pokerogue/test/testUtils
Bertie690 6aa5c03b75
[Test] Removed unnecessary calls to PhaseInterceptor.to("CommandPhase") (#6108)
* [Test] Removed unnecessary calls to `PhaseInterceptor.to("CommandPhase")`

* minor cleanup to final_boss.test.ts

* Made run to final boss encounter actually go to command phase

* fix final_boss.test.ts select bug

* actually fixed test fr this time

* Fix magnet_rise.test.ts

* Fixed test

* Update test/moves/stockpile.test.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update stockpile.test.ts

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-07-21 17:44:39 +00:00
..
helpers [Test/Ability] Cleaned up Magic Guard/battle tests; fixed innards out interaction (#5911) 2025-07-21 17:42:27 +00:00
mocks [Dev] Update packages (#6088) 2025-07-16 22:28:17 -07:00
saves [UI/UX] Caught battle forms are displayed correctly in Pokédex (#5697) 2025-05-01 02:17:21 +00:00
errorInterceptor.ts [Dev] Enable Biome import sorting (#6052) 2025-07-13 00:21:25 -07:00
fakeMobile.html [Test] Move test folder out of src (#5398) 2025-02-22 22:52:07 -06:00
gameManager.ts [Test] Removed unnecessary calls to PhaseInterceptor.to("CommandPhase") (#6108) 2025-07-21 17:44:39 +00:00
gameManagerUtils.ts [Dev] Enable Biome import sorting (#6052) 2025-07-13 00:21:25 -07:00
gameWrapper.ts [Dev] Enable Biome import sorting (#6052) 2025-07-13 00:21:25 -07:00
inputsHandler.ts [Dev] Enable Biome import sorting (#6052) 2025-07-13 00:21:25 -07:00
listenersManager.ts [Test] [Refactor] [GitHub] Enable no isolate for vitest (#5566) 2025-03-28 17:30:38 -04:00
phaseInterceptor.ts [Dev] Enable Biome import sorting (#6052) 2025-07-13 00:21:25 -07:00
testFileInitialization.ts [Dev] Enable Biome import sorting (#6052) 2025-07-13 00:21:25 -07:00
testUtils.ts [Test] Move test folder out of src (#5398) 2025-02-22 22:52:07 -06:00
TextInterceptor.ts [Dev] Enable Biome import sorting (#6052) 2025-07-13 00:21:25 -07:00