.. |
add-enemy-buff-modifier-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
attempt-capture-phase.ts
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[UI/UX] Option to see Pokedex entry after catching wild Pokémon (#5538)
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2025-03-25 13:36:12 -07:00 |
attempt-run-phase.ts
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[Bug] Fix #5422 Neut. Gas and Primal Weather Persist After Flee (#5496)
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2025-03-23 23:27:20 +00:00 |
battle-end-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
battle-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
berry-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
check-status-effect-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
check-switch-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
command-phase.ts
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[Refactor] Moveset arrays can no longer hold null values (#4919)
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2025-03-26 19:12:54 -07:00 |
common-anim-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
damage-anim-phase.ts
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[Bug] Fix Reviver Seed and endure triggering on indirect damage (#5182)
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2025-03-23 22:59:19 +00:00 |
egg-hatch-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
egg-lapse-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
egg-summary-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
encounter-phase.ts
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[Item] Add Weather and Terrain Extender Item (#4799)
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2025-03-26 22:40:46 -04:00 |
end-card-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
end-evolution-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
enemy-command-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
enemy-party-member-pokemon-phase.ts
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[Refactor] Replace all instances of integer with number (#5250)
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2025-02-04 17:56:13 -07:00 |
evolution-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
exp-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
faint-phase.ts
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[Bug] Fix Reviver Seed and endure triggering on indirect damage (#5182)
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2025-03-23 22:59:19 +00:00 |
field-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
form-change-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
game-over-modifier-reward-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
game-over-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
hide-ability-phase.ts
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[Refactor] Align ability display with mainline (#5267)
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2025-03-16 02:51:02 +00:00 |
hide-party-exp-bar-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
learn-move-phase.ts
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[Refactor] Moveset arrays can no longer hold null values (#4919)
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2025-03-26 19:12:54 -07:00 |
level-cap-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
level-up-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
load-move-anim-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
login-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
message-phase.ts
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[Bug] Nicknames not properly sanitized (#5537)
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2025-03-19 22:01:33 +00:00 |
modifier-reward-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
money-reward-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
move-anim-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
move-anim-test-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
move-charge-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
move-effect-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
move-end-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
move-header-phase.ts
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[Refactor] Refactor moves.ts part 1 (#5420)
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2025-03-07 19:10:29 -06:00 |
move-phase.ts
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[Bug] Fix #5358 Abilities that Redirect Moves Consider Move-Typings before Ability Modifiers (#5464)
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2025-03-11 03:02:51 +00:00 |
mystery-encounter-phases.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
new-battle-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
new-biome-encounter-phase.ts
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[Item] Add Weather and Terrain Extender Item (#4799)
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2025-03-26 22:40:46 -04:00 |
next-encounter-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
obtain-status-effect-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
party-exp-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
party-heal-phase.ts
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[Refactor] Moveset arrays can no longer hold null values (#4919)
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2025-03-26 19:12:54 -07:00 |
party-member-pokemon-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
player-party-member-pokemon-phase.ts
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[Refactor] Replace all instances of integer with number (#5250)
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2025-02-04 17:56:13 -07:00 |
pokemon-anim-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
pokemon-heal-phase.ts
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[Bug] Fix Reviver Seed and endure triggering on indirect damage (#5182)
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2025-03-23 22:59:19 +00:00 |
pokemon-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
pokemon-transform-phase.ts
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[Refactor] Align ability display with mainline (#5267)
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2025-03-16 02:51:02 +00:00 |
post-game-over-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
post-summon-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
post-turn-status-effect-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
quiet-form-change-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
reload-session-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
return-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
revival-blessing-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
ribbon-modifier-reward-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
scan-ivs-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
select-biome-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
select-challenge-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
select-gender-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
select-modifier-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
select-starter-phase.ts
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[Misc] OPP_FORM_OVERRIDES now accepts 0 as a valid form index (#5514)
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2025-03-13 21:48:53 +00:00 |
select-target-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
shiny-sparkle-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
show-ability-phase.ts
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[Refactor] Align ability display with mainline (#5267)
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2025-03-16 02:51:02 +00:00 |
show-party-exp-bar-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
show-trainer-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
stat-stage-change-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
summon-missing-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
summon-phase.ts
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[BUG] fixes #5472 - transform on reload (#5508)
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2025-03-23 12:07:14 -07:00 |
switch-biome-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
switch-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
switch-summon-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
tera-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
test-message-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
title-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
toggle-double-position-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
trainer-message-test-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
trainer-victory-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
turn-end-phase.ts
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[Item] Add Weather and Terrain Extender Item (#4799)
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2025-03-26 22:40:46 -04:00 |
turn-init-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
turn-start-phase.ts
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[Refactor] Moveset arrays can no longer hold null values (#4919)
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2025-03-26 19:12:54 -07:00 |
unavailable-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
unlock-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
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2025-03-09 14:13:25 -07:00 |
victory-phase.ts
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[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495)
|
2025-03-09 14:13:25 -07:00 |
weather-effect-phase.ts
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[Bug] Fix Reviver Seed and endure triggering on indirect damage (#5182)
|
2025-03-23 22:59:19 +00:00 |