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* Add license information * Add reuse lint workflow * Add snippets for spdx * fix: minor wording adjustments and typo fixes Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * chore: add FileContributor attributions for Bertie Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com> * begin licensing some audio assets * Add pokemon reborn sound affect attribution * Annotate Leavannite's section * Add more licensing info * Add license info to license files ._. * Move ps1 files out of public * Add license for animation jsons * Add license for bat scripts in public * Update licensing in scripts * Fix typo in license ref * Fix AGPL-3.0-or-later * Add license info to typedoc.config.js * Add MIT license for snippets * chore: update license info for files in scripts * chore: update license info * chore: update license info * chore: update license info * Remove licenses used only by public before linting with reuse * Add license info to new files added by docker PR * chore: apply biome * fix: add back linting workflow lost during merge * Add attribution based on Hanniel's information * Add attribution based on Officer Porkchop and Green Ninja's information * add attribution to unicorn_power for reshiram/zekrom/kyurem epic variant * Fixup minor typo * Adjust sprite test to not think REUSE.toml is a sprite json * Add missing continue-on-error to workflow * fix: address kev's comments from code review * docs: minor touchups --------- Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
29 lines
873 B
PowerShell
29 lines
873 B
PowerShell
# SPDX-FileCopyrightText: 2024-2025 Pagefault Games
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# SPDX-FileContributor: FlashfyreDev
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#
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# SPDX-License-Identifier: AGPL-3.0-only
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[string[]] $keys = @()
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Get-ChildItem -Path '.\public\images\pokemon' -Recurse -Directory | Where-Object { $_.Name -eq 'exp' } | ForEach-Object {
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Get-ChildItem -Path $_.FullName -Recurse -File | ForEach-Object {
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$attr = ""
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if ($_.FullName.Contains('\shiny\')) {
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$attr += "s"
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}
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if ($_.FullName.Contains("\back\")) {
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$attr += "b"
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}
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if ($_.FullName.Contains("\female\")) {
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$attr += "f"
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}
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$keyParts = $_.BaseName.Split("-")
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$key = $keyParts[0] + $attr
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if ($keyParts[1]) {
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$key += "-" + $keyParts[1]
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}
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$keys += $key
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}
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}
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$keys | ConvertTo-Json | Out-File -encoding ASCII .\public\exp-sprites.json |