pokerogue/test/moves/tailwind.test.ts
Sirz Benjie 48e911e03c
[Refactor] Remove circular deps 3 (#5959)
* Move game-mode to its own file

Reduces circular imports to 325

* Move battler-index to own file

Reduces circular deps to 314

* Move trainer-variant to own file

Reduces circ deps to 313

* Move enums in pokemon to their own file

* Move arena-tag-type to its own file

* Move pokemon-moves to its own file

* Move command to own file

* Move learnMoveType to own file

* Move form change item to own file

* Move battlerTagLapseType to own file

* Move anim enums to own shared file

* Move enums out of challenges

* Move species form change triggers to own file

Reduces circ imports to 291

* Update test importing pokemon move

* Replace move attribute imports with string names

* Untangle circular deps from game data

* Fix missing string call in switch summon phase

* Apply kev's suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Ensure ChargeMove's is method calls super

* Use InstanceType for proper narrowing

* Apply kev's suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-06-09 16:24:13 -07:00

105 lines
3.7 KiB
TypeScript

import { ArenaTagSide } from "#enums/arena-tag-side";
import { ArenaTagType } from "#app/enums/arena-tag-type";
import { AbilityId } from "#enums/ability-id";
import { MoveId } from "#enums/move-id";
import { SpeciesId } from "#enums/species-id";
import { Stat } from "#enums/stat";
import GameManager from "#test/testUtils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("Moves - Tailwind", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.battleStyle("double")
.moveset([MoveId.TAILWIND, MoveId.SPLASH])
.enemyMoveset(MoveId.SPLASH)
.enemyAbility(AbilityId.BALL_FETCH)
.ability(AbilityId.BALL_FETCH);
});
it("doubles the Speed stat of the Pokemons on its side", async () => {
await game.classicMode.startBattle([SpeciesId.MAGIKARP, SpeciesId.MEOWTH]);
const magikarp = game.scene.getPlayerField()[0];
const meowth = game.scene.getPlayerField()[1];
const magikarpSpd = magikarp.getStat(Stat.SPD);
const meowthSpd = meowth.getStat(Stat.SPD);
expect(magikarp.getEffectiveStat(Stat.SPD)).equal(magikarpSpd);
expect(meowth.getEffectiveStat(Stat.SPD)).equal(meowthSpd);
game.move.select(MoveId.TAILWIND);
game.move.select(MoveId.SPLASH, 1);
await game.phaseInterceptor.to("TurnEndPhase");
expect(magikarp.getEffectiveStat(Stat.SPD)).toBe(magikarpSpd * 2);
expect(meowth.getEffectiveStat(Stat.SPD)).toBe(meowthSpd * 2);
expect(game.scene.arena.getTagOnSide(ArenaTagType.TAILWIND, ArenaTagSide.PLAYER)).toBeDefined();
});
it("lasts for 4 turns", async () => {
game.override.battleStyle("single");
await game.classicMode.startBattle([SpeciesId.MAGIKARP]);
game.move.select(MoveId.TAILWIND);
await game.toNextTurn();
expect(game.scene.arena.getTagOnSide(ArenaTagType.TAILWIND, ArenaTagSide.PLAYER)).toBeDefined();
game.move.select(MoveId.SPLASH);
await game.toNextTurn();
expect(game.scene.arena.getTagOnSide(ArenaTagType.TAILWIND, ArenaTagSide.PLAYER)).toBeDefined();
game.move.select(MoveId.SPLASH);
await game.toNextTurn();
expect(game.scene.arena.getTagOnSide(ArenaTagType.TAILWIND, ArenaTagSide.PLAYER)).toBeDefined();
game.move.select(MoveId.SPLASH);
await game.toNextTurn();
expect(game.scene.arena.getTagOnSide(ArenaTagType.TAILWIND, ArenaTagSide.PLAYER)).toBeUndefined();
});
it("does not affect the opposing side", async () => {
game.override.battleStyle("single");
await game.classicMode.startBattle([SpeciesId.MAGIKARP]);
const ally = game.scene.getPlayerPokemon()!;
const enemy = game.scene.getEnemyPokemon()!;
const allySpd = ally.getStat(Stat.SPD);
const enemySpd = enemy.getStat(Stat.SPD);
expect(ally.getEffectiveStat(Stat.SPD)).equal(allySpd);
expect(enemy.getEffectiveStat(Stat.SPD)).equal(enemySpd);
expect(game.scene.arena.getTagOnSide(ArenaTagType.TAILWIND, ArenaTagSide.PLAYER)).toBeUndefined();
expect(game.scene.arena.getTagOnSide(ArenaTagType.TAILWIND, ArenaTagSide.ENEMY)).toBeUndefined();
game.move.select(MoveId.TAILWIND);
await game.phaseInterceptor.to("TurnEndPhase");
expect(ally.getEffectiveStat(Stat.SPD)).toBe(allySpd * 2);
expect(enemy.getEffectiveStat(Stat.SPD)).equal(enemySpd);
expect(game.scene.arena.getTagOnSide(ArenaTagType.TAILWIND, ArenaTagSide.PLAYER)).toBeDefined();
expect(game.scene.arena.getTagOnSide(ArenaTagType.TAILWIND, ArenaTagSide.ENEMY)).toBeUndefined();
});
});