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@types
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[Refactor] Refactor ability file part 1 (#5589)
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2025-04-15 14:08:35 +00:00 |
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configs/inputs
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
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data
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[Bug] [UI/UX] Status moves now play a No Effect Message Against Immune Type Pokemon (#5533)
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2025-04-23 21:29:44 +00:00 |
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enums
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[Balance][Refactor] Move fixed boss waves enum to file, adjust GL templates (#5689)
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2025-04-23 14:48:04 -05:00 |
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events
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
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field
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[Bug] [UI/UX] Status moves now play a No Effect Message Against Immune Type Pokemon (#5533)
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2025-04-23 21:29:44 +00:00 |
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global-vars
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[Refactor] Remove circular imports part 1 (#5663)
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2025-04-19 11:57:03 +00:00 |
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interfaces
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Revert "[Refactor] Move many interfaces and enums to their own file" (#5661)
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2025-04-14 12:28:36 -04:00 |
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modifier
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[Refactor] Remove circular imports part 1 (#5663)
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2025-04-19 11:57:03 +00:00 |
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phases
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[Balance][Refactor] Move fixed boss waves enum to file, adjust GL templates (#5689)
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2025-04-23 14:48:04 -05:00 |
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pipelines
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[Refactor] Remove circular imports part 1 (#5663)
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2025-04-19 11:57:03 +00:00 |
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plugins
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[Refactor] Remove circular imports part 1 (#5663)
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2025-04-19 11:57:03 +00:00 |
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sprites
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[Refactor] Remove circular imports part 1 (#5663)
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2025-04-19 11:57:03 +00:00 |
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system
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[Refactor] Remove circular imports part 1 (#5663)
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2025-04-19 11:57:03 +00:00 |
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typings/phaser
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centralize module typing overrides (#1786)
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2024-08-24 12:46:16 -07:00 |
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ui
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[Tests][UI/UX] Add automated tests for the pokedex (#5637)
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2025-04-23 18:10:01 +00:00 |
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utils
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[Refactor] Remove circular imports part 1 (#5663)
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2025-04-19 11:57:03 +00:00 |
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account.ts
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[Refactor] Remove circular imports part 1 (#5663)
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2025-04-19 11:57:03 +00:00 |
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battle-scene.ts
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[Bug] Fix doubles trainers not initializing properly (#5702)
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2025-04-23 17:22:25 -07:00 |
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battle.ts
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[Balance][Refactor] Move fixed boss waves enum to file, adjust GL templates (#5689)
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2025-04-23 14:48:04 -05:00 |
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constants.ts
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[Refactor][Move] Refactor move effect phase (#5678)
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2025-04-23 00:10:27 +00:00 |
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debug.js
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
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game-mode.ts
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[Refactor][Move] Refactor move effect phase (#5678)
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2025-04-23 00:10:27 +00:00 |
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global-event-manager.ts
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[Misc] AFD Event (#5596)
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2025-03-31 15:11:01 -07:00 |
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global-scene.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
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inputs-controller.ts
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[Refactor] Remove circular imports part 1 (#5663)
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2025-04-19 11:57:03 +00:00 |
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loading-scene.ts
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[Refactor] Remove circular imports part 1 (#5663)
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2025-04-19 11:57:03 +00:00 |
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main.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
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messages.ts
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[Ability] Implement Illusion (#3273)
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2025-04-12 21:22:04 -04:00 |
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overrides.ts
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[Dev] Fix imports in overrides.ts and illusion.test.ts (#5686)
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2025-04-20 13:51:06 -05:00 |
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phase.ts
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[Refactor] Align ability display with mainline (#5267)
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2025-03-16 02:51:02 +00:00 |
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scene-base.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
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starter-colors.ts
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[Refactor] Remove circular imports part 1 (#5663)
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2025-04-19 11:57:03 +00:00 |
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starting-wave.ts
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[Refactor] Remove circular imports part 1 (#5663)
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2025-04-19 11:57:03 +00:00 |
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timed-event-manager.ts
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[Refactor] Remove circular imports part 1 (#5663)
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2025-04-19 11:57:03 +00:00 |
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touch-controls.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
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tutorial.ts
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[Refactor] Remove circular imports part 1 (#5663)
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2025-04-19 11:57:03 +00:00 |
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ui-inputs.ts
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[Refactor] Remove circular imports part 1 (#5663)
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2025-04-19 11:57:03 +00:00 |
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vite.env.d.ts
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Beta Merge 27/07 (#3141)
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2024-07-28 00:47:00 +01:00 |