pokerogue/src/test/vitest.setup.ts
NightKev 0107b1d47e
[Refactor] Create global scene variable (#4766)
* Replace various `scene` pass-arounds with global scene variable

* Modify tests

* Add scene back to `fade[in|out]()` calls

Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>

* Fix Bug Superfan ME test

Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>

* Re-enable fixed test

Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>

* Rename `gScene` to `globalScene`

* Move `globalScene` to its own file to fix import/async issues

* Fix `SelectModifierPhase` tests

* Fix ME tests by removing `scene` from `expect()`s

* Resolve merge issues

* Remove tsdocs referencing `scene` params

Remove missed instances of `.scene`

* Remove unnecessary `globalScene` usage in `loading-scene.ts`

* Fix merge conflicts

* Attempt to fix circular import issue

* Found the source of the import issue

* Fix merge issues

---------

Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>
2025-01-12 15:33:05 -08:00

94 lines
3.0 KiB
TypeScript

import "vitest-canvas-mock";
import { initLoggedInUser } from "#app/account";
import { initAbilities } from "#app/data/ability";
import { initBiomes } from "#app/data/balance/biomes";
import { initEggMoves } from "#app/data/balance/egg-moves";
import { initPokemonPrevolutions } from "#app/data/balance/pokemon-evolutions";
import { initMoves } from "#app/data/move";
import { initMysteryEncounters } from "#app/data/mystery-encounters/mystery-encounters";
import { initPokemonForms } from "#app/data/pokemon-forms";
import { initSpecies } from "#app/data/pokemon-species";
import { initAchievements } from "#app/system/achv";
import { initVouchers } from "#app/system/voucher";
import { initStatsKeys } from "#app/ui/game-stats-ui-handler";
import { afterAll, beforeAll, vi } from "vitest";
/** Set the timezone to UTC for tests. */
process.env.TZ = "UTC";
/** Mock the override import to always return default values, ignoring any custom overrides. */
vi.mock("#app/overrides", async (importOriginal) => {
// eslint-disable-next-line @typescript-eslint/consistent-type-imports
const { defaultOverrides } = await importOriginal<typeof import("#app/overrides")>();
return {
default: defaultOverrides,
defaultOverrides,
// eslint-disable-next-line @typescript-eslint/consistent-type-imports
} satisfies typeof import("#app/overrides");
});
/**
* This is a hacky way to mock the i18n backend requests (with the help of {@link https://mswjs.io/ | msw}).
* The reason to put it inside of a mock is to elevate it.
* This is necessary because how our code is structured.
* Do NOT try to put any of this code into external functions, it won't work as it's elevated during runtime.
*/
vi.mock("i18next", async (importOriginal) => {
console.log("Mocking i18next");
const { setupServer } = await import("msw/node");
const { http, HttpResponse } = await import("msw");
global.server = setupServer(
http.get("/locales/en/*", async (req) => {
const filename = req.params[0];
try {
const json = await import(`../../public/locales/en/${req.params[0]}`);
console.log("Loaded locale", filename);
return HttpResponse.json(json);
} catch (err) {
console.log(`Failed to load locale ${filename}!`, err);
return HttpResponse.json({});
}
}),
http.get("https://fonts.googleapis.com/*", () => {
return HttpResponse.text("");
}),
);
global.server.listen({ onUnhandledRequest: "error" });
console.log("i18n MSW server listening!");
return await importOriginal();
});
initVouchers();
initAchievements();
initStatsKeys();
initPokemonPrevolutions();
initBiomes();
initEggMoves();
initPokemonForms();
initSpecies();
initMoves();
initAbilities();
initLoggedInUser();
initMysteryEncounters();
global.testFailed = false;
beforeAll(() => {
Object.defineProperty(document, "fonts", {
writable: true,
value: {
add: () => {},
},
});
});
afterAll(() => {
global.server.close();
console.log("Closing i18n MSW server!");
});