pokerogue/test
Bertie690 664f2fab0d
[Refactor/Bug] Fix Protean not applying due to terrain + minor cleanup of move phase (#5855)
* Squashed protean/libero changes

* Update protean-libero.test.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update protean-libero.test.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update ability.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update move-phase.ts

* Fixed counter move logic using inverted conditional

* Update move-phase.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update move-phase.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update ability.ts commentfix

* Update src/data/abilities/ability.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-07-13 05:59:38 +00:00
..
abilities [Refactor/Bug] Fix Protean not applying due to terrain + minor cleanup of move phase (#5855) 2025-07-13 05:59:38 +00:00
achievements [Test] Convert game.override calls into chained line where possible 2025-06-15 00:40:41 -07:00
arena [Test] Made game.move.select fail if move not in moveset (#5998) 2025-07-02 12:46:26 -07:00
battle [Refactor] Rework evolution conditions and descriptions (#5679) 2025-06-16 05:57:51 -07:00
battlerTags [Refactor] Moved various classes/interfaces to own files (#5870) 2025-06-28 01:55:47 -07:00
data [Test] Reworked crit override to allow for forced crits (#5738) 2025-06-16 05:36:09 -07:00
eggs [Refactor] Rework evolution conditions and descriptions (#5679) 2025-06-16 05:57:51 -07:00
field [Refactor] Moved various classes/interfaces to own files (#5870) 2025-06-28 01:55:47 -07:00
inputs [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
items [Test] Remove duplicate tests (#6082) 2025-07-11 19:33:15 +02:00
moves [Test] Added tests for Intimidate, Fishious Rend/Bolt Beak, Payback and Moongeist Beam & co. (#5858) 2025-07-13 05:55:05 +00:00
mystery-encounter [Refactor] Moved various classes/interfaces to own files (#5870) 2025-06-28 01:55:47 -07:00
phases [Refactor] Rework evolution conditions and descriptions (#5679) 2025-06-16 05:57:51 -07:00
plugins/api [Bug] Fix clear ignoring errors from server (#5722) 2025-04-29 23:55:42 -07:00
settingMenu [Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655) 2025-05-02 00:06:07 -05:00
sprites [Dev] Update Biome to 2.0.0 (#6004) 2025-06-20 23:24:11 -07:00
system [Misc] Improve enum naming (#5933) 2025-06-04 14:54:27 -07:00
testUtils [Test] Added tests for Intimidate, Fishious Rend/Bolt Beak, Payback and Moongeist Beam & co. (#5858) 2025-07-13 05:55:05 +00:00
ui [Refactor] Rework evolution conditions and descriptions (#5679) 2025-06-16 05:57:51 -07:00
account.test.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
battle-scene.test.ts [Test] Move test folder out of src (#5398) 2025-02-22 22:52:07 -06:00
boss-pokemon.test.ts [Refactor] Rework evolution conditions and descriptions (#5679) 2025-06-16 05:57:51 -07:00
daily_mode.test.ts [Misc] Improve enum naming (#5933) 2025-06-04 14:54:27 -07:00
endless_boss.test.ts [Test] Reworked crit override to allow for forced crits (#5738) 2025-06-16 05:36:09 -07:00
enemy_command.test.ts [Refactor] Remove circular deps 3 (#5959) 2025-06-09 16:24:13 -07:00
escape-calculations.test.ts [Refactor] Minor run phase rework (#6017) 2025-07-02 02:57:08 -07:00
evolution.test.ts [Test] Convert game.override calls into chained line where possible 2025-06-15 00:40:41 -07:00
final_boss.test.ts [Test] Reworked crit override to allow for forced crits (#5738) 2025-06-16 05:36:09 -07:00
fontFace.setup.ts [Test] Move test folder out of src (#5398) 2025-02-22 22:52:07 -06:00
game-mode.test.ts [Test] Remove unneeded mockRestore and testTimeout calls in tests 2025-06-15 00:48:16 -07:00
imports.test.ts [Refactor] Remove circular deps 3 (#5959) 2025-06-09 16:24:13 -07:00
internals.test.ts [Misc] Improve enum naming (#5933) 2025-06-04 14:54:27 -07:00
misc.test.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
reload.test.ts [Test] Remove unneeded mockRestore and testTimeout calls in tests 2025-06-15 00:48:16 -07:00
utils.test.ts [Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655) 2025-05-02 00:06:07 -05:00
vitest.setup.ts [Biome] Add "no unused imports" rule (#5580) 2025-03-29 10:24:23 +00:00