pokerogue/src
NightKev 6ea5b4fa9d
[Bug] Fix doubles trainers not initializing properly (#5702)
* [Bug] Fix doubles trainers not initializing properly

* Add missing override in Whirlwind test
2025-04-23 17:22:25 -07:00
..
@types [Refactor] Refactor ability file part 1 (#5589) 2025-04-15 14:08:35 +00:00
configs/inputs [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
data [Bug] [UI/UX] Status moves now play a No Effect Message Against Immune Type Pokemon (#5533) 2025-04-23 21:29:44 +00:00
enums [Balance][Refactor] Move fixed boss waves enum to file, adjust GL templates (#5689) 2025-04-23 14:48:04 -05:00
events [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
field [Bug] [UI/UX] Status moves now play a No Effect Message Against Immune Type Pokemon (#5533) 2025-04-23 21:29:44 +00:00
global-vars [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
interfaces Revert "[Refactor] Move many interfaces and enums to their own file" (#5661) 2025-04-14 12:28:36 -04:00
modifier [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
phases [Balance][Refactor] Move fixed boss waves enum to file, adjust GL templates (#5689) 2025-04-23 14:48:04 -05:00
pipelines [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
plugins [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
sprites [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
system [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
typings/phaser centralize module typing overrides (#1786) 2024-08-24 12:46:16 -07:00
ui [Tests][UI/UX] Add automated tests for the pokedex (#5637) 2025-04-23 18:10:01 +00:00
utils [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
account.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
battle-scene.ts [Bug] Fix doubles trainers not initializing properly (#5702) 2025-04-23 17:22:25 -07:00
battle.ts [Balance][Refactor] Move fixed boss waves enum to file, adjust GL templates (#5689) 2025-04-23 14:48:04 -05:00
constants.ts [Refactor][Move] Refactor move effect phase (#5678) 2025-04-23 00:10:27 +00:00
debug.js [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
game-mode.ts [Refactor][Move] Refactor move effect phase (#5678) 2025-04-23 00:10:27 +00:00
global-event-manager.ts [Misc] AFD Event (#5596) 2025-03-31 15:11:01 -07:00
global-scene.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
inputs-controller.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
loading-scene.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
main.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
messages.ts [Ability] Implement Illusion (#3273) 2025-04-12 21:22:04 -04:00
overrides.ts [Dev] Fix imports in overrides.ts and illusion.test.ts (#5686) 2025-04-20 13:51:06 -05:00
phase.ts [Refactor] Align ability display with mainline (#5267) 2025-03-16 02:51:02 +00:00
scene-base.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
starter-colors.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
starting-wave.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
timed-event-manager.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
touch-controls.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
tutorial.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
ui-inputs.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
vite.env.d.ts Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00