..
add-enemy-buff-modifier-phase.ts
[Misc] Clean up various phases (part 1) ( #4797 )
2025-04-06 03:10:52 +00:00
attempt-capture-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
attempt-run-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
battle-end-phase.ts
[Refactor] Refactor ability file part 1 ( #5589 )
2025-04-15 14:08:35 +00:00
battle-phase.ts
[Misc] Clean up various phases (part 1) ( #4797 )
2025-04-06 03:10:52 +00:00
berry-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
check-status-effect-phase.ts
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
2025-03-09 14:13:25 -07:00
check-switch-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
command-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
common-anim-phase.ts
[Misc] Clean up various phases (part 1) ( #4797 )
2025-04-06 03:10:52 +00:00
damage-anim-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
egg-hatch-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
egg-lapse-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
egg-summary-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
encounter-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
end-card-phase.ts
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
2025-03-09 14:13:25 -07:00
end-evolution-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
enemy-command-phase.ts
[Bug] Fix uses of getAlly() ( #5618 )
2025-04-02 17:28:58 -07:00
enemy-party-member-pokemon-phase.ts
[Refactor] Replace all instances of integer
with number
( #5250 )
2025-02-04 17:56:13 -07:00
evolution-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
exp-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
faint-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
field-phase.ts
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
2025-03-09 14:13:25 -07:00
form-change-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
game-over-modifier-reward-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
game-over-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
hide-ability-phase.ts
[Bug][Hotfix] Fix various ability flyouts not disappearing ( #5614 )
2025-04-02 02:56:19 -04:00
hide-party-exp-bar-phase.ts
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
2025-03-09 14:13:25 -07:00
learn-move-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
level-cap-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
level-up-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
load-move-anim-phase.ts
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
2025-03-09 14:13:25 -07:00
login-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
message-phase.ts
[Misc] Clean up various phases (part 1) ( #4797 )
2025-04-06 03:10:52 +00:00
modifier-reward-phase.ts
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
2025-03-09 14:13:25 -07:00
money-reward-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
move-anim-phase.ts
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
2025-03-09 14:13:25 -07:00
move-charge-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
move-effect-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
move-end-phase.ts
[Refactor] Refactor ability file part 1 ( #5589 )
2025-04-15 14:08:35 +00:00
move-header-phase.ts
Revert "[Refactor] Move many interfaces and enums to their own file" ( #5661 )
2025-04-14 12:28:36 -04:00
move-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
mystery-encounter-phases.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
new-battle-phase.ts
[Bug][Ability] Fix wimp out and emergency exit skipping waves in double battles ( #5261 )
2025-04-04 14:39:53 -07:00
new-biome-encounter-phase.ts
[Refactor] Refactor ability file part 1 ( #5589 )
2025-04-15 14:08:35 +00:00
next-encounter-phase.ts
[Misc] Clean up various phases (part 1) ( #4797 )
2025-04-06 03:10:52 +00:00
obtain-status-effect-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
party-exp-phase.ts
[Refactor] Create global scene variable ( #4766 )
2025-01-12 15:33:05 -08:00
party-heal-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
party-member-pokemon-phase.ts
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
2025-03-09 14:13:25 -07:00
player-party-member-pokemon-phase.ts
[Refactor] Replace all instances of integer
with number
( #5250 )
2025-02-04 17:56:13 -07:00
pokemon-anim-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
pokemon-heal-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
pokemon-phase.ts
[Misc] Clean up various phases (part 1) ( #4797 )
2025-04-06 03:10:52 +00:00
pokemon-transform-phase.ts
Revert "[Refactor] Move many interfaces and enums to their own file" ( #5661 )
2025-04-14 12:28:36 -04:00
post-game-over-phase.ts
[Misc] Clean up various phases (part 1) ( #4797 )
2025-04-06 03:10:52 +00:00
post-summon-phase.ts
[Refactor] Refactor ability file part 1 ( #5589 )
2025-04-15 14:08:35 +00:00
post-turn-status-effect-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
quiet-form-change-phase.ts
[Refactor] Refactor ability file part 1 ( #5589 )
2025-04-15 14:08:35 +00:00
reload-session-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
reset-status-phase.ts
[Bug] Fix #4972 Status-Prevention Abilities do not Cure Status ( #5406 )
2025-04-07 16:32:10 -07:00
return-phase.ts
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
2025-03-09 14:13:25 -07:00
revival-blessing-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
ribbon-modifier-reward-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
scan-ivs-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
select-biome-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
select-challenge-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
select-gender-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
select-modifier-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
select-starter-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
select-target-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
shiny-sparkle-phase.ts
[Misc] Clean up various phases (part 1) ( #4797 )
2025-04-06 03:10:52 +00:00
show-ability-phase.ts
[Bug][Hotfix] Fix various ability flyouts not disappearing ( #5614 )
2025-04-02 02:56:19 -04:00
show-party-exp-bar-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
show-trainer-phase.ts
[Misc] Clean up various phases (part 1) ( #4797 )
2025-04-06 03:10:52 +00:00
stat-stage-change-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
summon-missing-phase.ts
[Misc] Clean up various phases (part 1) ( #4797 )
2025-04-06 03:10:52 +00:00
summon-phase.ts
[Bug] Fix forced switch bugs in enemy partner trainer battles ( #5644 )
2025-04-18 09:35:46 +00:00
switch-biome-phase.ts
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
2025-03-09 14:13:25 -07:00
switch-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
switch-summon-phase.ts
[Refactor] Refactor ability file part 1 ( #5589 )
2025-04-15 14:08:35 +00:00
tera-phase.ts
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
2025-03-09 14:13:25 -07:00
title-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
toggle-double-position-phase.ts
Revert "[Refactor] Move many interfaces and enums to their own file" ( #5661 )
2025-04-14 12:28:36 -04:00
trainer-victory-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
turn-end-phase.ts
[Refactor] Refactor ability file part 1 ( #5589 )
2025-04-15 14:08:35 +00:00
turn-init-phase.ts
[Misc] Clean up various phases (part 1) ( #4797 )
2025-04-06 03:10:52 +00:00
turn-start-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
unavailable-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
unlock-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
victory-phase.ts
[Bug] Fix forced switch bugs in enemy partner trainer battles ( #5644 )
2025-04-18 09:35:46 +00:00
weather-effect-phase.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00