pokerogue/src/data
Wlowscha d10b7c05f7
[Refactor] Descriptions for evolution and form change requirements (#5147)
* Adding extensions of the SpeciesEvolutionCondition class

* Commented out logs

* Introducing descriptions for form changes; new class SpeciesFormChangeAbilityTrigger which is functionally identical to SpeciesFormChangeManualTrigger but has appropriate description

* Fix in description of compound trigger

* Commenting out logs

* Small fixes, clearing logs, implementing suggestions

* Apply suggestions from code review

Trigger functions are declared with no arguments when not needed.

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Removed exports for new classes

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-01-21 16:42:27 -07:00
..
balance [Refactor] Descriptions for evolution and form change requirements (#5147) 2025-01-21 16:42:27 -07:00
mystery-encounters [Refactor] Descriptions for evolution and form change requirements (#5147) 2025-01-21 16:42:27 -07:00
ability.ts [Refactor] Descriptions for evolution and form change requirements (#5147) 2025-01-21 16:42:27 -07:00
arena-tag.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
battle-anims.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
battler-tags.ts [Refactor] Descriptions for evolution and form change requirements (#5147) 2025-01-21 16:42:27 -07:00
berry.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
challenge.ts [Balance] [Feature] Match evil teams to monogen challenge (#4850) 2025-01-21 15:40:05 -07:00
custom-pokemon-data.ts [Move] Improve implementation of Rage Fist damage increase (#5129) 2025-01-19 11:52:50 -06:00
daily-run.ts [Balance][Bug] Fix off by one error in Generate random biome and Daily Mode now has its own function (#5121) 2025-01-14 15:45:11 -07:00
dialogue.ts add new lint rules....again 2024-10-04 13:08:31 +08:00
egg-hatch-data.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
egg.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
exp.ts Add eslint rule to enforce indenting of case statements (#4692) 2024-10-20 02:44:36 +01:00
gender.ts Add eslint rule to enforce indenting of case statements (#4692) 2024-10-20 02:44:36 +01:00
move.ts [Move] Improve implementation of Rage Fist damage increase (#5129) 2025-01-19 11:52:50 -06:00
nature.ts [Refactor] Remove unnecessary re-exports (#4818) 2024-11-08 17:44:34 -05:00
pokeball.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
pokemon-forms.ts [Refactor] Descriptions for evolution and form change requirements (#5147) 2025-01-21 16:42:27 -07:00
pokemon-species.ts [Sprite] Fix game not waiting for variant data to finish loading (#5130) 2025-01-15 20:25:08 -07:00
splash-messages.ts Revert "[UI/UX] Refactor and enable seasonal splash messages (#5009)" (#5014) 2024-12-19 16:04:12 -08:00
status-effect.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
terrain.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
trainer-config.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00
trainer-names.ts add new lint rules....again 2024-10-04 13:08:31 +08:00
type.ts [Refactor] Remove unnecessary re-exports (#4818) 2024-11-08 17:44:34 -05:00
variant.ts Add eslint rule to enforce indenting of case statements (#4692) 2024-10-20 02:44:36 +01:00
weather.ts [Refactor] Create global scene variable (#4766) 2025-01-12 15:33:05 -08:00