52 +00:00 |
turn-start-phase.ts
|
[Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655)
|
2025-05-02 00:06:07 -05:00 |
unavailable-phase.ts
|
[Refactor] Remove circular imports part 1 (#5663)
|
2025-04-19 11:57:03 +00:00 |
unlock-phase.ts
|
[Refactor] Remove circular imports part 1 (#5663)
|
2025-04-19 11:57:03 +00:00 |
victory-phase.ts
|
[Balance][Refactor] Move fixed boss waves enum to file, adjust GL templates (#5689)
|
2025-04-23 14:48:04 -05:00 |
weather-effect-phase.ts
|
[Refactor] Remove circular imports part 1 (#5663)
|
2025-04-19 11:57:03 +00:00 |