pokerogue/test/phases
Bertie690 8ae79450d4
[Test] Fix even more game.scene.getXXX issues (#6811)
* [Test] Fixed even more `game.scene.getXXX` issues

* Update fell-stinger.test.ts

Co-authored-by: Fabi <192151969+fabske0@users.noreply.github.com>

* Applied review comments

* fixed doodle test inconsistencies

* fix

* applied reviews

not going too ham will make another PR later

---------

Co-authored-by: Fabi <192151969+fabske0@users.noreply.github.com>
2025-12-04 01:49:47 +00:00
..
capture-phase.test.ts [Bug] Fix Thrash continuing on caught Pokemon (#6144) 2025-07-25 23:55:13 +00:00
check-interlude-phase.test.ts [Test] Add missing single battle override to CheckInterludePhase test 2025-07-29 20:02:30 -07:00
form-change-phase.test.ts [Test] Cleaned up tests to use updated test utils; part 1 (#6176) 2025-08-19 19:21:40 -05:00
frenzy-move-reset.test.ts [Test] Replace game.scene.getXPokemon()! with game.field.getXPokemon() 2025-08-04 21:19:57 -07:00
game-over-phase.test.ts [Misc] Standardize-file-names (#6137) 2025-07-24 16:38:31 -04:00
learn-move-phase.test.ts [Test] Fix even more game.scene.getXXX issues (#6811) 2025-12-04 01:49:47 +00:00
mystery-encounter-phase.test.ts [Misc] Simplifying imports of UI files (#6542) 2025-09-11 00:30:17 -07:00
phases.test.ts [Misc] Standardize-file-names (#6137) 2025-07-24 16:38:31 -04:00
select-modifier-phase.test.ts [Misc] Simplifying imports of UI files (#6542) 2025-09-11 00:30:17 -07:00