Should this Move target the user?
the MoveCondition or MoveConditionFunc for this Move
Pokemon using the move
Pokemon target of the move
Move with this attribute
Utils.BooleanHolder which stores if the move should fail
the string representing failure of this Move
Base class defining all Move Header attributes. Move Header effects apply at the beginning of a turn before any moves are resolved. They can be used to apply effects to the field (e.g. queueing a message) or to the user (e.g. adding a battler tag).