import { ArenaTagSide } from "#enums/arena-tag-side"; import { ArenaTagType } from "#app/enums/arena-tag-type"; import { AbilityId } from "#enums/ability-id"; import { MoveId } from "#enums/move-id"; import { SpeciesId } from "#enums/species-id"; import { Stat } from "#enums/stat"; import GameManager from "#test/testUtils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Moves - Tailwind", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); afterEach(() => { game.phaseInterceptor.restoreOg(); }); beforeEach(() => { game = new GameManager(phaserGame); game.override .battleStyle("double") .moveset([MoveId.TAILWIND, MoveId.SPLASH]) .enemyMoveset(MoveId.SPLASH) .enemyAbility(AbilityId.BALL_FETCH) .ability(AbilityId.BALL_FETCH); }); it("doubles the Speed stat of the Pokemons on its side", async () => { await game.classicMode.startBattle([SpeciesId.MAGIKARP, SpeciesId.MEOWTH]); const magikarp = game.scene.getPlayerField()[0]; const meowth = game.scene.getPlayerField()[1]; const magikarpSpd = magikarp.getStat(Stat.SPD); const meowthSpd = meowth.getStat(Stat.SPD); expect(magikarp.getEffectiveStat(Stat.SPD)).equal(magikarpSpd); expect(meowth.getEffectiveStat(Stat.SPD)).equal(meowthSpd); game.move.select(MoveId.TAILWIND); game.move.select(MoveId.SPLASH, 1); await game.phaseInterceptor.to("TurnEndPhase"); expect(magikarp.getEffectiveStat(Stat.SPD)).toBe(magikarpSpd * 2); expect(meowth.getEffectiveStat(Stat.SPD)).toBe(meowthSpd * 2); expect(game.scene.arena.getTagOnSide(ArenaTagType.TAILWIND, ArenaTagSide.PLAYER)).toBeDefined(); }); it("lasts for 4 turns", async () => { game.override.battleStyle("single"); await game.classicMode.startBattle([SpeciesId.MAGIKARP]); game.move.select(MoveId.TAILWIND); await game.toNextTurn(); expect(game.scene.arena.getTagOnSide(ArenaTagType.TAILWIND, ArenaTagSide.PLAYER)).toBeDefined(); game.move.select(MoveId.SPLASH); await game.toNextTurn(); expect(game.scene.arena.getTagOnSide(ArenaTagType.TAILWIND, ArenaTagSide.PLAYER)).toBeDefined(); game.move.select(MoveId.SPLASH); await game.toNextTurn(); expect(game.scene.arena.getTagOnSide(ArenaTagType.TAILWIND, ArenaTagSide.PLAYER)).toBeDefined(); game.move.select(MoveId.SPLASH); await game.toNextTurn(); expect(game.scene.arena.getTagOnSide(ArenaTagType.TAILWIND, ArenaTagSide.PLAYER)).toBeUndefined(); }); it("does not affect the opposing side", async () => { game.override.battleStyle("single"); await game.classicMode.startBattle([SpeciesId.MAGIKARP]); const ally = game.scene.getPlayerPokemon()!; const enemy = game.scene.getEnemyPokemon()!; const allySpd = ally.getStat(Stat.SPD); const enemySpd = enemy.getStat(Stat.SPD); expect(ally.getEffectiveStat(Stat.SPD)).equal(allySpd); expect(enemy.getEffectiveStat(Stat.SPD)).equal(enemySpd); expect(game.scene.arena.getTagOnSide(ArenaTagType.TAILWIND, ArenaTagSide.PLAYER)).toBeUndefined(); expect(game.scene.arena.getTagOnSide(ArenaTagType.TAILWIND, ArenaTagSide.ENEMY)).toBeUndefined(); game.move.select(MoveId.TAILWIND); await game.phaseInterceptor.to("TurnEndPhase"); expect(ally.getEffectiveStat(Stat.SPD)).toBe(allySpd * 2); expect(enemy.getEffectiveStat(Stat.SPD)).equal(enemySpd); expect(game.scene.arena.getTagOnSide(ArenaTagType.TAILWIND, ArenaTagSide.PLAYER)).toBeDefined(); expect(game.scene.arena.getTagOnSide(ArenaTagType.TAILWIND, ArenaTagSide.ENEMY)).toBeUndefined(); }); });