pokerogue/src
Sirz Benjie 9ae969117b
[Bug][UI/UX] Fix fiery fallout message bug (#5834)
* Fix fiery fallout message bug

* Ensure pokemon names are replaced when there is no separator
2025-05-18 00:22:09 -05:00
..
@types [Refactor] Refactor ability file part 1 (#5589) 2025-04-15 14:08:35 +00:00
configs/inputs [Bug] [UI/UX] Make , . / and \ Bindable Keys (#5707) 2025-04-26 01:34:57 +00:00
data [Bug] IVs of trainers were incorrectly using the battle seed (#5822) 2025-05-17 10:36:16 -05:00
enums [Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655) 2025-05-02 00:06:07 -05:00
events [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
field [Bug] IVs of trainers were incorrectly using the battle seed (#5822) 2025-05-17 10:36:16 -05:00
global-vars [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
interfaces Revert "[Refactor] Move many interfaces and enums to their own file" (#5661) 2025-04-14 12:28:36 -04:00
modifier [Bug] IVs of trainers were incorrectly using the battle seed (#5822) 2025-05-17 10:36:16 -05:00
phases [Bug][UI/UX] Fix fiery fallout message bug (#5834) 2025-05-18 00:22:09 -05:00
pipelines [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
plugins [Bug] Fix clear ignoring errors from server (#5722) 2025-04-29 23:55:42 -07:00
sprites [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
system [Bug][Hotfix] Fix Transformed Sprites not loading properly (#5808) 2025-05-11 18:23:37 -07:00
typings/phaser centralize module typing overrides (#1786) 2024-08-24 12:46:16 -07:00
ui [Bug] Fix some moves using illusion type instead of real type (#5772) 2025-05-05 18:31:11 -07:00
utils [Bug] IVs of trainers were incorrectly using the battle seed (#5822) 2025-05-17 10:36:16 -05:00
account.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
battle-scene.ts [Bug] Fix old session load modifier crash (#5814) 2025-05-12 22:33:52 +02:00
battle.ts [Balance][Refactor] Move fixed boss waves enum to file, adjust GL templates (#5689) 2025-04-23 14:48:04 -05:00
constants.ts [Bug][Ability] Fix change move type abilities (#5665) 2025-05-01 22:41:57 -04:00
debug.js [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
game-mode.ts [Refactor][Move] Refactor move effect phase (#5678) 2025-04-23 00:10:27 +00:00
global-event-manager.ts [Misc] AFD Event (#5596) 2025-03-31 15:11:01 -07:00
global-scene.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
inputs-controller.ts [Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655) 2025-05-02 00:06:07 -05:00
loading-scene.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
main.ts [Dev] Update phaser to 3.88 and fix graphical bug (#5704) 2025-04-24 20:30:00 +00:00
messages.ts [Ability] Implement Illusion (#3273) 2025-04-12 21:22:04 -04:00
overrides.ts [Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655) 2025-05-02 00:06:07 -05:00
phase.ts [Refactor] Align ability display with mainline (#5267) 2025-03-16 02:51:02 +00:00
scene-base.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
starter-colors.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
starting-wave.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
timed-event-manager.ts [Misc] More Spring (#5759) 2025-05-03 12:59:55 -04:00
touch-controls.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
tutorial.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
ui-inputs.ts [Code] Added and enforced no-fallthrough + added eslint type checking (#5705) 2025-04-29 23:21:28 +00:00
vite.env.d.ts Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00