pokerogue/src/phases/scan-ivs-phase.ts
Sirz Benjie 5854b21da0
[Refactor] Remove circular imports part 1 (#5663)
* Extract Mode enum out of UI and into its own file

Reduces circular imports from 909 to 773

* Move around utility files

Reduces cyclical dependencies from 773 to 765

* Remove starterColors and bypassLogin from battle-scene

Reduces cyclical dependencies from 765 to 623

* Fix test runner error

* Update import for bypassLogin in test

* Update mocks for utils in tests

* Fix broken tests

* Update selectWithTera override

* Update path for utils in ab-attr.ts

* Update path for utils in ability-class.ts

* Fix utils import path in healer.test.ts
2025-04-19 11:57:03 +00:00

76 lines
2.9 KiB
TypeScript

import { globalScene } from "#app/global-scene";
import type { BattlerIndex } from "#app/battle";
import { PERMANENT_STATS, Stat } from "#app/enums/stat";
import { getPokemonNameWithAffix } from "#app/messages";
import { getTextColor, TextStyle } from "#app/ui/text";
import { UiMode } from "#enums/ui-mode";
import i18next from "i18next";
import { PokemonPhase } from "./pokemon-phase";
export class ScanIvsPhase extends PokemonPhase {
// biome-ignore lint/complexity/noUselessConstructor: This changes `battlerIndex` to be required
constructor(battlerIndex: BattlerIndex) {
super(battlerIndex);
}
start() {
super.start();
const pokemon = this.getPokemon();
let enemyIvs: number[] = [];
let statsContainer: Phaser.GameObjects.Sprite[] = [];
let statsContainerLabels: Phaser.GameObjects.Sprite[] = [];
const enemyField = globalScene.getEnemyField();
const uiTheme = globalScene.uiTheme; // Assuming uiTheme is accessible
for (let e = 0; e < enemyField.length; e++) {
enemyIvs = enemyField[e].ivs;
// we are using getRootSpeciesId() here because we want to check against the baby form, not the mid form if it exists
const currentIvs = globalScene.gameData.dexData[enemyField[e].species.getRootSpeciesId()].ivs;
statsContainer = enemyField[e].getBattleInfo().getStatsValueContainer().list as Phaser.GameObjects.Sprite[];
statsContainerLabels = statsContainer.filter(m => m.name.indexOf("icon_stat_label") >= 0);
for (let s = 0; s < statsContainerLabels.length; s++) {
const ivStat = Stat[statsContainerLabels[s].frame.name];
if (enemyIvs[ivStat] > currentIvs[ivStat] && PERMANENT_STATS.indexOf(Number(ivStat)) >= 0) {
const hexColour =
enemyIvs[ivStat] === 31
? getTextColor(TextStyle.PERFECT_IV, false, uiTheme)
: getTextColor(TextStyle.SUMMARY_GREEN, false, uiTheme);
const hexTextColour = Phaser.Display.Color.HexStringToColor(hexColour).color;
statsContainerLabels[s].setTint(hexTextColour);
}
statsContainerLabels[s].setVisible(true);
}
}
if (!globalScene.hideIvs) {
globalScene.ui.showText(
i18next.t("battle:ivScannerUseQuestion", {
pokemonName: getPokemonNameWithAffix(pokemon),
}),
null,
() => {
globalScene.ui.setMode(
UiMode.CONFIRM,
() => {
globalScene.ui.setMode(UiMode.MESSAGE);
globalScene.ui.clearText();
globalScene.ui
.getMessageHandler()
.promptIvs(pokemon.id, pokemon.ivs)
.then(() => this.end());
},
() => {
globalScene.ui.setMode(UiMode.MESSAGE);
globalScene.ui.clearText();
this.end();
},
);
},
);
} else {
this.end();
}
}
}