pokerogue/src/test
2025-01-30 12:21:48 -07:00
..
abilities [Ability] Fully implement shields down (#5205) 2025-01-30 12:21:48 -07:00
achievements [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
arena [Refactor] Remove unnecessary re-exports (#4818) 2024-11-08 17:44:34 -05:00
battle [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
battlerTags [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
data [Bug] Prevent pokemon with 0 HP from being statused (#5137) 2025-01-20 09:12:58 -08:00
eggs [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
field [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
inputs [Test] Replace doAttack() with move.select() in tests (#3567) 2024-08-22 06:49:33 -07:00
items [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
moves [Bug][Test] Instruct Bugfixes + More tests (#5134) 2025-01-29 19:19:05 -07:00
mystery-encounter [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
phases [Test] Added learn move utility function & level cap overrides (#5058) 2025-01-23 18:47:22 -07:00
plugins/api [Telemetry][Misc] Client-Side changes to log run results at the end of runs (#4834) 2024-11-10 00:37:09 -05:00
settingMenu [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
sprites add new lint rules....again 2024-10-04 13:08:31 +08:00
system [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
ui [UI/UX] Merged shiny and variant buttons in starter select menu (#5213) 2025-01-29 20:07:44 -07:00
utils [Bug][Test] Instruct Bugfixes + More tests (#5134) 2025-01-29 19:19:05 -07:00
account.test.ts [Refactor] Pokerogue API client (#4583) 2024-11-04 15:57:21 -05:00
battle-scene.test.ts [Bug] Fix eggs having exploitable RNG (#3913) 2024-09-02 22:18:18 -04:00
boss-pokemon.test.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
daily_mode.test.ts [Refactor] Pokerogue API client (#4583) 2024-11-04 15:57:21 -05:00
endless_boss.test.ts add new lint rules....again 2024-10-04 13:08:31 +08:00
enemy_command.test.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
escape-calculations.test.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
evolution.test.ts [BUG] fix #5038 update shedinja's gender to genderless on evolution (#5039) 2024-12-29 20:09:11 -06:00
final_boss.test.ts [Refactor] Remove unnecessary re-exports (#4818) 2024-11-08 17:44:34 -05:00
fontFace.setup.ts tests: add mock for FontFace and it to vitest setup (#1591) 2024-05-30 04:44:36 +01:00
game-mode.test.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
imports.test.ts [Test] Replace doAttack() with move.select() in tests (#3567) 2024-08-22 06:49:33 -07:00
internals.test.ts add new lint rules....again 2024-10-04 13:08:31 +08:00
misc.test.ts [Refactor] Pokerogue API client (#4583) 2024-11-04 15:57:21 -05:00
pre.test.ts Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00
reload.test.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
vitest.setup.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00