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[Misc] Moved + cleaned up string manipulation functions (#6112)
* Added string utility package to replace util functions

* Changed string manipulation functions fully over to `change-case`

* Fixed missing comma in package.json

trailing commas when :(

* fixed lockfile

* Hopefully re-added all the string utils

* fixed package json

* Fixed remaining cases of regex + code dupliation

* Fixed more bugs and errors

* Moved around functions and hopefully fixed the regex issues

* Minor renaming

* Fixed incorrect casing on setting strings

pascal snake case 💀

* ran biome
2025-07-27 13:59:03 -07:00
.github [Dev] Added typedoc deployments for Beta (#6147) 2025-07-25 21:58:15 -07:00
docs [Docs] Fix typos in localization.md (#6076) 2025-07-09 22:15:16 +00:00
public [i18n] Update Locales 2025-07-26 22:31:55 -04:00
scripts [Dev] Turned on checkJs in TSConfig; fixed script type errors (#6115) 2025-07-27 20:42:57 +00:00
src [Misc] Moved + cleaned up string manipulation functions (#6112) 2025-07-27 13:59:03 -07:00
test [Misc] Moved + cleaned up string manipulation functions (#6112) 2025-07-27 13:59:03 -07:00
.dependency-cruiser.cjs [Dev] Migrate from npm to pnpm (#6018) 2025-06-23 17:05:59 -07:00
.editorconfig [Misc] add .editorconfig (#5246) 2025-02-03 18:55:44 +01:00
.env Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00
.env.beta [Misc] Disable some leftover debug code (#4546) 2024-10-02 13:13:16 -04:00
.env.development [Test] Reworked crit override to allow for forced crits (#5738) 2025-06-16 05:36:09 -07:00
.env.production Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00
.env.test Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00
.gitattributes [Misc] Add * -crlf to .gitattributes (#5539) 2025-03-18 21:52:49 -04:00
.gitignore [Docs] Added changes to markdown files + comment fixes (#5682) 2025-05-02 00:24:37 +00:00
.gitmodules [Refactor] External locales (#4529) 2024-10-01 23:41:09 +01:00
.ls-lint.yml [Test] Added custom equality matchers (#6157) 2025-07-27 20:16:04 +00:00
.nvmrc [Dev][GitHub] Update to node 22 (#5586) 2025-04-14 12:37:26 -05:00
biome.jsonc [Dev] Turned on checkJs in TSConfig; fixed script type errors (#6115) 2025-07-27 20:42:57 +00:00
CONTRIBUTING.md [Misc] Standardize-file-names (#6137) 2025-07-24 16:38:31 -04:00
CREDITS.md [Art][Sprite] Improve Plains Background, add Biome Props (#6118) 2025-07-19 02:04:15 -04:00
favicon.ico Replace favicon with no BG version 2024-03-25 12:45:45 -04:00
global.d.ts [Misc] Standardize-file-names (#6137) 2025-07-24 16:38:31 -04:00
index.css [UI/UX] Autofill login text color changed to gray (#5523) 2025-03-25 18:06:28 -07:00
index.html [Misc] Remove debug.js reference from index.html 2025-06-07 17:37:09 -07:00
lefthook.yml [Misc] Standardize-file-names (#6137) 2025-07-24 16:38:31 -04:00
LICENSE Update license to AGPL 3 2024-03-25 19:22:58 -04:00
package.json [Test] Added custom equality matchers (#6157) 2025-07-27 20:16:04 +00:00
pnpm-lock.yaml [Test] Added custom equality matchers (#6157) 2025-07-27 20:16:04 +00:00
pnpm-workspace.yaml [Dev] Remove warnings from pnpm interactions (#6061) 2025-07-04 04:08:53 +00:00
README.md [Misc] Add CONTRIBUTING.md and rewrite README.md (#5621) 2025-06-20 23:59:28 -07:00
tsconfig.json [Dev] Turned on checkJs in TSConfig; fixed script type errors (#6115) 2025-07-27 20:42:57 +00:00
tsdoc.json [Dev] Move typedoc settings to typedoc.json and add tsdoc.json 2025-07-15 23:28:02 -07:00
typedoc.json [Dev] Move typedoc settings to typedoc.json and add tsdoc.json 2025-07-15 23:28:02 -07:00
vite.config.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
vitest.config.ts [Test] Added custom equality matchers (#6157) 2025-07-27 20:16:04 +00:00

PokéRogue

PokéRogue is a browser based Pokémon fangame heavily inspired by the roguelite genre. Battle endlessly while gathering stacking items, exploring many different biomes, fighting trainers, bosses, and more!

Contributing

See CONTRIBUTING.md, this includes instructions on how to set up the game locally.

📝 Credits

If this project contains assets you have produced and you do not see your name, please reach out, either here on GitHub or via Discord.

Thank you to all the wonderful people that have contributed to the PokéRogue project! You can find the credits here.