Optional multiHitType: MultiHitTypePrivate multiShould this Move target the user?
Set the hit count of an attack based on this attribute instance's MultiHitType.
If the target has an immunity to this attack's types, the hit count will always be 1.
True
the MoveCondition or MoveConditionFunc for this Move
Pokemon using the move
Pokemon target of the move
Move with this attribute
Utils.BooleanHolder which stores if the move should fail
the string representing failure of this Move
Calculate the number of hits that an attack should have given this attribute's
MultiHitType.
The number of hits this attack should deal
Attribute used for attack moves that hit multiple times per use, e.g. Bullet Seed.
Applied at the beginning of MoveEffectPhase.
See
apply